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Keywords = emotional visual elements

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19 pages, 6637 KiB  
Article
IP Adaptation Strategies in Film: A Case Study of Ne Zha 2 (2025)
by Aixin Chen and Haodong Gu
Arts 2025, 14(4), 85; https://doi.org/10.3390/arts14040085 (registering DOI) - 31 Jul 2025
Viewed by 87
Abstract
Ne Zha 2 (Ne Zha: Mo Tong Nao Hai, 哪吒之魔童闹海, 2025) is a prime example of the modernization of traditional literary intellectual property (IP). It has achieved the highest box office gross in Chinese cinematic history and ranks among the top [...] Read more.
Ne Zha 2 (Ne Zha: Mo Tong Nao Hai, 哪吒之魔童闹海, 2025) is a prime example of the modernization of traditional literary intellectual property (IP). It has achieved the highest box office gross in Chinese cinematic history and ranks among the top five highest-grossing films globally. This article uses a case study approach to examine the adaptation strategies of Ne Zha 2 (2025), offering strategic insights for future film adaptations. The analysis focuses on four key dimensions—character, plot, theme, and esthetics—to explore how these elements contribute to the film’s adaptation. The findings reveal that the film strikes a balance between intertextuality and innovation, achieved through multidimensional character development, narrative subversion, contemporary thematic reinterpretation, and sophisticated esthetic techniques. By maintaining the emotional connection to the classical IP, the adaptation not only delivers stunning visual spectacles but also provides a culturally immersive experience, revitalizing traditional mythology with contemporary relevance. Full article
(This article belongs to the Special Issue The Detailed Study of Films: Adjusting Attention)
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23 pages, 6315 KiB  
Article
A Kansei-Oriented Morphological Design Method for Industrial Cleaning Robots Integrating Extenics-Based Semantic Quantification and Eye-Tracking Analysis
by Qingchen Li, Yiqian Zhao, Yajun Li and Tianyu Wu
Appl. Sci. 2025, 15(15), 8459; https://doi.org/10.3390/app15158459 - 30 Jul 2025
Viewed by 101
Abstract
In the context of Industry 4.0, user demands for industrial robots have shifted toward diversification and experience-orientation. Effectively integrating users’ affective imagery requirements into industrial-robot form design remains a critical challenge. Traditional methods rely heavily on designers’ subjective judgments and lack objective data [...] Read more.
In the context of Industry 4.0, user demands for industrial robots have shifted toward diversification and experience-orientation. Effectively integrating users’ affective imagery requirements into industrial-robot form design remains a critical challenge. Traditional methods rely heavily on designers’ subjective judgments and lack objective data on user cognition. To address these limitations, this study develops a comprehensive methodology grounded in Kansei engineering that combines Extenics-based semantic analysis, eye-tracking experiments, and user imagery evaluation. First, we used web crawlers to harvest user-generated descriptors for industrial floor-cleaning robots and applied Extenics theory to quantify and filter key perceptual imagery features. Second, eye-tracking experiments captured users’ visual-attention patterns during robot observation, allowing us to identify pivotal design elements and assemble a sample repository. Finally, the semantic differential method collected users’ evaluations of these design elements, and correlation analysis mapped emotional needs onto stylistic features. Our findings reveal strong positive correlations between four core imagery preferences—“dignified,” “technological,” “agile,” and “minimalist”—and their corresponding styling elements. By integrating qualitative semantic data with quantitative eye-tracking metrics, this research provides a scientific foundation and novel insights for emotion-driven design in industrial floor-cleaning robots. Full article
(This article belongs to the Special Issue Intelligent Robotics in the Era of Industry 5.0)
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31 pages, 3855 KiB  
Article
Exploring Sidewalk Built Environment Design Strategies to Promote Walkability in Tropical Humid Climates
by Pakin Anuntavachakorn, Purinat Pawarana, Tarid Wongvorachan, Chaniporn Thampanichwat and Suphat Bunyarittikit
Buildings 2025, 15(15), 2659; https://doi.org/10.3390/buildings15152659 - 28 Jul 2025
Viewed by 314
Abstract
The world is facing a state of “global boiling,” causing damage to various sectors. Developing pedestrian systems is a key to mitigating it, especially in tropical and humid cities where the climate discourages walking and increases the need for shaded walkways. Recent research [...] Read more.
The world is facing a state of “global boiling,” causing damage to various sectors. Developing pedestrian systems is a key to mitigating it, especially in tropical and humid cities where the climate discourages walking and increases the need for shaded walkways. Recent research shows a lack of data and in-depth studies on the built environment promoting walkability in such climates, creating a research gap this study aims to fill. Using Singapore as a case study, four locations—Marina Bay, Orchard Road, Boat Quay, and Chinatown—were surveyed and analyzed through visual decoding and questionnaires. Results show that natural light is the most frequently observed and important element in pedestrian pathway design in tropical and humid areas. Trees and sidewalks are also important in creating a walk-friendly environment. Green spaces significantly influence the desire to walk, though no clear positive outcomes were found. Additionally, “Other Emotions” negatively affect the decision to walk, suggesting these should be avoided in future pedestrian pathway designs to encourage walking. Full article
(This article belongs to the Section Architectural Design, Urban Science, and Real Estate)
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22 pages, 6378 KiB  
Article
Cross-Modal Insights into Urban Green Spaces Preferences
by Jiayi Yan, Fan Zhang and Bing Qiu
Buildings 2025, 15(14), 2563; https://doi.org/10.3390/buildings15142563 - 20 Jul 2025
Viewed by 222
Abstract
Urban green spaces (UGSs) and forests play a vital role in shaping sustainable and livable cities, offering not only ecological benefits but also spaces that are essential for human well-being, social interactions, and everyday life. Understanding the landscape features that resonate most with [...] Read more.
Urban green spaces (UGSs) and forests play a vital role in shaping sustainable and livable cities, offering not only ecological benefits but also spaces that are essential for human well-being, social interactions, and everyday life. Understanding the landscape features that resonate most with public preferences is essential for enhancing the appeal, accessibility, and functionality of these environments. However, traditional approaches—such as surveys or single-data analyses—often lack the nuance needed to capture the complex and multisensory nature of human responses to green spaces. This study explores a cross-modal methodology that integrates natural language processing (NLP) and deep learning techniques to analyze text and image data collected from public reviews of 19 urban parks in Nanjing. By capturing both subjective emotional expressions and objective visual impressions, this study reveals a consistent public preference for natural landscapes, particularly those featuring evergreen trees, shrubs, and floral elements. Text-based data reflect users’ lived experiences and nuanced perceptions, while image data offers insights into visual appeal and spatial composition. By bridging human-centered insights with data-driven analysis, this research provides a robust framework for evaluating landscape preferences. It also underscores the importance of designing green spaces that are not only ecologically sound but also emotionally resonant and socially inclusive. The findings offer valuable guidance for the planning, design, and adaptive management of urban green infrastructure in ways that support healthier, more responsive, and smarter urban environments. Full article
(This article belongs to the Section Architectural Design, Urban Science, and Real Estate)
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28 pages, 1823 KiB  
Article
From Control to Connection: A Child-Centred User Experience Approach to Promoting Digital Self-Regulation in Preschool-Aged Children
by Dayoung Lee and Boram Lee
Appl. Sci. 2025, 15(14), 7929; https://doi.org/10.3390/app15147929 - 16 Jul 2025
Viewed by 305
Abstract
Although smart device use among children is increasing, most interventions overlook their cognitive and emotional development or rely too heavily on external control. Such approaches often overlook the developmental needs of children for emotional regulation and autonomy. Therefore, this study aims to propose [...] Read more.
Although smart device use among children is increasing, most interventions overlook their cognitive and emotional development or rely too heavily on external control. Such approaches often overlook the developmental needs of children for emotional regulation and autonomy. Therefore, this study aims to propose a child-centred user experience (UX) framework to support digital self-regulation in preschool-aged children. The proposed system integrates multiple psychological theories—including Piaget’s concept of animistic thinking, executive function theory, Self-Determination Theory, and Acceptance and Commitment Therapy—to support cognitive and emotional regulation during screen use. Key features include persistent visual cues to enhance time awareness and behavioural anticipation, narrative-based character interactions to foster empathy and agency, and ritualised closure routines supported by multimodal and tangible interaction elements. Developed as a mobile prototype, the system was iteratively refined through two-stage consultations with child and adolescent psychiatrists and a developmental psychologist, including formative design feedback and follow-up expert review. Their feedback provided preliminary validation of the system’s developmental validity and emotional coherence. These findings suggest that affectively attuned UX design is a viable alternative to conventional control-based screen-time interventions in early childhood. Full article
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17 pages, 2942 KiB  
Article
Visual Perception and Fixation Patterns in an Individual with Ventral Simultanagnosia, Integrative Agnosia and Bilateral Visual Field Loss
by Isla Williams, Andrea Phillipou, Elsdon Storey, Peter Brotchie and Larry Abel
Neurol. Int. 2025, 17(7), 105; https://doi.org/10.3390/neurolint17070105 - 10 Jul 2025
Viewed by 226
Abstract
Background/Objectives: As high-acuity vision is limited to a very small visual angle, examination of a scene requires multiple fixations. Simultanagnosia, a disorder wherein elements of a scene can be perceived correctly but cannot be integrated into a coherent whole, has been parsed into [...] Read more.
Background/Objectives: As high-acuity vision is limited to a very small visual angle, examination of a scene requires multiple fixations. Simultanagnosia, a disorder wherein elements of a scene can be perceived correctly but cannot be integrated into a coherent whole, has been parsed into dorsal and ventral forms. In ventral simultanagnosia, limited visual integration is possible. This case study was the first to record gaze during the presentation of a series of visual stimuli, which required the processing of local and global elements. We hypothesised that gaze patterns would differ with successful processing and that feature integration could be disrupted by distractors. Methods: The patient received a neuropsychological assessment and underwent CT and MRI. Eye movements were recorded during the following tasks: (1) famous face identification, (2) facial emotion recognition, (3) identification of Ishihara colour plates, and (4) identification of both local and global letters in Navon composite letters, presented either alone or surrounded by filled black circles, which we hypothesised would impair global processing by disrupting fixation. Results: The patients identified no famous faces but scanned them qualitatively normally. The only emotion to be consistently recognised was happiness, whose scanpath differed from the other emotions. She identified none of the Ishihara plates, although her colour vision was normal on the FM-15, even mapping an unseen digit with fixations and tracing it with her finger. For plain Navon figures, she correctly identified 20/20 local and global letters; for the “dotted” figures, she was correct 19/20 times for local letters and 0/20 for global letters (chi-squared NS for local, p < 0.0001, global), with similar fixation of salient elements for both. Conclusions: Contrary to our hypothesis, gaze behaviour was largely independent of the ability to process global stimuli, showing for the first time that normal acquisition of visual information did not ensure its integration into a percept. The core defect lay in processing, not acquisition. In the novel Navon task, adding distractors abolished feature integration without affecting the fixation of the salient elements, confirming for the first time that distractors could disrupt the processing, not the acquisition, of visual information in this disorder. Full article
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33 pages, 3669 KiB  
Article
Study of the Design Optimization of an AIGC Ordering Interface Under the Dual Paths of User Demand Mapping and Conflict Resolution
by Zhixiong Huang, Hongxiang Song and Xinhui Hong
Appl. Sci. 2025, 15(14), 7674; https://doi.org/10.3390/app15147674 - 9 Jul 2025
Viewed by 351
Abstract
In the context of the rapid digital transformation of the catering industry, the design of ordering interfaces—key hubs of human–computer interaction—has become critical to user service quality and brand competitiveness, especially in terms of usability, visual appeal, and emotional resonance. Based on a [...] Read more.
In the context of the rapid digital transformation of the catering industry, the design of ordering interfaces—key hubs of human–computer interaction—has become critical to user service quality and brand competitiveness, especially in terms of usability, visual appeal, and emotional resonance. Based on a human–computer interaction design framework, this study proposes a dual-path optimization model integrating user demand mapping and conflict resolution to synergize explicit need translation with innovative design problem solving. The model employs KE to capture implicit user needs, applies AHP to construct a weighted design element system, and uses QFD to establish a matrix linking user needs with technical attributes. To address contradictions among design elements, TRIZ is introduced to resolve conflicts between functional redundancy and interaction efficiency. Additionally, generative AI tools such as MidJourney are incorporated to accelerate concept generation and improve innovation. Based on user evaluations and controlled experiments, the optimized design demonstrates measurable improvements in task efficiency and visual appeal. Overall, the dual-path approach effectively bridges the gap between vague user needs and concrete design solutions, achieving a balanced integration of functionality, aesthetics, and interactivity. The proposed model overcomes the limitations of experience-driven design by offering a systematic methodology encompassing demand analysis, technological transformation, conflict resolution, and intelligent generation, with practical value for enhancing the user experience of digital service touchpoints in the catering sector. Full article
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34 pages, 6816 KiB  
Article
Towards an Emotion-Aware Metaverse: A Human-Centric Shipboard Fire Drill Simulator
by Musaab H. Hamed-Ahmed, Diego Ramil-López, Paula Fraga-Lamas and Tiago M. Fernández-Caramés
Technologies 2025, 13(6), 253; https://doi.org/10.3390/technologies13060253 - 17 Jun 2025
Viewed by 493
Abstract
Traditional Extended Reality (XR) and Metaverse applications focus heavily on User Experience (UX) but often overlook the role of emotions in user interaction. This article addresses that gap by presenting an emotion-aware Metaverse application: a Virtual Reality (VR) fire drill simulator for shipboard [...] Read more.
Traditional Extended Reality (XR) and Metaverse applications focus heavily on User Experience (UX) but often overlook the role of emotions in user interaction. This article addresses that gap by presenting an emotion-aware Metaverse application: a Virtual Reality (VR) fire drill simulator for shipboard emergency training. The simulator detects emotions in real time, assessing trainees’ responses under stress to improve learning outcomes. Its architecture incorporates eye-tracking and facial expression analysis via Meta Quest Pro headsets. Two experimental phases were conducted. The first revealed issues like poor navigation and lack of visual guidance. These insights led to an improved second version with a refined User Interface (UI), a real-time task tracker and clearer visual cues. The obtained results showed that the included design improvements can reduce task completion times between 14.18% and 32.72%. Emotional feedback varied, suggesting a need for more immersive elements. Overall, this article provides useful guidelines for creating the next generation of emotion-aware Metaverse applications. Full article
(This article belongs to the Section Information and Communication Technologies)
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23 pages, 3946 KiB  
Article
The Impact of Color Blindness on Player Engagement and Emotional Experiences: A Multimodal Study in a Game-Based Environment
by Merve Tillem and Ahmet Gün
Multimodal Technol. Interact. 2025, 9(6), 62; https://doi.org/10.3390/mti9060062 - 13 Jun 2025
Viewed by 559
Abstract
Color blindness can create challenges in recognizing visual cues, potentially affecting players’ performance, emotional involvement, and overall gaming experience. This study examines the impact of color blindness on player engagement and emotional experiences in digital games. The research aims to analyze how color-blind [...] Read more.
Color blindness can create challenges in recognizing visual cues, potentially affecting players’ performance, emotional involvement, and overall gaming experience. This study examines the impact of color blindness on player engagement and emotional experiences in digital games. The research aims to analyze how color-blind individuals engage with and emotionally respond to games, offering insights into more inclusive and accessible game design. An experiment-based study was conducted using a between-group design with a total of 13 participants, including 5 color-blind and 8 non-color-blind participants (aged 18–30). The sample was carefully selected to ensure participants had similar levels of digital gaming experience and familiarity with digital games, reducing potential biases related to skill or prior exposure. A custom-designed game, “Color Quest,” was developed to assess engagement and emotional responses. Emotional responses were measured through Emotion AI analysis, video recordings, and self-reported feedback forms. Participants were also asked to rate their engagement and emotional experience on a 1 to 5 scale, with additional qualitative feedback collected for deeper insights. The results indicate that color-blind players generally reported lower engagement levels compared to non-color-blind players. Although quantitative data did not reveal a direct correlation between color blindness and visual experience, self-reported feedback suggests that color-related design choices negatively impact emotional involvement and player immersion. Furthermore, in the survey responses from participants, color-blind individuals rated their experiences lower compared to individuals with normal vision. Participants emphasized that certain visual elements created difficulties in gameplay, and alternative sensory cues, such as audio feedback, helped mitigate these challenges. This study presents an experimental evaluation of color blindness in gaming, emphasizing how sensory adaptation strategies can support player engagement and emotional experience. This study contributes to game accessibility research by highlighting the importance of perceptual diversity and inclusive sensory design in enhancing player engagement for color-blind individuals. Full article
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65 pages, 2739 KiB  
Systematic Review
Brain-Inspired Multisensory Learning: A Systematic Review of Neuroplasticity and Cognitive Outcomes in Adult Multicultural and Second Language Acquisition
by Evgenia Gkintoni, Stephanos P. Vassilopoulos and Georgios Nikolaou
Biomimetics 2025, 10(6), 397; https://doi.org/10.3390/biomimetics10060397 - 12 Jun 2025
Cited by 1 | Viewed by 2274
Abstract
Background: Multicultural education and second-language acquisition engaged neural networks, supporting executive function, memory, and social cognition in adulthood, represent powerful forms of brain-inspired multisensory learning. The neuroeducational framework integrates neuroscience with pedagogical practice to understand how linguistically and culturally rich environments drive neuroplasticity [...] Read more.
Background: Multicultural education and second-language acquisition engaged neural networks, supporting executive function, memory, and social cognition in adulthood, represent powerful forms of brain-inspired multisensory learning. The neuroeducational framework integrates neuroscience with pedagogical practice to understand how linguistically and culturally rich environments drive neuroplasticity and cognitive adaptation in adult learners. Objective: This systematic review synthesizes findings from 80 studies examining neuroplasticity and cognitive outcomes in adults undergoing multicultural and second-language acquisition, focusing on underlying neural mechanisms and educational effectiveness. Methods: The analysis included randomized controlled trials and longitudinal studies employing diverse neuroimaging techniques (fMRI, MEG, DTI) to assess structural and functional brain network changes. Interventions varied in terms of immersion intensity (ranging from limited classroom contact to complete environmental immersion), multimodal approaches (integrating visual, auditory, and kinesthetic elements), feedback mechanisms (immediate vs. delayed, social vs. automated), and learning contexts (formal instruction, naturalistic acquisition, and technology-enhanced environments). Outcomes encompassed cognitive domains (executive function, working memory, attention) and socio-emotional processes (empathy, cultural adaptation). Results: Strong evidence demonstrates that multicultural and second-language acquisition induce specific neuroplastic adaptations, including enhanced connectivity between language and executive networks, increased cortical thickness in frontal–temporal regions, and white matter reorganization supporting processing efficiency. These neural changes are correlated with significant improvements in working memory, attentional control, and cognitive flexibility. Immersion intensity, multimodal design features, learning context, and individual differences, including age and sociocultural background, moderate the effectiveness of interventions across adult populations. Conclusions: Adult multicultural and second-language acquisition represents a biologically aligned educational approach that leverages natural neuroplastic mechanisms to enhance cognitive resilience. Findings support the design of interventions that engage integrated neural networks through rich, culturally relevant environments, with significant implications for cognitive health across the adult lifespan and for evidence-based educational practice. Full article
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25 pages, 657 KiB  
Systematic Review
The Role of Neuroscience in Shaping Marketing Narratives for Rural Agricultural Producers: A Systematic Review
by Olaitan Shemfe and Ifeanyi Mbukanma
Businesses 2025, 5(2), 25; https://doi.org/10.3390/businesses5020025 - 7 Jun 2025
Viewed by 686
Abstract
Rural agricultural markets face unique challenges, yet neuromarketing applications in this sector are understudied. This systematic review investigates how neuroscience has been applied to shape marketing narratives for rural agricultural producers. The objectives were to catalog relevant studies, identify key themes using inductive [...] Read more.
Rural agricultural markets face unique challenges, yet neuromarketing applications in this sector are understudied. This systematic review investigates how neuroscience has been applied to shape marketing narratives for rural agricultural producers. The objectives were to catalog relevant studies, identify key themes using inductive thematic synthesis, and derive practical implications for rural marketing strategy and future research. We systematically searched English-language, peer-reviewed studies published between 2016 and 2024 across multiple academic databases, following PRISMA guidelines. Two independent reviewers screened the records, resulting in the inclusion of 20 studies. Key data from each study were extracted and synthesized using an inductive thematic analysis approach. The synthesis revealed several recurrent findings. First, in terms of social and community context, farmers showed greater trust and engagement with familiar local buyers than with distant corporations, indicating that local relationships strongly influence producer behavior. Second, regarding product and narrative attributes, marketing narratives that emphasized local provenance, organic or sustainable production, and ethical values such as animal welfare and environmental sustainability resonated strongly with rural consumers. Third, sensory and emotional cues particularly visual elements and storytelling techniques including color, imagery, and packaging design consistently enhanced consumer attention and engagement. Overall, these neuroscience-informed themes suggest that marketing narratives emphasizing authenticity, trust-building, and community values can effectively strengthen rural agricultural marketing. This review provides neuroscience-informed interpretations of key rural marketing challenges, drawing on dual-process theory and consumer decision models for applying neuromarketing insights in this context. Practically, rural producers can leverage these findings by designing marketing messages and packaging that highlight local identity and ethical values, thereby building consumer trust and loyalty. The review also highlights gaps such as the need for more field-based neuromarketing studies and suggests directions for future research, offering guidance for both scholars and practitioners working at the intersection of neuroscience and rural consumer behavior. Full article
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26 pages, 4661 KiB  
Article
Relationship Between Landscape Character and Public Preferences in Urban Landscapes: A Case Study from the East–West Mountain Region in Wuhan, China
by Xingyuan Li, Wenqing Pang, Lizhi Han, Yufan Yan, Xianjie Pan and Diechuan Yang
Land 2025, 14(6), 1228; https://doi.org/10.3390/land14061228 - 6 Jun 2025
Cited by 1 | Viewed by 476
Abstract
The East–West Mountain Region (EWMR) of Wuhan is a vital natural and cultdural asset, characterized by its scenic nature landscapes and rich historical and cultural heritage. This study aims to address the problems of landscape character degradation and weakened public preferences caused by [...] Read more.
The East–West Mountain Region (EWMR) of Wuhan is a vital natural and cultdural asset, characterized by its scenic nature landscapes and rich historical and cultural heritage. This study aims to address the problems of landscape character degradation and weakened public preferences caused by rapid urbanization and proposes a research framework integrating landscape character assessment and public preferences. Initially, we utilize K-means cluster analysis to identify landscape character types based on six landscape elements, resulting in a landscape character map with 20 types. Subsequently, we employ emotion analysis based on Natural Language Processing (NLP) techniques to analyze user-generated content (UGC) from Weibo check-in data to establish perception characteristic indicators reflecting public preferences. Finally, we quantitatively identify the environmental factors influencing public preferences through the SoIVES model and compare and integrate the landscape character map with the public emotion value map. The results show that (1) public preferences hotspots are concentrated in three types: (a) urban construction-driven types, including areas dominated by commercial service functions and those characterized by mixed-function residential areas; (b) natural terrain-dominated types with well-developed supporting facilities; and (c) hybrid transition types predominated by educational and scientific research land uses. These areas generally feature a high degree of functional diversity and good transportation accessibility. (2) Landscapes eliciting stronger emotional responses integrate moderate slopes, multifunctional spaces, and robust public services, whereas areas with weaker responses are characterized by single-function use or excessive urbanization. (3) The emotional variations within categories could be influenced by (a) functional hybridity through enhanced environmental exploration; (b) spatial usage frequency through place attachment formation; and (c) visual harmony through cognitive overload prevention. These findings provide critical insights for formulating zoning optimization plans aimed at the refined conservation and utilization of urban landscape resources, as well as offering guidance for improving landscape planning and management in the EWMR. Full article
(This article belongs to the Section Land Planning and Landscape Architecture)
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25 pages, 5867 KiB  
Article
Biophilic Design Application in School Common Areas: Exploring the Potential to Alleviate Adolescent Depression
by Ji-Yoon Kim and Sung-Jun Park
Buildings 2025, 15(11), 1863; https://doi.org/10.3390/buildings15111863 - 28 May 2025
Viewed by 523
Abstract
This study proposes design strategies for incorporating biophilic design into common areas in schools, with consideration of adolescents’ levels of depression. Types of common areas and relevant biophilic design attributes were identified through a comprehensive review of existing literature. Using Stable Diffusion, visual [...] Read more.
This study proposes design strategies for incorporating biophilic design into common areas in schools, with consideration of adolescents’ levels of depression. Types of common areas and relevant biophilic design attributes were identified through a comprehensive review of existing literature. Using Stable Diffusion, visual representations of school common areas featuring biophilic elements were generated, and adolescents’ preferences for these attributes were surveyed. The analysis revealed that Weather & View was the most preferred attribute across all types of common areas. Furthermore, adolescents experiencing depressive symptoms showed a higher overall preference for biophilic design elements compared to their non-depressed peers, with notable gender differences within the depressed group. Specifically, those with mild depressive symptoms exhibited generally high preferences, particularly for attributes such as Water, Shape & Form, Image, and Material. Distinct patterns of preference also emerged depending on the specific application characteristics of the design. This study contributes by proposing tailored design strategies for different types of school common areas that reflect adolescents’ emotional profiles. Future research should incorporate multidimensional approaches, including field studies and investigation of user preferences and psychological responses, to further validate and refine biophilic design applications in educational environments. Full article
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25 pages, 1285 KiB  
Review
A Systematic Review of the Usability of Telemedicine Interface Design for Older Adults
by Huiqian He, Raja Ariffin Raja Ghazilla and Salwa Hanim Abdul-Rashid
Appl. Sci. 2025, 15(10), 5458; https://doi.org/10.3390/app15105458 - 13 May 2025
Viewed by 1539
Abstract
Telemedicine has the potential to support healthy aging in older adults; however, many applications fail to consider their specific needs and preferences, resulting in a limited number of effective options. This study systematically reviews the existing literature on interface design elements, attempts to [...] Read more.
Telemedicine has the potential to support healthy aging in older adults; however, many applications fail to consider their specific needs and preferences, resulting in a limited number of effective options. This study systematically reviews the existing literature on interface design elements, attempts to link the elements with a Technology Acceptance Model (TAM), evaluates their usability for the elderly population, and highlights the social sustainability of telemedicine systems. A comprehensive search was conducted across the Web of Science, Scopus, PubMed, and CINAHL databases to identify existing research pertaining to the factors influencing usability, evaluation methodologies, and recommendations for telemedicine interfaces specifically designed for older adults. A total of 41 studies were analyzed, yielding a comprehensive summary of research methodologies and interface design elements from four key dimensions: the functional framework, interaction logic, visual design, and user experience. Our analysis identified prevalent usability challenges and provided actionable recommendations. Although the majority of studies focused on existing applications and usability testing, there was a notable gap in research addressing the cognitive and emotional needs of older users. Furthermore, many studies fell short in offering a comprehensive and detailed examination of design elements relevant to this user group. Based on the existing literature, this paper summarizes interface design elements suitable for elderly users, offering insights into user experience and usability. This study provides guidance for the interface design and development of telemedicine for old adults, offers suggestions on interface usability for practitioners in the medical industry, and also provides a reference value for the government in formulating relevant medical policies and for entrepreneurs in making investments. Full article
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15 pages, 7028 KiB  
Article
Visual Perception of Environmental Elements Analysis in Historical District Based on Eye-Tracking and Semi-Structured Interview: A Case Study in Xining, Taishan
by Xing Jiang, Xinxiang Wu, Fangting Chen, Zonghan Chen and Ziang Li
Buildings 2025, 15(9), 1554; https://doi.org/10.3390/buildings15091554 - 5 May 2025
Cited by 1 | Viewed by 639
Abstract
The style and overall urban texture of historic districts embody rich social and cultural values. Therefore, how to make relevant environmental elements effectively perceived visually has become the key to protecting and displaying historic streets. Based on this, the non-subjective eye movement data [...] Read more.
The style and overall urban texture of historic districts embody rich social and cultural values. Therefore, how to make relevant environmental elements effectively perceived visually has become the key to protecting and displaying historic streets. Based on this, the non-subjective eye movement data and subjective impression of the subject were collected through an eye-tracking experiment and semi-structured interview. ErgoLAB was used to generate eye-tracking metrics and heat maps based on eye movement data, and ROST-CM6 software was used to generate word frequency and emotional degree data for interview text. Through comparative analysis, it is found that the subjective and objective evaluation indexes of the subjects tend to be consistent in general, but the visual behavior characteristics of different environmental elements’ types are different. The greater the variety of elements involved in visual perception, the longer the time required for participants to identify the relevant elements. The extent of element distribution also influenced differences in visual perception. Additionally, visual perceptions from partial elevation views and overall human perspective angles were largely similar, with distinctive elements attracting more interest. This study has an exploratory nature, and its findings contribute to the preservation and enhancement of the visual quality of historic districts. Full article
(This article belongs to the Topic Architectures, Materials and Urban Design, 2nd Edition)
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