Augmented Reality and Virtual Reality in Marine Science

A special issue of Journal of Marine Science and Engineering (ISSN 2077-1312). This special issue belongs to the section "Ocean Engineering".

Deadline for manuscript submissions: closed (31 March 2024) | Viewed by 5254

Special Issue Editors


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Guest Editor
Institute of Information Science and Technologies, National Research Council of Italy, Signals and Images Laboratory, Via Moruzzi, 1, 56124 Pisa, Italy
Interests: computational intelligence and intelligent systems; artificial intelligence; computer vision; multimedia information processing; signal processing; assistive technologies; interactive systems and augmented reality
Special Issues, Collections and Topics in MDPI journals

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Guest Editor
Signals and Images Laboratory, Institute of Information Science and Technologies, National Research Council of Italy, Pisa, Italy
Interests: ICT applied to underwater cultural heritage preservation and safeguard; image processing for scene understanding purposes; ICT applied to maritime surveillance purposes; multi-sensor multi-source data analysis and integration
Special Issues, Collections and Topics in MDPI journals

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Guest Editor Assistant
Consiglio Nazionale delle Ricerch, Rome, Italy
Interests: marine environment; marine information system; oil spill; oil slicks; data management; web Infrastructure; photogrammetry techniques; augmented reality; virtual reality

Special Issue Information

Dear Colleagues,

The emerging technologies and the continuous improvement in the performances of smartphones and portable devices have allowed researchers to develop complex augmented reality and virtual reality applications able to offer different experiences in several ambits. In the marine fields, these applications and systems provide alternative and captivating solutions to several issues, such as sea protection, virtual diving, including the fruition of underwater cultural heritage and environmental monitoring. This Special Issue aims at collecting cutting-edge AR and VR research and solutions in the field of the marine science. Original research and reviews directly related to the exploitation of the AR and VR techniques in the marine science are encouraged to submit for publication.

Dr. Marco Reggiannini
Dr. Davide Moroni
Marco Tampucci
Guest Editors

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Journal of Marine Science and Engineering is an international peer-reviewed open access monthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 2600 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Keywords

  • augmented reality
  • virtual reality
  • sea protections
  • operator training
  • virtual diving
  • underwater cultural heritage preservation
  • digital twin
  • remote sensing
  • image understanding
  • environmental monitoring

Published Papers (2 papers)

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Research

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23 pages, 8697 KiB  
Article
Simulation of Sea Ice Fragmentation Based on an Improved Voronoi Diagram Algorithm in an Ice Zone Navigation Simulator
by Boxiang Zhang, Hongxiang Ren, Shaoyang Qiu, Xiao Yang, Gongming Liao and Xiao Liang
J. Mar. Sci. Eng. 2023, 11(11), 2047; https://doi.org/10.3390/jmse11112047 - 25 Oct 2023
Cited by 1 | Viewed by 926
Abstract
In order to reduce the cost of navigation training in the waters of ice zones and improve the effectiveness of the training process, a method for simulating sea ice fragmentation in an ice zone navigation simulator is proposed. The Voronoi diagram algorithm, which [...] Read more.
In order to reduce the cost of navigation training in the waters of ice zones and improve the effectiveness of the training process, a method for simulating sea ice fragmentation in an ice zone navigation simulator is proposed. The Voronoi diagram algorithm, which takes the ice thickness into account and affects the degree of fragmentation, was used to preprocess the sea ice model so that the number and sizes of the ice model fragmentations would be related to the ice thickness. According to the position of the preprocessed sub-blocks of the ice model, the collision bodies of the Mesh Collider and Sphere Collider were set up to realize the effect of the conduction of ice cracking as a result of the ship’s hull colliding with the ice surface. Based on the positional relationship between mesh triangle elements and the water surface, the volume of an ice floe that should have been underwater when it reached equilibrium was calculated to achieve the sea-floating effect of the broken ice floe. The quadtree method for the management of sea ice scenes was improved to improve the timeliness of the replacement of the ice model. The experiments show that this method improved the realism of simulations of sea ice breaking in ice zones and can be used for simulations in ice zone navigation simulators. Full article
(This article belongs to the Special Issue Augmented Reality and Virtual Reality in Marine Science)
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Review

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13 pages, 2011 KiB  
Review
Application of VR Technology for Maritime Firefighting and Evacuation Training—A Review
by Goran Vukelic, Dario Ogrizovic, Dean Bernecic, Darko Glujic and Goran Vizentin
J. Mar. Sci. Eng. 2023, 11(9), 1732; https://doi.org/10.3390/jmse11091732 - 01 Sep 2023
Cited by 2 | Viewed by 1715
Abstract
Firefighting and evacuation training are important tasks in maritime education and training, especially for crews working on large passenger ships, to ensure the safety of the vessel, cargo and passengers. With the evolution of virtual reality (VR) technology and the introduction of wearable [...] Read more.
Firefighting and evacuation training are important tasks in maritime education and training, especially for crews working on large passenger ships, to ensure the safety of the vessel, cargo and passengers. With the evolution of virtual reality (VR) technology and the introduction of wearable hardware, a change in paradigm has happened in firefighting and evacuation training where these new technologies are being introduced. This paper serves as a review on the use of VR technology in maritime firefighting and evacuation training, trying to answer the following questions: what is the current state of using VR technology, and what are the research gaps that need to be addressed to further accelerate the implementation of VR? Research shows that other industries have adopted the use of VR technology relatively quickly, but the maritime industry still seems reluctant. As for the research gaps, the physics-based modelling of fire spread is discussed along with two other topics: the lack of immersive solutions for evacuation and the potential for developing search and rescue scenarios onboard a ship. Full article
(This article belongs to the Special Issue Augmented Reality and Virtual Reality in Marine Science)
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