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Article

Virtual Reality and Immersive Environments on Sensory Perception of Chocolate Products: A Preliminary Study

Department of Wine, Food and Molecular Biosciences, Lincoln University, Lincoln 7647, New Zealand
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Author to whom correspondence should be addressed.
Foods 2020, 9(4), 515; https://doi.org/10.3390/foods9040515
Submission received: 23 March 2020 / Revised: 7 April 2020 / Accepted: 16 April 2020 / Published: 20 April 2020

Abstract

Traditional booths where sensory evaluation usually takes place are highly controlled and therefore have limited ecological validity. Since virtual reality (VR) is substantially interactive and engaging, it has the potential to be applied in sensory science. In this preliminary study, three chocolate types (milk, white, and dark) were evaluated under three contextual settings, including sensory booths (control) and two VR environments (360-degree videos using VR headsets: (i) a pleasant sightseeing tour, and (ii) a live music concert). Untrained participants (n = 67) were asked to rate their liking and the intensity of different chocolate attributes based on the 9-point hedonic scale and just-about-right-scale (JAR). Emotions were evaluated using the check-all-that-apply (CATA) method. Results showed that there were no significant effects of context type on the tasting experience; however, there were significant effects of chocolate type. Milk and white chocolates were preferred over dark chocolate irrespective of the context type. Additionally, more positive emotions were elicited for the dark chocolate in the “virtual live concert” environment. Dark chocolate under the other two environments was associated with negative emotional terms, such as “bored” and “worried.” In terms of more reliable and ecologically valid sensory responses, further research is needed to match suitable VR environments to different chocolate types.
Keywords: virtual reality; immersive environments; acceptability; emotions; chocolate products virtual reality; immersive environments; acceptability; emotions; chocolate products

Share and Cite

MDPI and ACS Style

Kong, Y.; Sharma, C.; Kanala, M.; Thakur, M.; Li, L.; Xu, D.; Harrison, R.; Torrico, D.D. Virtual Reality and Immersive Environments on Sensory Perception of Chocolate Products: A Preliminary Study. Foods 2020, 9, 515. https://doi.org/10.3390/foods9040515

AMA Style

Kong Y, Sharma C, Kanala M, Thakur M, Li L, Xu D, Harrison R, Torrico DD. Virtual Reality and Immersive Environments on Sensory Perception of Chocolate Products: A Preliminary Study. Foods. 2020; 9(4):515. https://doi.org/10.3390/foods9040515

Chicago/Turabian Style

Kong, Yanzhuo, Chetan Sharma, Madhuri Kanala, Mishika Thakur, Lu Li, Dayao Xu, Roland Harrison, and Damir D. Torrico. 2020. "Virtual Reality and Immersive Environments on Sensory Perception of Chocolate Products: A Preliminary Study" Foods 9, no. 4: 515. https://doi.org/10.3390/foods9040515

APA Style

Kong, Y., Sharma, C., Kanala, M., Thakur, M., Li, L., Xu, D., Harrison, R., & Torrico, D. D. (2020). Virtual Reality and Immersive Environments on Sensory Perception of Chocolate Products: A Preliminary Study. Foods, 9(4), 515. https://doi.org/10.3390/foods9040515

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