Uchima-Marin, C.; Ospina, J.; Ospina, V.; Salvador-Acosta, L.; Acosta-Vargas, P.
Design and Implementation of a Gamified Math Game for Learning Whole Numbers in Secondary Education Using Genially. Sustainability 2025, 17, 9759.
https://doi.org/10.3390/su17219759
AMA Style
Uchima-Marin C, Ospina J, Ospina V, Salvador-Acosta L, Acosta-Vargas P.
Design and Implementation of a Gamified Math Game for Learning Whole Numbers in Secondary Education Using Genially. Sustainability. 2025; 17(21):9759.
https://doi.org/10.3390/su17219759
Chicago/Turabian Style
Uchima-Marin, Cristian, Julián Ospina, VÃctor Ospina, Luis Salvador-Acosta, and Patricia Acosta-Vargas.
2025. "Design and Implementation of a Gamified Math Game for Learning Whole Numbers in Secondary Education Using Genially" Sustainability 17, no. 21: 9759.
https://doi.org/10.3390/su17219759
APA Style
Uchima-Marin, C., Ospina, J., Ospina, V., Salvador-Acosta, L., & Acosta-Vargas, P.
(2025). Design and Implementation of a Gamified Math Game for Learning Whole Numbers in Secondary Education Using Genially. Sustainability, 17(21), 9759.
https://doi.org/10.3390/su17219759