Virtual Reality-Based Game Development with Mobile Device Platforms

A special issue of Applied Sciences (ISSN 2076-3417). This special issue belongs to the section "Electrical, Electronics and Communications Engineering".

Deadline for manuscript submissions: closed (31 December 2021) | Viewed by 3597

Special Issue Editor

Department of Game Media, College of Future Industry, Gachon University, Seongnam-si 13120, Gyeonggi-do, Republic of Korea
Interests: AR and VR; game design; game therapy; application design
Special Issues, Collections and Topics in MDPI journals

Special Issue Information

Dear Colleagues,

The widespread emergence of mobile devices (e.g., smartphones, tablets, notebook computers, etc.) has significantly transformed our ways of living. The use of smartphones and other mobile devices has become an essential part of our everyday life. With the aid of virtual reality technologies, traditional gaming perspectives have been transformed, leading to the convergence of various technologies affecting gaming culture and society. Gamers expect to have affordable, portable, competitive, dynamic, and reproducible environments to attract their attention, behavior, engagement, and immersion. New challenges and opportunities have emerged as virtual reality mobile gaming has become the next “big thing”.

The Special Issue on “Virtual Reality-Based Game Development with Mobile Device Platforms” is focused on addressing various challenges for virtual reality-based game development to enhance the gamer’s motivation, engagement, immersion, satisfaction, and level of interaction. It will bring together current achievements, findings, methodologies, theoretical studies, practical applications, high quality and state-of-the-art ideas and results, new technology, and experimental prototypes towards the development of virtual reality-based mobile games.

Prof. Dr. JungYoon Kim
Guest Editor

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Keywords

  • AI applications for mobile games
  • Human–computer interaction (HCI) for mobile games
  • Education and learning for mobile games
  • mobile gaming interactivity issues
  • Mobile gaming design
  • Security and privacy for mobile gaming
  • User modeling in mobile games
  • Network architecture support for distributing mobile gaming
  • Augmented and virtual reality environments for mobile games
  • Multimedia gaming
  • Mobile visualization techniques
  • Mobile gaming methodologies
  • Case studies in serious games and virtual worlds

Published Papers (1 paper)

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Research

14 pages, 598 KiB  
Article
The Continuous Intention of Older Adult in Virtual Reality Leisure Activities: Combining Sports Commitment Model and Theory of Planned Behavior
by Mei-Yuan Jeng, Tsu-Ming Yeh and Fan-Yun Pai
Appl. Sci. 2020, 10(21), 7509; https://doi.org/10.3390/app10217509 - 26 Oct 2020
Cited by 8 | Viewed by 2878
Abstract
Digital devices are being increasingly adopted for healthcare purposes. The present study investigates the continuous intention of older adults in virtual reality leisure activities by using a sports commitment model and the theory of planned behavior to develop a new planned behavior model, [...] Read more.
Digital devices are being increasingly adopted for healthcare purposes. The present study investigates the continuous intention of older adults in virtual reality leisure activities by using a sports commitment model and the theory of planned behavior to develop a new planned behavior model, and by testing the model using a sample of 388 older adults following three months of firsthand experience. The results show that sports commitment has a positive influence on continuance intention, and subjective norms and perceived behavioral control are the strongest predictors of continuous intention in virtual reality leisure activities. Further, the participation of the older adults in virtual reality leisure activities requires strong support from society as well as friends and family in order to produce continued participation. Perceived behavioral control shows that when individuals have more resources and opportunities, they face fewer expected obstacles and have greater continuance intention. In addition, the present study demonstrates that attitude influences behavioral intentions. Full article
(This article belongs to the Special Issue Virtual Reality-Based Game Development with Mobile Device Platforms)
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