Special Issue "Novel User Interfaces and Interaction Techniques in the Games Context"

Special Issue Editors

Guest Editor
Dr. Simone Kriglstein

AIT Austrian Institute of Technology GmbH, Vienna, Austria
Website | E-Mail
Interests: game; user research; HCI; visualization
Guest Editor
Dr. Michael Lankes

University of Applied Sciences Upper Austria, Hagenberg, Austria
Website | E-Mail
Interests: game and level design; gaze-based interactions; co-located play experiences
Guest Editor
Dr. Ross Brown

School of Electrical Engineering and Computer Science, QUT, Brisbane, Australia
Website | E-Mail
Interests: cognitive aspects of VR/AR; VR/AR technology
Guest Editor
Prof. Dr. Manfred Tscheligi

University of Salzburg, 5020 Salzburg, Austria
Austrian Institute of Technology, 2444 Seibersdorf, Austria
Website | E-Mail
Interests: contextual user experience; contextual interfaces; HCI; future interaction modalities

Special Issue Information

Dear Colleagues,

Over the last few years, new developments, such as gesture-based, eye-based, and motion-based approaches, wearables, virtual or augmented reality, and tangibles, have opened new opportunities for designing and developing games with the goal of extending the player experience. We believe this is a timely topic and has the potential for addressing new player target groups and application areas that focus, but are not limited to the entertainment domain.

The proposed topic offers a variety of research questions, such as which kind of game input devices are most suitable for specific target groups (e.g., elderly, young players)? Do novel forms of game interaction change the way people play together (e.g., cooperative and competitive play)? How can game input devices facilitate the process of getting into the game?

The goal of this Special Issue is, not only to show the potential of novel user interfaces and interaction approaches in the games context, but also to highlight current and future challenges in the field. We welcome submissions which present high quality and original research to explore and share experiences with focus on the design and the evaluation of future game interfaces and interaction techniques for supporting playful and engaging experiences. Submissions can be empirical and theoretical research which may include (but is not limited to):

  • Case studies to show how novel interface and interaction techniques can be used in application areas, such as entertainment education, health care, and work
  • Design studies with focus on developing and understanding of design processes for novel interfaces and interaction techniques to extend player experiences
  • User studies to demonstrate the potential of new target users with different needs

Dr. Simone Kriglstein
Dr. Michael Lankes
Dr. Ross Brown
Prof. Dr. Manfred Tscheligi
Guest Editors

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All papers will be peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Multimodal Technologies and Interaction is an international peer-reviewed open access quarterly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) is waived for well-prepared manuscripts submitted to this issue. Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Keywords

  • Innovations in game and interaction design
  • Social interactions and game interfaces
  • Interaction techniques in the context of play
  • Novel and experimental game input devices
  • Natural user interfaces in games
  • Game experience and game interaction

Published Papers

This special issue is now open for submission.
Multimodal Technologies Interact. EISSN 2414-4088 Published by MDPI AG, Basel, Switzerland RSS E-Mail Table of Contents Alert
Back to Top