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by
  • Stylianos Mystakidis1,2,* and
  • Athanasios Christopoulos3

Reviewer 1: Anonymous Reviewer 2: John Barrow

Round 1

Reviewer 1 Report

The topic is very interesting and it corresponds to the new trends in education - STEAM education, VR, AR, mixed reality, game-based learning.

It is very well structured, readable and written in good English. The experiment is described in depth and the results are presented in a scientific manner. 

The findings and the comments given by the participants give a valuable feedback about some problems and suggestions for improvements.

I find some little mistakes in the text highlighted in the file.

Comments for author File: Comments.pdf

Author Response

Thank you for your kind comments. We have implemented the suggested changes.

Reviewer 2 Report

Dear Stylianos and Athanasios,

I thought this was an overall excellent paper that built upon an original idea and was presented very well.  I have made some suggestions for minor changes and comments in the attached PDF file of your manuscript.  I don't believe any of these changes are significant and I would hope will not take long to make.

I thoroughly enjoyed reading this work and I hope you find the comments and suggestions useful.

Kind regards,

 

Comments for author File: Comments.pdf

Author Response

Thank you for your kind comments. We have implemented the suggested changes. More specific, we

  • updated the caption of Figure 1 with more details as requested,
  • added more information about the game software platform (L174),
  • updated Figures 2 and 3,
  • improve the phrasing in L297 and language typos,
  • added spacing in Table 2 between categories,
  • added a comment on the data of Tables 4 and 5 (L352),
  • mentioned the post-pandemic era also in the introduction.