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Open AccessArticle

Integrating Virtual Worlds with Tangible User Interfaces for Teaching Mathematics: A Pilot Study

Departamento de Ciencias de la Computación, Universidad de las Fuerzas Armadas ESPE, Sangolquí 171-5-231B, Ecuador
Departamento de Ingeniería Informática, Universidad Autónoma de Madrid, Madrid 28049, Spain
Departamento de ciencias, Florida Secundaria High School, Catarroja 46470, Spain
Author to whom correspondence should be addressed.
Academic Editors: Vladimir Villarreal and Carmelo R. García
Sensors 2016, 16(11), 1775;
Received: 27 April 2016 / Revised: 17 October 2016 / Accepted: 18 October 2016 / Published: 25 October 2016
(This article belongs to the Special Issue Selected Papers from UCAmI, IWAAL and AmIHEALTH 2015)
PDF [4594 KB, uploaded 25 October 2016]


This article presents a pilot study of the use of two new tangible interfaces and virtual worlds for teaching geometry in a secondary school. The first tangible device allows the user to control a virtual object in six degrees of freedom. The second tangible device is used to modify virtual objects, changing attributes such as position, size, rotation and color. A pilot study on using these devices was carried out at the “Florida Secundaria” high school. A virtual world was built where students used the tangible interfaces to manipulate geometrical figures in order to learn different geometrical concepts. The pilot experiment results suggest that the use of tangible interfaces and virtual worlds allowed a more meaningful learning (concepts learnt were more durable). View Full-Text
Keywords: virtual worlds; mixed reality; tangible user interfaces; e-learning virtual worlds; mixed reality; tangible user interfaces; e-learning

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Guerrero, G.; Ayala, A.; Mateu, J.; Casades, L.; Alamán, X. Integrating Virtual Worlds with Tangible User Interfaces for Teaching Mathematics: A Pilot Study. Sensors 2016, 16, 1775.

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