Business Games and Numeric Simulations in Economics and Management
A special issue of Mathematics (ISSN 2227-7390). This special issue belongs to the section "E5: Financial Mathematics".
Deadline for manuscript submissions: closed (31 July 2022) | Viewed by 22123
Special Issue Editors
Interests: virtual strategic business games; modeling of entrepreneurship; entrepreneurial process; entrepreneurship education
Interests: rational choice theory; game theory; social choice theory; rational expectations theory
Special Issue Information
Dear Colleagues,
Business games and simulations are becoming increasingly popular in education and human resource management as they increase the level of engagement of those learners who are digital natives. However, the use of games and simulations is a multidisciplinary activity and requires facing several challenges of different natures. First of all, good business games and simulations should reflect real-world managerial relationships, raising the importance of their business modeling and setting up the optimization algorithms. Business games and simulations are often virtual games, which require the programming of a game engine and game scenarios, as well as testing and optimization. Business games and simulations have to combine real business world complexity with being playable. On the other hand, they are used in education and human resource management, which requires implementing them into the educational processes of teachers and game instructors in different managerial activities.
In understanding the complexity of the creation and implementation of business games and simulations, we suggest the following topics be covered (but not limited) by the papers:
- Modeling business games and simulations with optimization algorithms;
- Creating business games and simulations (game engines and game scenarios);
- Optimization of parameters of business games and simulations;
- Testing business games and simulations—from the idea, through alpha and beta versions, to the market launch
- Scenarios of business games and simulations, and their optimization;
- Typology of business games and simulations;
- Typology of players;
- Business games and simulations areas of use—education, recruitment, employee’s trainings from teacher and learner perspectives;
- Business games and simulations areas of management activities—general management, operations, logistics, financial management, human resource management, marketing and sales, negotiations, etc.
Prof. Dr. Aleksandra Gawel
Dr. Miloš S. Krstić
Prof. Dr. Katarzyna Mroczek-Dąbrowska
Guest Editors
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Keywords
- Modeling and optimization algorithms of business games and scenarios
- Engines and scenarios of business games and simulations
- Optimization of game parameters
- Typology of business games and players
- Educational process with the use of business games and simulations
- Management activities in business games and simulations
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