Anime Landscapes as a Tool for Analyzing the Human–Environment Relationship: Hayao Miyazaki Films
Abstract
:1. Introduction
1.1. Landscape
1.2. The Relationship between Landscape and Cinema (Anime)
1.3. What Is Anime?
1.4. Hayao Miyazaki’s Films: His World View and Approaches to Anime
“We need courtesy toward water, mountains, and air in addition to living things. We should not ask courtesy from these things, but we ourselves should give courtesy toward them instead.”(Miyazaki, as cited in Mayumi et al. 2005, p. 3)
1.5. Analyzing the Human–Environment Relationship through Animated Landscapes: Landscape as Actor and Living Entity
2. Methodology
2.1. Human–Nature Power Relations Approach
2.2. Landscape Types and Definitions
2.2.1. Wilderness Landscapes
2.2.2. Apocalyptic (Dystopian) Landscapes
2.2.3. Responsible Landscapes
2.3. Information on the Films That Will Be Analyzed
2.3.1. Nausicaä of the Valley of the Wind (Japanese Title: Kaze no tani no Naushika)
2.3.2. My Neighbor Totoro (Japanese Title: Tonari no Totoro)
2.3.3. Princess Mononoke (Japanese Title: Mononoke Hime)
3. Results
3.1. Wilderness Landscapes: Forests of Miyazaki
3.2. Apocalyptic Landscapes: Sites of Tension and Destruction
3.3. Responsible Landscapes: Flowing with Nature’s Rhythm
4. Conclusions
Author Contributions
Conflicts of Interest
References
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Landscape Type | Name of the Film | Name of the Setting |
---|---|---|
Wilderness Landscape | Nausicaä of the Valley of the Wind | Fukai (Sea of Decay) |
Princess Mononoke | Shishi Gami’s forest | |
Apocalyptic Landscape | Nausicaä of the Valley of the Wind | Destroyed human settlements and war scenes |
Princess Mononoke | Shishi Gami’s forest (the death of Shishi Gami) | |
Tataraba (the Iron Town) | ||
Responsible Landscape | My Neighbor Totoro | Totoro’s forest and surrounding settlements |
Nausicaä of the Valley of the Wind | The Valley of the Wind |
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Mumcu, S.; Yılmaz, S. Anime Landscapes as a Tool for Analyzing the Human–Environment Relationship: Hayao Miyazaki Films. Arts 2018, 7, 16. https://doi.org/10.3390/arts7020016
Mumcu S, Yılmaz S. Anime Landscapes as a Tool for Analyzing the Human–Environment Relationship: Hayao Miyazaki Films. Arts. 2018; 7(2):16. https://doi.org/10.3390/arts7020016
Chicago/Turabian StyleMumcu, Sema, and Serap Yılmaz. 2018. "Anime Landscapes as a Tool for Analyzing the Human–Environment Relationship: Hayao Miyazaki Films" Arts 7, no. 2: 16. https://doi.org/10.3390/arts7020016
APA StyleMumcu, S., & Yılmaz, S. (2018). Anime Landscapes as a Tool for Analyzing the Human–Environment Relationship: Hayao Miyazaki Films. Arts, 7(2), 16. https://doi.org/10.3390/arts7020016