Conditional Cooperation and Framing Effects
Abstract
:1. Introduction
2. The Experiment
2.1. The Public Good Game
2.2. The FGF Method and the Experimental Treatments
2.3. The One-Shot Public-Good Game
2.4. Procedures
3. Results
3.1. Distribution of Types
3.2. Non-Monotonic Contribution Profiles
3.3. Comparing Contribution Schedules and One-Shot Contributions
4. Discussion
Funding
Acknowledgments
Conflicts of Interest
Appendix A Screenshot of the Contribution Table
Appendix B Additional Statistics
Unc. cont. (Part 1) | Beliefs (Part 1) | Cont. (Part 2) | Beliefs (Part 2) | |
---|---|---|---|---|
CONTROL | 6.2 (6.5) | 7.2 (5.2) | 4.9 (5.7) | 6.0 (5.0) |
ORDERED | 4.4 (6.0) | 5.0 (4.6) | 3.9 (5.7) | 5.8 (5.2) |
SEQUENTIAL | 6.6 (5.8) | 8.0 (4.4) | 5.8 (4.8) | 6.7 (4.5) |
Appendix C Average Conditional Contribution by Treatment
Appendix D Individual Contribution Schedules
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1 | |
2 | As the reviewer of this paper points out, the impact of a demand effect can be more severe in the FGF method where previous studies have documented considerable levels of confusion among subjects (e.g., Fosgaard, Hansen, and Wengström, 2017) [9]. |
3 | Similarly, Wolff (2017) [12] used the FGF method to estimate the fraction of conditional cooperators and determined the “revealed preference” Nash equilibria of the public good game. He concluded: “The data show that multiple equilibria are relatively frequent even in a standard three-player setting. In this perspective, the common finding of close-to omnilateral defection at the end of repeated public-good games is surprising” (p. 83). |
4 | Cheung (2014) [13] used a variant of the FGF method where instead of the others’ average contribution, subjects are shown the others’ individual contributions. He found that about a third of his sample can be classified as conditional cooperators and half as selfish. He attributed this primarily to his Australian subject pool, but another explanation is that, in his experiment, conditionality was far less salient than in FGF. In addition, Fosgaard, Hansen, and Wengström (2017) [9] employed the FGF method using a positive–negative frame inspired by Andreoni (1995) [14], and found that this manipulation affects subjects’ contribution schedules, although this is partly due to misperception of the incentives of the game. Similarly, Gächter, Kölle, and Quercia (2017) [11] found that framing the public good game as a Maintenance or a Provision problem affects the elicited contribution profiles. |
5 | Different kinds of framing effects have been shown to affect contributions in public good games (e.g., Andreoni 1995 [14]; Ellingsen et al., 2012 [15]; Dufwenberg et al. 2011 [16]; Fosgaard, Hansen, Wengström, 2014 [17]; Nikiforakis, 2010 [18]). For an extensive list of references, see Cartwright (2016) [19]. |
6 | |
7 | The parameters in the present study were different from those of FGF, who used groups of four players and a marginal per-capita return of 0.4. See the studies of Cartwright and Lovett (2014), [22] and Wolff (2017), [12] for evidence on how changes in the marginal per-capita return affect contribution profiles elicited with the FGF method. |
8 | For instance, consider the model by Fehr and Schmidt (1999) [25]. A dislike for disadvantageous inequality (i.e., a sufficiently high ) could rationalize conditional cooperation in the public-good game. An individual with sufficiently high is predicted to contribute more in the contribution table for a given level of others’ contributions than someone with as well as in the one-shot game, controlling for beliefs, to avoid suffering disutility from earning more than his group members. |
9 | Since the FGF classification procedure for selfish subjects is very strict, requiring that subjects always contribute zero, I ran individual level regressions to explore the relationship between others’ and own contribution. If the fraction of subjects with insignificant slopes (selfish people would be among them) is compared using a Fisher’s-exact test, it is find that there are significantly fewer in SEQUENTIAL than in CONTROL (p-value = 0.081) or ORDERED (p-value = 0.015). |
10 | For example, an individual who always contributes has a weakly monotonic schedule. A perfect conditional cooperator contributes and has a strictly monotonic schedule. An individual who contributes and has a non-monotonic schedule. |
11 | The large fraction of non-monotonic schedules in SEQUENTIAL may be partly attributed to the fact that individuals could not revise their choices once made. However, it should be noted that: (i) subjects knew in advance all the choices they would be asked to make; and (ii) that half of the participants also failed to report a weakly monotonic schedule even in the CONTROL where revisions were possible. |
12 | This difference between SEQUENTIAL and CONTROL is not statistically significant (p-value = 0.330). |
CONTROL | ORDERED | SEQUENTIAL | |
---|---|---|---|
Free riders | 30.00 | 36.36 | 3.03 |
Conditional cooperators | 46.66 | 42.42 | 78.79 |
Triangle contributors | 3.33 | 3.03 | 0.00 |
Others | 20.00 | 18.18 | 18.18 |
# of groups | 10 | 11 | 11 |
# of subjects | 30 | 33 | 33 |
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Dariel, A. Conditional Cooperation and Framing Effects. Games 2018, 9, 37. https://doi.org/10.3390/g9020037
Dariel A. Conditional Cooperation and Framing Effects. Games. 2018; 9(2):37. https://doi.org/10.3390/g9020037
Chicago/Turabian StyleDariel, Aurélie. 2018. "Conditional Cooperation and Framing Effects" Games 9, no. 2: 37. https://doi.org/10.3390/g9020037
APA StyleDariel, A. (2018). Conditional Cooperation and Framing Effects. Games, 9(2), 37. https://doi.org/10.3390/g9020037