A Systematic Review of the Usability of Telemedicine Interface Design for Older Adults
Abstract
:1. Introduction
- What design elements should be considered for older adults’ telemedicine interface design?
- What methods are used to evaluate the usability of interface design?
2. Methods
2.1. Information Sources
2.2. Eligibility Criteria
2.3. Data Extraction and Analysis
3. Results
3.1. Study Characteristics
3.2. Factors Affecting the Usability of Interface Design
3.2.1. Functional Framework
3.2.2. Interaction Logic
3.2.3. Visual Design
3.2.4. User Experience
3.3. Usability Evaluation Methods for Interface Design
4. Discussion
Limitations
5. Conclusions
Supplementary Materials
Author Contributions
Funding
Conflicts of Interest
References
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Dimension | Inclusion and Exclusion Criteria |
---|---|
Population | This review defines older adults as individuals aged 50 and over, while the World Health Organization (WHO) defines the elderly as those aged 65 and older. With the onset of geriatric conditions occurring at increasingly younger ages, individuals over 50 with chronic illnesses often begin to experience health-related challenges [10,50]. Additionally, younger members of the older adult population generally exhibit a higher rate of adoption of internet-based technologies compared to their more senior counterparts. |
Interventions | This study includes telemedicine platform interfaces available on mobile phones, devices, computers, and smart TVs, but excludes wearable devices and robotic interfaces intended for smart homes or elderly care. |
Comparisons | There are no specific comparison criteria excluded from this review. |
Outcomes | Research that focuses exclusively on influencing factors, framework construction, or software development without addressing interface design will be excluded. |
Study designs | To maintain consistency and comparability, the research was restricted to peer-reviewed journal articles published in English. Studies that are (1) not in English, (2) design works, reports, review papers, conference speeches, or extended abstracts, (3) journal-collected materials, and (4) outside the current time range or unrelated to the research topic are excluded. |
Modules | Elements | Specification/Definition | Reference | Numbers of Papers |
---|---|---|---|---|
Functional Design | Reminder | Include overdose warnings, personalized musical alarms, scheduled medication reminders, and safety precautions | [20,53,55,57,59,70,73] | 7 |
Set reminders to foster healthy habits and prompt target behaviors | [20,50,82] | 3 | ||
Reminder notifications for appointments, vaccinations, and prescription refills | [13,20,56,83] | 4 | ||
Pain logging reminders | [73] | 1 | ||
Use a family member’s voice for delivering reminder messages | [54] | 1 | ||
Interaction | Enhance social engagement with family, friends, healthcare professionals, and fellow patients through chat and communication services | [20,55,56,83] | 4 | |
Offer communication and social support for learning and comparison | [50,66] | 2 | ||
Provide transcripts for the hearing-impaired, along with interactive video content | [80] | 1 | ||
Features that can be controlled with notes to aid device familiarity, such as dragging instead of tapping | [70] | 1 | ||
Edit | Editable user profile featuring account access, a toolbar, and a comments section | [20,82] | 2 | |
Health management | Includes gymnastics, walking routines, dietary plans, healthy eating suggestions, carbohydrate tracking, daily intake logging, and a goal-oriented to-do list | [13,20,84] | 3 | |
Emotional support | Offer an AI speaker, video calls, access to an online community, and music for emotional well-being | [84] | 1 | |
Cognitive Management | Features a calendar, alarm, games, multiple response options, and scheduling tools | [84] | 1 | |
Health information/ data | Provides knowledge on stroke, hypertension, diabetes, and vital signs, along with extensive health information on diseases and risk factors | [13,55,80,81,84] | 5 | |
Ensures urgent medical information is visible and easily accessible | [73] | 1 | ||
Display color-coded information on the medication screen for clarity | [54] | 1 | ||
Accurately records medical data in a digital format | [13,18,51] | 3 | ||
Medical calculator | Includes health risk calculators for seniors with reference ranges | [13,78] | 2 | |
Medication tacker | Monitors health status and disease progression | [73] | 1 | |
Interaction Logic | Navigation | Incorporate instructional videos with voice-overs, real-time feedback, clear navigation aids, contextual help, spacious click-sensitive areas, and intuitive page navigation. Maintain flexible control with persistent instructions at the top to avoid dropdown menus and complex gestures | [13,20,53,54,56,58,60,68,69,70,73,75,80,85,86] | 15 |
Feedback | Provides audible error notifications, audio alerts from voice assistants, visual cues, voice recognition capabilities, and multiple feedback modes including visual feedback, vibration alerts, and audio signals | [18,54,61,66,70,75,82] | 7 | |
Incorporates humorous feedback elements | [20] | 1 | ||
Establish a feedback loop system where user input informs continuous updates and improvements | [69] | 1 | ||
Ensure fast response times for quick online results | [13,74] | 2 | ||
Features a female narrator with slower narration and animation speed for better understanding | [76] | 1 | ||
Highlights important information using clear and inclusive language | [73] | 1 | ||
Offers textual feedback when the effects of movements are unclear | [72] | 1 | ||
Data input and output | Allows flexible data entry and presentation with offline functionality to address connectivity issues | [69,82] | 2 | |
Streamlines operations by minimizing task completion steps for ease of use | [57,70,73] | 3 | ||
Includes predictive spelling with a ‘done’ box at the end of the entries | [75] | 1 | ||
Enables users to print and export data to other devices, and allows retrospective data entry | [20] | 1 | ||
Features automatic entry linking the person’s account to the caregiver’s account via QR code for convenience | [54] | 1 | ||
Visual Design | Color | Utilizes vivid, high-contrast colors with outlines for better recognition while avoiding overly bright colors like yellow and red, and ensuring uniformity with user-friendly alternatives | [13,54,55,58,60,61,66,76] | 8 |
Provides audible color information and adaptive customization for visual needs, employs different color schemes to enhance interest | [76,82] | 2 | ||
Matches pain color indicators to the severity of pain experienced | [73] | 1 | ||
Preferences indicate older adults favor blue and pink for fonts and blue and turquoise for backgrounds | [54] | 1 | ||
Use culturally relevant colors (e.g., blue, green, black) | [19] | 1 | ||
Shape | Adopts a rectangular for the pill box instead of circular design for practicality | [54] | 1 | |
Icons and buttons | Utilizes large buttons with clear labels and simple icons. Employs skeuomorphic design and universally recognized symbols to minimize selection errors, with essential buttons at the top while distinguishing between active and disabled button states | [13,54,55,61,64,70,72,77] | 8 | |
Ensures proper placement of action button for intuitive use | [74] | 1 | ||
Uses simple icons to represent different concepts clearly | [72] | 1 | ||
Fonts and text | Implements large, consistent font sizes, stepwise brief information (max three screens), high-contrast text, larger touch targets while minimizing on-screen text clutter | [12,55,57,58,59,66,69,72,75,76,77] | 11 | |
Font Size | Uses a readable font size of 12–14 points, with customizable options for text and headings | [12,13,19,60,69,70,76,77,78,86] | 10 | |
A minimum text size of 18 points is set in the application | [54] | 1 | ||
Font recommendation | Employs suitable typefaces (e.g., San Serif) | [13] | 1 | |
Font (Proxima Nova and Arial) | [54] | 1 | ||
Includes Arabic font types of “ةعقرلا” or “الرقعة” | [12,19] | 2 | ||
Language | Ensures language is simple and clear in users’ native language, avoiding technical terms, jargon, and medical terminology, while using positive statements and active voice | [13,54,55,70,77,80] | 6 | |
Supports multiple languages to cater to diverse user populations | [58] | 1 | ||
Picture | Incorporate intuitive animations, illustrations, and relevant photos to create clear, engaging visual aids that enhance understanding | [13,55,59,73] | 4 | |
Layout | Streamline navigation by addressing pain points in user experience and optimizing menu structures and button placements to ensure a clear, consistent, and esthetically pleasing layout with standardized page designs | [13,59,69,70] | 4 | |
Centralizes all important data and buttons for easy access | [86] | 1 | ||
Adapting layouts to the cultural reading and writing habits | [12] | 1 | ||
Menu | Uses an icon-centric menu with segmented block-grid layouts that combine the ease of list-style navigation with the clarity of grid-style content-oriented navigation | [54,61,86] | 3 | |
Ensures pop-up windows are displayed longer in smartphone applications or avoided altogether | [54,72] | 2 | ||
Maximizing spacing between elements for usability | [72] | 1 | ||
Label | Employ text labels rather than icons alone, ensure familiar icon styles are used, and separate live links to prevent accidental clicks while avoiding opening links in new windows to reduce confusion among users | [13,77] | 2 | |
Data Visualization | Simplify health data visualizations by comparing metrics to standards, providing overviews and explanations, monitoring exercise progress, and using emojis instead of graphs for pain data representation | [18,60,68,73,77,82] | 6 | |
User Experience | Gamification | Utilize rewards systems and competition to motivate elderly users, and incorporate a flashing “done” button along with task countdowns to enhance engagement levels | [58,66,72] | 3 |
Sociability | Enhance user engagement through social dimensions that foster a sense of belonging within the application environment | [66,81] | 2 | |
Personalization | Customize the main page layout while offering personalized health feedback and content, integrating accessibility features like screen reader compatibility, adjustable contrast, audio prompts, and tailored notifications to meet individual needs | [50,63,69,74,82] | 5 | |
Provide links to external sites for personalized medical information related to injuries or conditions | [73] | 1 | ||
Ease of use | Organize information in a logical and straightforward manner suitable for all cognitive levels, creating an intuitive interface that is easy to read and learn without prior experience. Ensure that tasks are uncomplicated and easily transferable | [58,60,63,70,81,85] | 6 | |
Simplicity | Develop a cohesive and consistent design featuring familiar buttons and menus, utilizing clear and recognizable images along with straightforward language. Avoid clutter and unnecessary complexity to maintain clarity | [13,19,20,63,66,68,70,73,82,85] | 10 | |
Fault Tolerance | Implement immediate error correction, provide timely feedback, offer help resources, and ensure easy recovery options. Additionally, make support readily accessible for troubleshooting and assistance | [13,20,55,63,68,70] | 6 | |
Security | Guarantee data protection, privacy, and user safety through professional practices and robust system safeguards | [56,63,64,76,85] | 5 | |
Emotional | Create a realistic experience that evokes an emotional response and promotes a sense of achievement on the first attempt | [68,70,80] | 3 | |
User Center | Recognize the accomplishments of older users with praise and rewards, provide extra incentives, organize contacts for easier access, and incorporate automated features to enhance overall performance | [50,65,73,74,81] | 5 |
Evaluation Method | Evaluation Dimension and Rating Items (Define) | Reference |
---|---|---|
Usability testing experiment | Effectiveness, productivity, error safety | [54] |
Ease of use, personalization, communication facilitator (overall impression) | [73] | |
Occasionally using VS, regularly using tunneling, similarity, liking, suggestions and reminders, social role, simulation, self-monitoring, reduction, personalization, rewards, social learning, social comparison, praise | [50] | |
The total number of actions per screen, the number of incorrect clicks per task, and the time (in seconds) to complete each task successfully | [86] | |
System Usability Scale (SUS) | Assess satisfaction, ease of use and navigation, simplicity, usefulness, presentation, efficiency, and acceptance while addressing application errors and fostering excitement | [20,53,55,60,66,68,72,75,76,77,78,87] |
modified Computer Self-Efficacy Scale (mCSES) | Internal consistency, reliability, construct validity, and acceptance | [68] |
User Experience Questionnaire (UEQ) | Attractiveness, perspicuity, efficiency, dependability, stimulation, novelty | [53,87] |
Usability Metric for User Experience (UMUX) | Functionality meets requirements, frustration in usage, ease of use, time spent correcting | [55] |
eHealth Impact Questionnaire (eHIQ) | Attitudes, confidence and identification, information and presentation, understanding and motivation. | [87] |
Computer System Usability Questionnaire (CSUQ) | System usefulness, information quality, interface quality, overall satisfaction | [51] |
Questionnaire for User Interface Satisfaction (QUIS) | Readable design/typography, text writing style, layout, navigation, learn and use, memory load and mental effort, user guidance and error handling, cues, instructions and user control | [70] |
Nielsen’s usability model | Learnability, efficiency, memorability, error, and satisfaction | [13] |
Mobile App Rating Scale (MARS) | Application quality, engagement, functionality, esthetics, information, subjective quality | [58,59] |
Suitability assessment of materials (SAM) | Content, literacy demand, graphics, layout and typography, learning stimulation and motivation, cultural appropriateness | [66] |
Health Information Technology Usability Evaluation Scale (H-ITUES) | Loyalty, interaction, usability feedback, and sentiment feedback | [71] |
A questionnaire survey | Challenges, readability, reliability, features feel difficult, intuitive rating design, easy to navigate, rating, used health app before | [69] |
No usability evaluation was conducted | [12,18,19,52,56,57,61,63,64,65,74,80,81,82,83,84,85,88] |
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© 2025 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).
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He, H.; Raja Ghazilla, R.A.; Abdul-Rashid, S.H. A Systematic Review of the Usability of Telemedicine Interface Design for Older Adults. Appl. Sci. 2025, 15, 5458. https://doi.org/10.3390/app15105458
He H, Raja Ghazilla RA, Abdul-Rashid SH. A Systematic Review of the Usability of Telemedicine Interface Design for Older Adults. Applied Sciences. 2025; 15(10):5458. https://doi.org/10.3390/app15105458
Chicago/Turabian StyleHe, Huiqian, Raja Ariffin Raja Ghazilla, and Salwa Hanim Abdul-Rashid. 2025. "A Systematic Review of the Usability of Telemedicine Interface Design for Older Adults" Applied Sciences 15, no. 10: 5458. https://doi.org/10.3390/app15105458
APA StyleHe, H., Raja Ghazilla, R. A., & Abdul-Rashid, S. H. (2025). A Systematic Review of the Usability of Telemedicine Interface Design for Older Adults. Applied Sciences, 15(10), 5458. https://doi.org/10.3390/app15105458