Topic Editors

Dr. Sotiris Diplaris
Centre for Research and Technology Hellas, Information Technologies Institute, 6th Km Charilaou-Thermi, 57001 Thessaloniki, Greece
Dr. Nefeli Georgakopoulou
Centre for Research and Technology Hellas, Information Technologies Institute, 6th Km Charilaou-Thermi, 57001 Thessaloniki, Greece
Centre for Research and Technology Hellas (CERTH), Information Technologies Institute (ITI), 57100 Thessaloniki, Greece
Institute of Information Science and Technologies, Italian National Research Council (ISTI-CNR), I-56124 Pisa, Italy
Prof. Dr. Maurice Benayoun
School of Arts & School of Architecture and Urbanism, Nanjing University, Nanjing 210093, China
Prof. Dr. Beatrice De Gelder
Department of Cognitive Neuroscience, Faculty of Psychology and Neuroscience, Maastricht University, 6200 Maastricht, The Netherlands

AI-Based Interactive and Immersive Systems

Abstract submission deadline
30 September 2026
Manuscript submission deadline
31 December 2026

Topic Information

Dear Colleagues,

This Topic explores the growing impact of artificial intelligence (AI) and immersive interactive systems on human experience, society, and diverse domains such as culture, education, healthcare, art, science, creative practices, and the environment, among others. It examines how emerging technologies transform production, participation, and exchange across different fields while enabling new forms of knowledge, communication, and collective engagement. Our focus is on interactive and immersive systems that reshape human–computer collaboration and address pressing social, ecological, and domain-specific challenges. The collection highlights how human-centered perspectives can guide system design, enrich user experience, and foster inclusive and sustainable innovation.

The scope of this collection encompasses both theoretical and practice-based research. We welcome contributions on topics such as human–AI interaction and collaboration, AI-assisted creativity, generative and adaptive systems, immersive installations, multisensory environments, interactive performances, and virtual or hybrid worlds that challenge traditional notions of embodiment and participation. Submissions that address ethical, ecological, and cultural dimensions of AI and immersive technologies or introduce new transdisciplinary frameworks are particularly encouraged.

While the existing literature on human–computer interaction, computational creativity, and digital media has provided valuable technical insights, much of it remains discipline-specific or focused on performance and efficiency. This Special Issue aims to broaden the discussion by integrating human-centered perspectives into the study and development of AI-based interactive and immersive systems.

Topics of interest include, but are not limited to, the following:

  • Human–AI interaction and collaboration;
  • Machine learning algorithms and techniques;
  • Natural language processing and generation;
  • AI-assisted creativity and generative models in art and design;
  • Creativity-driven innovation through the intersection of CCI and AI;
  • AI for narrative design and storytelling;
  • AI and big data in environmental sustainability and climate change research;
  • The ethics of AI and big data;
  • Participatory and creative approaches for public space design and/or public engagement;
  • Interactive and adaptive systems for creative expression;
  • Immersive installations, digital performance, and experiential environments in cultural contexts;
  • Virtual, augmented, and mixed reality for design, prototyping, and artistic practices;
  • Multisensory and embodied experiences in immersive media;
  • Practice-based research and transdisciplinary methodologies;
  • Case studies of art–technology intersections and hybrid practices in creative industries.

Dr. Sotiris Diplaris
Dr. Nefeli Georgakopoulou
Dr. Stefanos Vrochidis
Dr. Giuseppe Amato
Prof. Dr. Maurice Benayoun
Prof. Dr. Beatrice De Gelder
Topic Editors

Keywords

  • artificial intelligence (AI)
  • immersive media (VR/AR/XR)
  • computational creativity
  • digital aesthetics
  • human–machine collaboration
  • multisensory environments
  • generative art
  • virtual worlds
  • ethical and cultural dimensions of technology

Participating Journals

Journal Name Impact Factor CiteScore Launched Year First Decision (median) APC
Electronics
electronics
2.6 6.1 2012 16.8 Days CHF 2400 Submit
Multimodal Technologies and Interaction
mti
2.4 5.8 2017 25 Days CHF 1800 Submit
Big Data and Cognitive Computing
BDCC
4.4 9.8 2017 24.5 Days CHF 1800 Submit
AI
ai
5.0 6.9 2020 20.7 Days CHF 1600 Submit
Virtual Worlds
virtualworlds
- - 2022 19.2 Days CHF 1000 Submit
Applied Sciences
applsci
2.5 5.5 2011 19.8 Days CHF 2400 Submit

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Published Papers

This Topic is now open for submission.
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