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5,352 Results Found

  • Article
  • Open Access
16 Citations
6,454 Views
8 Pages

The problem of aesthetic experience in a virtual environment could be reformulated as: what can we learn about aesthetics from the perspective of ‘aesthetic experience in virtual environments’, given the specific nature of such an environ...

(This article belongs to the Special Issue The Role of Theory and the Relevance of Epistemic Models in Contemporary Aesthetics)
  • Article
  • Open Access
2 Citations
4,812 Views
17 Pages

12 December 2023

This article provides an anthropologically derived philosophy of the nature of experience in relation to the lifeworld of virtual tourism. Framed around Martin Heidegger and Tim Ingold’s concept of dwelling, I interrogate what the implications...

(This article belongs to the Special Issue The Phenomenology of Travel and Tourism)
  • Article
  • Open Access
7 Citations
7,894 Views
15 Pages

10 November 2022

This study examined the effect of four dimensions (i.e., the experience of education, entertainment, aesthetics, and escape) of the experience economy on participants’ attachment values toward tourism places in the context of the virtual Korean...

(This article belongs to the Special Issue Sustainable Marketing and Strategy Management for Tourism)
  • Article
  • Open Access
848 Views
23 Pages

Emerging technologies offer cultural institutions opportunities to expand their audiences and make their content more accessible. Augmented Virtuality (AV), which integrates real-world content into virtual environments, shows particular potential. It...

(This article belongs to the Special Issue Emerging Technologies in Augmented, Virtual, and Mixed Reality: Advancing Human Experience in Digital and Physical Environments)
  • Article
  • Open Access
110 Citations
38,121 Views
11 Pages

23 February 2022

Virtual reality has become a more common phenomenon in both destination marketing and on-site experience. The recent challenges such as overtourism and the COVID-19 pandemic have created a pressing need to examine virtual tourism as an alternative to...

  • Article
  • Open Access
70 Citations
11,317 Views
24 Pages

8 February 2021

Although virtual reality (VR) has already achieved technological maturity, there are still some significant drawbacks for technology acceptance and broader user adoption, presenting research challenges. Thus, there is a need for standard, reliable, a...

(This article belongs to the Section Intelligent Sensors)
  • Article
  • Open Access
841 Views
34 Pages

Enhancing Multisensory Experience in CAVE Virtual Reality Through Olfactory Sensing

  • Vasilis Vasileiadis,
  • Anastasios Theodoropoulos and
  • George Lepouras

19 June 2026

The integration of olfactory feedback into Virtual Reality (VR) applications remains significantly underexplored compared with other sensory modalities, particularly within room-scale Cave Automatic Virtual Environments (CAVEs), where related researc...

(This article belongs to the Special Issue Virtual Reality and Sensing Techniques for Human: 2nd Edition)
  • Article
  • Open Access
6 Citations
4,798 Views
27 Pages

The realm of architecture has been influenced by the expansion in virtual environments (VEs), along with Industry 4.0 technologies transforming human–VE interactions. Despite increasing scholarly interest in embodied experience-integrated VE, t...

(This article belongs to the Special Issue Virtual and Augmented Reality Applied in Architecture, Engineering and Construction)
  • Article
  • Open Access
5 Citations
3,570 Views
22 Pages

25 April 2025

Recent immersive virtual reality (IVR) technologies provide users with an enhanced sense of spatial and social presence by integrating various modern technologies into virtual spaces and virtual humans (VHs). Researchers and practitioners in psycholo...

(This article belongs to the Special Issue Virtual Reality and Sensing Techniques for Human)
  • Article
  • Open Access
1 Citations
2,690 Views
25 Pages

23 June 2023

In order to enhance consumers’ experience of online shopping and to reduce their unnecessary car trips for offline shopping, a new mode, namely, establishing the virtual-shopping-experience store, is proposed in this paper. A bi-level programmi...

(This article belongs to the Special Issue Towards Green and Smart Cities: Urban Transport and Land Use)
  • Article
  • Open Access
12 Citations
49,907 Views
18 Pages

The Impact of Virtual Immersive Public Art on the Restorative Experience of Urban Residents

  • Lin Li,
  • Shureen Faris Abdul Shukor,
  • Mohd Sallehuddin Bin Mat Noor and
  • Mohd Fabian Bin Hasna

25 October 2024

This study explores the role of virtual immersive public art in improving the psychological well-being of urban residents. The research is set in the context of urban environments, where virtual immersive public art has the potential to foster innova...

(This article belongs to the Special Issue Human Behavior, Psychology and Sustainable Well-Being)
  • Article
  • Open Access
96 Citations
24,805 Views
18 Pages

9 February 2023

This study provides a theoretical model on the effectiveness of learning through virtual reality technology in bachelor art and design students. Surveys were applied to 200 undergraduate art and design students, and the data obtained were analyzed us...

(This article belongs to the Section Technology Enhanced Education)
  • Article
  • Open Access
7 Citations
5,533 Views
11 Pages

5 November 2019

Virtual Reality is used in various ways for creating a storytelling experience. It gives us the opportunity to imagine one’s life events as a story, and in settings that are intended to aid the self, such as treatment of trauma, anxiety, phobia...

(This article belongs to the Special Issue Happiness and Wellbeing: New Frontiers for an Advancement of Interdisciplinary Research)
  • Proceeding Paper
  • Open Access
3 Citations
1,738 Views
8 Pages

29 November 2023

The surge in e-commerce and the COVID-19 pandemic has dramatically driven the demand for home appliances. However, this surge has also resulted in a proportional increase in electrical accidents. Furthermore, the current product manual does not provi...

(This article belongs to the Proceedings of 2023 IEEE 5th Eurasia Conference on Biomedical Engineering, Healthcare and Sustainability)
  • Article
  • Open Access
7 Citations
5,118 Views
25 Pages

Model-Driven Approach of Virtual Interactive Environments for Enhanced User Experience

  • Héctor Cardona-Reyes,
  • Jaime Muñoz-Arteaga,
  • Andres Mitre-Ortiz and
  • Klinge Orlando Villalba-Condori

21 March 2021

The video game and entertainment industry has been growing in recent years, particularly those related to Virtual Reality (VR). Therefore, video game creators are looking for ways to offer and improve realism in their applications in order to improve...

(This article belongs to the Collection Software Engineering: Computer Science and System)
  • Article
  • Open Access
106 Citations
9,331 Views
19 Pages

The Role of Personalization in the User Experience, Preferences and Engagement with Virtual Reality Environments for Relaxation

  • Susanna Pardini,
  • Silvia Gabrielli,
  • Marco Dianti,
  • Caterina Novara and ,
  • Gesualdo M. Zucco,
  • Ornella Mich and
  • Stefano Forti
  • + 2 authors+ 0 author

Virtual Reality Environments (VREs) are widely deployed in mental health treatments, often associated with relaxation techniques. The personalization of natural VR-based scenarios is a key element that can further facilitate users’ sense of presence...

(This article belongs to the Section Digital Health)
  • Article
  • Open Access
12 Citations
2,704 Views
24 Pages

Natural Interaction in Virtual Heritage: Enhancing User Experience with Large Language Models

  • Isabel Sánchez-Berriel,
  • Fernando Pérez-Nava and
  • Lucas Pérez-Rosario

In recent years, Virtual Reality (VR) has emerged as a powerful tool for disseminating Cultural Heritage (CH), often incorporating Virtual Humans (VHs) to guide users through historical recreations. The advent of Large Language Models (LLMs) now enab...

(This article belongs to the Special Issue Recent Advances in Virtual Reality and Computer Vision Based on Deep Learning)
  • Article
  • Open Access
7 Citations
6,251 Views
22 Pages

Sustainable Virtual Teams: Promoting Well-Being through Affect Management Training and Openness to Experience Configurations

  • Baltasar González-Anta,
  • Virginia Orengo,
  • Ana Zornoza,
  • Vicente Peñarroja and
  • Nuria Gamero

22 March 2021

A disruptive digitalization recently occurred that led to the fast adoption of virtual teams. However, membership diversity and team virtuality threaten members’ well-being, especially if faultlines appear (i.e., subgroups). Considering the job deman...

(This article belongs to the Section Psychology of Sustainability and Sustainable Development)
  • Proceeding Paper
  • Open Access
7 Citations
4,157 Views
10 Pages

The virtual experience of Geguti Palace will be presented in this paper in order to demonstrate how it’s possible to offer a deep understanding of a space from abroad by absorbing reality into a virtual environment. Starting from the digital document...

(This article belongs to the Proceedings of Proceedings of the International and Interdisciplinary Conference IMMAGINI? Brixen, Italy, 27–28 November 2017.)
  • Article
  • Open Access
7 Citations
2,616 Views
15 Pages

This study aimed to analyse the types and characteristics of rehabilitation specialists’ experience in administering virtual reality (VR) programs using Q methodology as well as provide basic data regarding the introduction of VR programs in re...

  • Article
  • Open Access
868 Views
14 Pages

Immersion Matters: User Experience in Educational Virtual Tours Based on 360° Images and 3D Models

  • Ángel López-Ramos,
  • Jose Luis Saorín,
  • Dámari Melian-Díaz,
  • Alejandro Bonnet-de-León and
  • Cecile Meier

27 March 2026

Virtual tours are increasingly used in education, particularly when access to real environments is limited. This study examined how display mode and representation format affect subjective user experience in an educational virtual tour of a hospital...

(This article belongs to the Special Issue Advanced Virtual, Augmented, and Mixed Reality: Immersive Applications and Innovative Techniques: 3rd Edition)
  • Article
  • Open Access
46 Citations
22,511 Views
26 Pages

The Impact of Virtual Reality (VR) Tour Experience on Tourists’ Intention to Visit

  • Chourouk Ouerghemmi,
  • Myriam Ertz,
  • Néji Bouslama and
  • Urvashi Tandon

5 October 2023

Drawing on media richness theory, this study investigates the effect of rich media, such as virtual reality (VR), on visit intentions for a specific destination. Specifically, this research employs a mixed-method approach, using abductive theorizatio...

(This article belongs to the Special Issue Digital Economy and Management)
  • Article
  • Open Access
4 Citations
5,032 Views
21 Pages

Comparing Physiological Synchrony and User Copresent Experience in Virtual Reality: A Quantitative–Qualitative Gap

  • Daojun Gong,
  • Haoming Yan,
  • Ming Wu,
  • Yimin Wang and ,
  • Yifu Lei,
  • Xuewen Wang and
  • Ruowei Xiao
  • + 2 authors+ 0 author

As technology-mediated social interaction in virtual environments prevails, recent Human–Computer Interaction (HCI) studies have suggested incorporating biosensory information cues that reveal users’ inner states to facilitate social info...

(This article belongs to the Special Issue Immersive Realities: Transformations and Challenges in VR, AR, XR, and the Metaverse)
  • Article
  • Open Access
6 Citations
3,142 Views
18 Pages

Improving Motivation and Learning Experience with a Virtual Tour of an Assembly Line to Learn about Productivity

  • Mónica Hernández-Campos,
  • Luis Carlos Guzmán-Arias,
  • José Fabián Aguilar-Cordero,
  • Edgar Rojas-Muñoz and ,
  • Ronald Leandro-Elizondo and
  • Yuen C. Law
  • + 1 author+ 0 author

22 July 2023

We propose the use of a Virtual Tour to substitute in-person visits to a manufacturing plant for a lecture on Enterprise Productivity at the School of Business Administration at our University. Traditionally, during this lecture, students are require...

(This article belongs to the Collection Sustainable Development of Teaching Methods and Education System)
  • Article
  • Open Access
700 Views
15 Pages

Individual Characteristics Associated with the Sense of Presence and Immersive Experience Appreciation in Virtual Reality

  • Alexandre Dumais,
  • Sabrina Giguère,
  • Saïda Nabalma,
  • Alexandra Fortier and ,
  • Kingsada Phraxayavong and
  • Stéphane Potvin
  • + 1 author+ 0 author

Virtual reality (VR) is increasingly used in psychiatry to treat mental disorders. Virtual reality-based therapy (VRT) has been investigated across diverse clinical populations and therapeutic approaches. Because VRT replicates real-world environment...

(This article belongs to the Special Issue Psychology and the Olympic Games)
  • Article
  • Open Access
10 Citations
6,457 Views
12 Pages

The use of virtual reality (VR) storytelling in cultural communication is increasing and has found its way into the journalism, tourism, museum, and exhibition industries. Earlier studies have examined VR storytelling to improve user experience (UX)....

  • Article
  • Open Access
35 Citations
5,441 Views
15 Pages

Affective Out-World Experience via Virtual Reality for Older Adults Living with Mild Cognitive Impairments or Mild Dementia

  • Maria Matsangidou,
  • Theodoros Solomou,
  • Fotos Frangoudes,
  • Konstantinos Ioannou and ,
  • Panagiotis Theofanous,
  • Ersi Papayianni and
  • Constantinos S. Pattichis
  • + 2 authors+ 0 author

Older adults with cognitive impairments may face barriers to accessing experiences beyond their physical premises. Previous research has suggested that missing out on emotional experiences may affect mental health and impact cognitive abilities. In r...

(This article belongs to the Special Issue Health and Wellbeing Promotion for People Living with Dementia through Human-Centred Technologies)
  • Article
  • Open Access
6 Citations
4,482 Views
19 Pages

11 June 2025

This study examines the psychological mechanisms underlying virtual reality (VR) tourism experiences through an integrated theoretical framework centered on flow experience and visit destination intention. Drawing upon flow theory, the research inves...

(This article belongs to the Special Issue Extended Reality and Its Applications)
  • Article
  • Open Access
1 Citations
3,521 Views
13 Pages

Attentional Bias Modification Training in Virtual Reality: Evaluation of User Experience

  • María Teresa Mendoza-Medialdea,
  • Ana Carballo-Laza,
  • Mariarca Ascione,
  • Franck-Alexandre Meschberger-Annweiler and ,
  • Bruno Porras-Garcia,
  • Marta Ferrer-Garcia and
  • José Gutiérrez-Maldonado
  • + 2 authors+ 0 author

26 December 2023

Recent technological advances have paved the way for incorporating virtual reality (VR) into attentional bias modification training (ABMT) for the treatment of eating disorders. An important consideration in this therapeutic approach is ensuring the...

(This article belongs to the Special Issue Advanced Virtual, Augmented, and Mixed Reality: Immersive Applications and Innovative Techniques)
  • Article
  • Open Access
45 Citations
3,191 Views
18 Pages

Although the increasing mobile technology applies in our daily lives, there remain questions that clearly illustrate the experience inspired by the mobile technology environment. It is theoretically and practically meaningful to systematically reveal...

  • Article
  • Open Access
21 Citations
4,850 Views
14 Pages

User Experience of Virtual Heritage Tours with 360° Photos: A Study of the Chapel of Dolores in Icod de los Vinos

  • Cecile Meier,
  • Jose Luis Saorín,
  • Silvia Díaz Parrilla,
  • Alejandro Bonnet de León and
  • Dámari Melián Díaz

10 May 2024

Virtual tours with 360 photos present a quick, easy and accessible way to create immersive experiences. The visualization on diverse devices provides a user experience that can be different. A virtual tour with 360 photos of the Chapel of Dolores (Te...

  • Article
  • Open Access
3 Citations
2,615 Views
19 Pages

There is empirical evidence that neighborhood environment characteristics influence individuals’ self-reported affective walking experiences. However, much of the research investigates residents’ affective walking experiences at the neigh...

(This article belongs to the Section Environmental Health)
  • Article
  • Open Access
27 Citations
7,100 Views
21 Pages

Quality of Experience That Matters in Gaming Graphics: How to Blend Image Processing and Virtual Reality

  • Awais Khan Jumani,
  • Jinglun Shi,
  • Asif Ali Laghari,
  • Vania V. Estrela and ,
  • Gabriel Avelino Sampedro,
  • Ahmad Almadhor,
  • Natalia Kryvinska and
  • Aftab ul Nabi
  • + 3 authors+ 0 author

This paper investigates virtual reality (VR) technology which can increase the quality of experience (QoE) on the graphics quality within the gaming environment. The graphics quality affects the VR environment and user experience. To gather relevant...

(This article belongs to the Section Networks)
  • Article
  • Open Access
20 Citations
4,345 Views
26 Pages

28 November 2025

Virtual museums are increasingly adopted to sustain public engagement with cultural heritage, yet the mechanisms through which virtual exhibition experiences motivate on-site visitation remain underexplored. Drawing on the Stimulus–Organism&nda...

(This article belongs to the Section Tourism, Culture, and Heritage)
  • Article
  • Open Access
21 Citations
7,685 Views
27 Pages

6 June 2024

The affordability of equipment and availability of development tools have made immersive virtual reality (VR) popular across research fields. Gesture-based user interface has emerged as an alternative method to handheld controllers to interact with t...

(This article belongs to the Special Issue Advanced Virtual, Augmented, and Mixed Reality: Immersive Applications and Innovative Techniques)
  • Article
  • Open Access
9 Citations
4,870 Views
18 Pages

8 February 2025

Background/Objectives: The use of simulated learning as a teaching approach has been used and embedded in nursing theoretical curriculum for many years. There is a wealth of evidence to support the positive impact simulated learning or simulated-base...

(This article belongs to the Special Issue Nursing Innovation and Quality Improvement)
  • Article
  • Open Access
10 Citations
3,243 Views
16 Pages

Comparison of Tutorial Methods in Virtual Reality Games for a Better User Experience

  • Yuryeon Lee,
  • Guyeop Kim,
  • Kang Hoon Lee,
  • Jaehyun Park and
  • Hyun K. Kim

14 August 2024

The commercialisation of virtual reality (VR) headsets has made them more affordable and popular in gaming and entertainment. The natural interaction between the VR environment and users can maximise immersion and is crucial to VR gaming. Despite the...

(This article belongs to the Special Issue Human-Computer Interaction: Challenges, Opportunities and Emerging Developments)
  • Article
  • Open Access
16 Citations
8,966 Views
22 Pages

25 April 2025

With the rise of virtual idols in marketing, especially in collectivist cultures, their impact on consumer behavior warrants further exploration. This study applies social identity theory, flow theory, and the SOR model to examine how collectivism an...

(This article belongs to the Section Social Psychology)
  • Feature Paper
  • Article
  • Open Access
52 Citations
13,235 Views
34 Pages

Experience design, both in real and in virtual museums, is very complex to be planned, even more when digital contents are juxtaposed to real collections. Researchers in this field, curators, creatives and software developers must work together in or...

  • Article
  • Open Access
1,071 Views
31 Pages

30 March 2026

Sustainability in tourism is becoming an increasingly significant challenge given the growing environmental, social, and cultural pressures associated with traditional forms of travel. One tool considered in this context is virtual reality (VR), whic...

  • Article
  • Open Access
11 Citations
5,561 Views
31 Pages

10 February 2021

This paper presents the results of a user study of the effects of different head-centric rest-frames on Virtual Reality-Induced Symptoms and Effects (VRISE) and the user experience in virtual environments (VE). Participants played the custom-designed...

(This article belongs to the Special Issue User Experience for Advanced Human–Computer Interaction)
  • Review
  • Open Access
8 Citations
4,781 Views
24 Pages

User Experience in Immersive Virtual Reality-Induced Hypoalgesia in Adults and Children Suffering from Pain Conditions

  • Javier Guerra-Armas,
  • Mar Flores-Cortes,
  • Guillermo Ceniza-Bordallo and
  • Marta Matamala-Gomez

Pain is the most common reason for medical consultation and use of health care resources. The high socio-economic burden of pain justifies seeking an appropriate therapeutic strategy. Immersive virtual reality (VR) has emerged as a first-line non-pha...

(This article belongs to the Special Issue 3D User Interfaces and Virtual Reality—2nd Edition)
  • Article
  • Open Access
11 Citations
3,843 Views
20 Pages

Design and User Experience of VirNE Application: Deep Breathing Exercise in a Virtual Natural Environment to Reduce Treatment Anxiety in Pediatrics

  • Ilmari Jyskä,
  • Markku Turunen,
  • Arash Chaychi Maleki,
  • Elina Karppa and ,
  • Sauli Palmu,
  • John Mäkelä and
  • Kaija Puura
  • + 2 authors+ 0 author

9 December 2023

Treatment anxiety is a serious problem among child patients. A few studies have addressed this issue with virtual reality solutions, with promising results; however, the applications used have generally been designed for entertainment instead of this...

(This article belongs to the Special Issue Virtual Reality Technologies in Health Care)
  • Article
  • Open Access
22 Citations
7,275 Views
14 Pages

16 February 2023

A virtual reality (VR) environment is different from the generally produced video-based experience, as it creates an interactive user experience (UX) by allowing the users to respond to operations or commands using various input devices. In particula...

(This article belongs to the Special Issue Virtual Reality Technology and Applications)
  • Article
  • Open Access
27 Citations
4,590 Views
21 Pages

16 January 2025

This study aims to investigate the key factors influencing user experience in the design of virtual interactive platforms for the preservation of industrial heritage within the context of digitalization. In the literature review, this paper introduce...

(This article belongs to the Section Architectural Design, Urban Science, and Real Estate)
  • Article
  • Open Access
1,162 Views
15 Pages

Immersive Virtual Reality Assessment in Multiple Sclerosis: Patient-Reported Experience and Correlates

  • Anikó Vágó,
  • Anne Geßner,
  • Maximilian Hartmann,
  • Heidi Stölzer-Hutsch and ,
  • Katrin Trentzsch,
  • Dirk Schriefer and
  • Tjalf Ziemssen
  • + 2 authors+ 0 author

Background: Immersive virtual reality (VR) has emerged as a promising tool for standardized, engaging assessment of motor and cognitive function in people with multiple sclerosis (pwMS). However, patient-reported experiences with immersive VR tasks h...

(This article belongs to the Section Neurodegenerative Diseases)
  • Article
  • Open Access
7 Citations
7,220 Views
33 Pages

13 May 2025

The past 15 years of extensive experience teaching VR system development has taught us that haptic feedback must be more sophisticatedly integrated into VR systems, alongside the already realistic high-fidelity visual and audio feedback. The third ge...

(This article belongs to the Special Issue Enhancing User Experience in Virtual Reality Environments: Innovative Interaction Design Strategies)
  • Article
  • Open Access
3 Citations
6,017 Views
12 Pages

In this article, we evaluate the Quality of Service (QoS) through media impairment levels and device operators’ subjective Quality of Experience (QoE). The human-centered QoE determination commonly requires human subject experimentation, which...

  • Article
  • Open Access
60 Citations
9,560 Views
16 Pages

8 February 2023

As an important national cultural treasure, intangible cultural heritage (ICH) faces certain problems in inheritance and sustainability. With the development of digital technology, the increasing research and application of virtual reality technology...

(This article belongs to the Special Issue New Technologies and Pathways to Sustainable Conservation of Cultural Heritage)
  • Article
  • Open Access
7 Citations
3,729 Views
14 Pages

The increasing development in the field of biosensing technologies makes it feasible to monitor students’ physiological signals in natural learning scenarios. With the rise of mobile learning, educators are attaching greater importance to the l...

(This article belongs to the Special Issue Mobile Learning and Technology Enhanced Learning during COVID-19)

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