Sign in to use this feature.

Years

Between: -

Subjects

remove_circle_outline
remove_circle_outline
remove_circle_outline
remove_circle_outline
remove_circle_outline
remove_circle_outline
remove_circle_outline

Journals

Article Types

Countries / Regions

Search Results (14)

Search Parameters:
Keywords = motion sickness susceptibility

Order results
Result details
Results per page
Select all
Export citation of selected articles as:
18 pages, 2953 KB  
Article
Quantitative Analysis of Real-Time Virtual Reality Sickness During 360° Video Viewing
by Hyun Tak Kim, Su Young Kim and Yoon Sang Kim
Appl. Sci. 2026, 16(7), 3313; https://doi.org/10.3390/app16073313 - 29 Mar 2026
Viewed by 703
Abstract
Virtual reality (VR) sickness induced by wearing a head-mounted display and viewing 360° videos has primarily been studied using subjective questionnaires administered before and after content viewing. However, this approach is limited to identifying the onset of sickness during content viewing. This study [...] Read more.
Virtual reality (VR) sickness induced by wearing a head-mounted display and viewing 360° videos has primarily been studied using subjective questionnaires administered before and after content viewing. However, this approach is limited to identifying the onset of sickness during content viewing. This study quantitatively addresses the association between objective measures (gaze direction, head pose, electrocardiogram, and optical flow) and VR sickness, adopting an exploratory approach. Real-time sickness during 360° video viewing was measured using the fast motion sickness scale, and overall sickness susceptibility was evaluated using the simulator sickness questionnaire. The results indicated that a higher VR sickness severity was associated with reduced gaze entropy and an increase in the magnitude and entropy of optical flow, suggesting its potential as an objective measure for real-time VR sickness assessment. Furthermore, in the comparison between susceptibility groups, the high-susceptibility group had a nominally significantly lower heart rate variability than the low-susceptibility group, indicating that physiological signals may serve as auxiliary tools for sensing the baseline of VR sickness. The optical flow reflects the visual stimuli of VR content independent of personal susceptibility, suggesting its potential as a content-driven indicator of VR sickness. Full article
(This article belongs to the Special Issue Virtual Reality (VR) in Healthcare)
Show Figures

Figure 1

51 pages, 2286 KB  
Review
Investigation of Heart Rate Variability Indices in Motion Sickness
by Alfonso Maria Ponsiglione, Lorena Guerrini, Simona Pierucci, Vittorio Santoriello, Maria Romano, Marco Recenti, Hannes Petersen, Paolo Gargiulo and Carlo Ricciardi
Sensors 2026, 26(7), 2114; https://doi.org/10.3390/s26072114 - 28 Mar 2026
Viewed by 1527
Abstract
Motion sickness (MS), or kinetosis, is a condition experienced by some individuals in response to rhythmic or irregular body motion. Multiple studies have explored its neurobiological mechanisms and countermeasures, with the sensory-conflict hypothesis remaining the most accepted explanation. Heart-rate variability (HRV) and electrocardiography [...] Read more.
Motion sickness (MS), or kinetosis, is a condition experienced by some individuals in response to rhythmic or irregular body motion. Multiple studies have explored its neurobiological mechanisms and countermeasures, with the sensory-conflict hypothesis remaining the most accepted explanation. Heart-rate variability (HRV) and electrocardiography provide complementary autonomic nervous system perspectives that may support MS assessments. From an applied viewpoint, reliable HRV markers could enable the early detection and continuous monitoring of MS in real-world contexts, such as autonomous vehicles, where passenger comfort and safety are critical, motivating contact-free cardiac sensing for unobtrusive monitoring. This systematic review examines the value of HRV indices in MS, conducted under PRISMA guidelines across PubMed, Scopus, and the Web of Science. The included studies were grouped into four categories based on the methods used to induce MS: mechanical stimulus, real trip, visual stimulus, and virtual reality. Aggregated findings indicate that frequency–domain metrics, particularly the low frequency (LF)/high frequency (HF) ratio, HF power, and mean heart rate (mHR), are most frequently reported in relation to MS. Overall, autonomic dysregulation likely contributes to MS susceptibility, but standardized protocols are needed to validate HRV as a reliable marker. Full article
(This article belongs to the Special Issue Advances in Wearable Sensors for Continuous Health Monitoring)
Show Figures

Figure 1

14 pages, 1477 KB  
Article
Motion Sickness, Binocular Visual Functions, and Visual Perception
by Ching-Ying Cheng, Hung-Rui Chen, Po-Yu Chen, Lung-Hui Tsai, Tun-Shin Lo and Chi-Wu Chang
J. Clin. Med. 2026, 15(4), 1529; https://doi.org/10.3390/jcm15041529 - 15 Feb 2026
Cited by 1 | Viewed by 991
Abstract
Clinical Relevance and Background: Motion sickness is a common manifestation of autonomic dysfunction. Increasingly induced by modern technology, such as virtual reality (VR), it presents a pressing challenge that warrants investigation. However, the relationship between binocular function, visual perception, and motion sickness remains [...] Read more.
Clinical Relevance and Background: Motion sickness is a common manifestation of autonomic dysfunction. Increasingly induced by modern technology, such as virtual reality (VR), it presents a pressing challenge that warrants investigation. However, the relationship between binocular function, visual perception, and motion sickness remains largely unexplored. Therefore, this study investigated the correlations between binocular visual functions, visual perception, and motion sickness susceptibility in adults. Methods: Adults aged 20 to 25 years were recruited. Based on a background and motion sickness susceptibility questionnaire, participants were divided into two groups: the Sick Tendency (ST) group (n = 21) and the Normal group (n = 33). Clinical assessments included habitual distance prescription and visual acuity (VA), phoria, fixation disparity (FD), positive/negative fusional vergence (PFV/NFV), vertical fusional vergence (VFV), positive/negative relative accommodation (PRA/NRA), accommodative facility (AF), vergence facility (VF), stereopsis, contrast sensitivity (CS), near point of convergence (NPC), and near point of accommodation (NPA). Additionally, motor-free visual perception test (MVPT), peripheral awareness (PA), and body balance (center of pressure) were assessed. Results: The ST group exhibited significantly higher distance NFV, distance VFV, and near PFV. Conversely, their NPA, stereopsis, and body balance (center of pressure) were significantly poorer than those of the Normal group. These deficits may be attributed to the accommodation–convergence conflict. Conclusions: Motion sickness susceptibility is closely associated with specific binocular functions. Individuals susceptible to motion sickness exhibit poorer postural stability, likely due to diminished stereopsis and accommodative amplitude (NPA). Future research should further investigate the underlying mechanisms and their clinical implications. Full article
(This article belongs to the Section Ophthalmology)
Show Figures

Figure 1

30 pages, 4128 KB  
Article
Mitigating Cybersickness in Virtual Reality: Impact of Eye–Hand Coordination Tasks, Immersion, and Gaming Skills
by Sokratis Papaefthymiou, Anastasios Giannakopoulos, Petros Roussos and Panagiotis Kourtesis
Virtual Worlds 2024, 3(4), 506-535; https://doi.org/10.3390/virtualworlds3040027 - 15 Nov 2024
Cited by 14 | Viewed by 9287
Abstract
Cybersickness remains a significant challenge for virtual reality (VR) applications, particularly in highly immersive environments. This study examined the effects of immersion, task performance, and individual differences on cybersickness symptoms across multiple stages of VR exposure. Forty-seven participants aged 18–45 completed a within-subjects [...] Read more.
Cybersickness remains a significant challenge for virtual reality (VR) applications, particularly in highly immersive environments. This study examined the effects of immersion, task performance, and individual differences on cybersickness symptoms across multiple stages of VR exposure. Forty-seven participants aged 18–45 completed a within-subjects design that involved the Cybersickness in Virtual Reality Questionnaire (CSQ-VR) and the Deary–Liewald Reaction Time (DLRT) task. Cybersickness symptoms were assessed across four stages: before and after VR immersion, and before and after a 12 min rollercoaster ride designed to induce cybersickness. The results showed significant increases in symptoms following the rollercoaster ride, with partial recovery during the post-ride tasks. Eye–hand coordination tasks, performed after the ride and VR immersion, mitigated nausea, as well as vestibular, and oculomotor symptoms, suggesting that task engagement plays a key role in alleviating cybersickness. The key predictors of symptom severity included a susceptibility to motion sickness and gaming experience, particularly proficiency in first-person shooter (FPS) games, which was associated with a reduced cybersickness intensity. While task engagement reduced symptoms in the later stages, particularly nausea and vestibular discomfort, overall cybersickness levels remained elevated post-immersion. These findings underscore the importance of task timing, individual differences, and immersive experience design in developing strategies to mitigate cybersickness and enhance user experiences in VR environments. Full article
Show Figures

Figure 1

23 pages, 2709 KB  
Article
Motion Sickness in Mixed-Reality Situational Awareness System
by Rain Eric Haamer, Nika Mikhailava, Veronika Podliesnova, Raido Saremat, Tõnis Lusmägi, Ana Petrinec and Gholamreza Anbarjafari
Appl. Sci. 2024, 14(6), 2231; https://doi.org/10.3390/app14062231 - 7 Mar 2024
Cited by 6 | Viewed by 3713
Abstract
This research focuses on enhancing the user experience within a Mixed-Reality Situational Awareness System (MRSAS). The study employed the Simulator Sickness Questionnaire (SSQ) in order to gauge and quantify the user experience and to compare the effects of changes to the system. As [...] Read more.
This research focuses on enhancing the user experience within a Mixed-Reality Situational Awareness System (MRSAS). The study employed the Simulator Sickness Questionnaire (SSQ) in order to gauge and quantify the user experience and to compare the effects of changes to the system. As the results of SSQ are very dependant on inherent motion sickness susceptibility, the Motion Sickness Susceptibility Questionnaire (MSQ) was used to normalize the results. The experimental conditions were tested on a simulated setup which was also compared to its real-life counterpart. This simulated setup was adjusted to best match the conditions found in the real system by using post-processing effects. The test subjects in this research primarily consisted of 17–28 years old university students representing both male and female genders as well as a secondary set with a larger age range but predominantly male. In total, there were 41 unique test subjects in this study. The parameters that were analyzed in this study were the Field of View (FoV) of the headset, the effects of peripheral and general blurring, camera distortions, camera white balance and users adaptability to VR over time. All of the results are presented as the average of multiple user results and as scaled by user MSQ. The findings suggest that SSQ scores increase rapidly in the first 10–20 min of testing and level off at around 40–50 min. Repeated exposure to VR reduces MS buildup, and a FoV of 49–54 is ideal for a MRSAS setup. Additionally camera based effects like lens distortion and automatic white balance had negligible effests on MS. In this study a new MSQ based SSQ normalization technique was also developed and utilized for comparison. While the experiments in this research were primarily conducted with the goal of improving the physical Vegvisir system, the results themselves may be applicable for a broader array of VR/MR awareness systems and can help improve the UX of future applications. Full article
Show Figures

Figure 1

13 pages, 4783 KB  
Article
Relationship between Car-Sickness Susceptibility and Postural Activity: Could the Re-Weighting Strategy between Signals from Different Body Sensors Be an Underlying Factor?
by Merrick Dida, Michel Guerraz, Pierre-Alain Barraud and Corinne Cian
Sensors 2024, 24(4), 1046; https://doi.org/10.3390/s24041046 - 6 Feb 2024
Cited by 2 | Viewed by 3978
Abstract
Postural control characteristics have been proposed as a predictor of Motion Sickness (MS). However, postural adaptation to sensory environment changes may also be critical for MS susceptibility. In order to address this issue, a postural paradigm was used where accurate orientation information from [...] Read more.
Postural control characteristics have been proposed as a predictor of Motion Sickness (MS). However, postural adaptation to sensory environment changes may also be critical for MS susceptibility. In order to address this issue, a postural paradigm was used where accurate orientation information from body sensors could be lost and restored, allowing us to infer sensory re-weighting dynamics from postural oscillation spectra in relation to car-sickness susceptibility. Seventy-one participants were standing on a platform (eyes closed) alternating from static phases (proprioceptive and vestibular sensors providing reliable orientation cues) to sway referenced to the ankle-angle phases (proprioceptive sensors providing unreliable orientation cues). The power spectrum density (PSD) on a 10 s sliding window was computed from the antero-posterior displacement of the center of pressure. Energy ratios (ERs) between the high (0.7–1.3 Hz) and low (0.1–0.7 Hz) frequency bands of these PSDs were computed on key time windows. Results showed no difference between MS and non-MS participants following loss of relevant ankle proprioception. However, the reintroduction of reliable ankle signals led, for the non-MS participants, to an increase of the ER originating from a previously up-weighted vestibular information during the sway-referenced situation. This suggests inter-individual differences in re-weighting dynamics in relation to car-sickness susceptibility. Full article
(This article belongs to the Special Issue Sensors in 2024)
Show Figures

Figure 1

32 pages, 3128 KB  
Article
Cybersickness in Virtual Reality: The Role of Individual Differences, Its Effects on Cognitive Functions and Motor Skills, and Intensity Differences during and after Immersion
by Panagiotis Kourtesis, Agapi Papadopoulou and Petros Roussos
Virtual Worlds 2024, 3(1), 62-93; https://doi.org/10.3390/virtualworlds3010004 - 2 Feb 2024
Cited by 58 | Viewed by 18462
Abstract
Background: Given that VR is used in multiple domains, understanding the effects of cybersickness on human cognition and motor skills and the factors contributing to cybersickness is becoming increasing important. This study aimed to explore the predictors of cybersickness and its interplay with [...] Read more.
Background: Given that VR is used in multiple domains, understanding the effects of cybersickness on human cognition and motor skills and the factors contributing to cybersickness is becoming increasing important. This study aimed to explore the predictors of cybersickness and its interplay with cognitive and motor skills. Methods: 30 participants, 20–45 years old, completed the MSSQ and the CSQ-VR, and were immersed in VR. During immersion, they were exposed to a roller coaster ride. Before and after the ride, participants responded to the CSQ-VR and performed VR-based cognitive and psychomotor tasks. After the VR session, participants completed the CSQ-VR again. Results: Motion sickness susceptibility, during adulthood, was the most prominent predictor of cybersickness. Pupil dilation emerged as a significant predictor of cybersickness. Experience with videogaming was a significant predictor of cybersickness and cognitive/motor functions. Cybersickness negatively affected visuospatial working memory and psychomotor skills. Overall the intensity of cybersickness’s nausea and vestibular symptoms significantly decreased after removing the VR headset. Conclusions: In order of importance, motion sickness susceptibility and gaming experience are significant predictors of cybersickness. Pupil dilation appears to be a cybersickness biomarker. Cybersickness affects visuospatial working memory and psychomotor skills. Concerning user experience, cybersickness and its effects on performance should be examined during and not after immersion. Full article
Show Figures

Figure 1

9 pages, 610 KB  
Article
Could Vulnerability to Motion Sickness and Chronic Pain Coexist within a Sensorimotor Phenotype? Insights from over 500 Pre-Pain Motion Sickness Reports
by Daniel Simon Harvie
Brain Sci. 2023, 13(7), 1063; https://doi.org/10.3390/brainsci13071063 - 12 Jul 2023
Cited by 3 | Viewed by 2625
Abstract
Background: The sensorimotor incongruence theory proposes that certain instances of pain result from conflicts in the brain’s sensorimotor networks. Indeed, injuries may cause abnormalities in afferent and cortical signaling resulting in such conflicts. Motion sickness also occurs in instances of incongruent sensorimotor data. [...] Read more.
Background: The sensorimotor incongruence theory proposes that certain instances of pain result from conflicts in the brain’s sensorimotor networks. Indeed, injuries may cause abnormalities in afferent and cortical signaling resulting in such conflicts. Motion sickness also occurs in instances of incongruent sensorimotor data. It is possible that a sensory processing phenotype exists that predisposes people to both conditions. Aim: The aim of this study was to investigate whether participants with chronic pain recall greater susceptibility to motion sickness before chronic pain onset. Method: Data were collected via an online LimeSurvey. A self-report tendency toward motion sickness was measured using the Motion Sickness Susceptibility Questionnaire. Group differences were analysed using analysis of covariance methods. Results: 530 patients (low back pain, n = 198; neck pain, n = 59; whiplash-associated disorder, n = 72; fibromyalgia syndrome, n = 114; Migraine, n = 41) and 165 pain-free controls were surveyed. ANCOVA analysis, using sex and anxiety as covariates, suggested that childhood motion sickness susceptibility scores differed by group (F = 2.55 (6, 615), p = 0.019, (ηp2) = 0.024). Planned comparisons, with corrected p-values, suggested that childhood motion sickness was not statistically greater for low back pain, rheumatoid arthritis, migraine, neck pain or whiplash-associated disorder (ps > 0.05), although scores were on average 27%, 42%, 47%, 48% and 58% higher, respectively. Childhood susceptibility was statistically higher in people with FMS (p = 0.018), with scores on average 83% higher than controls. ANCOVA analysis, using sex and anxiety as covariates, suggested that adult motion sickness susceptibility scores did not differ by group (F = 1.86 (6, 613), p = 0.086), although average scores were, on average, at least 33% higher in persistent pain groups. Conclusions: According to retrospective reporting, greater susceptibility to motion sickness appears to pre-date persistent pain in some conditions. This supports the possibility that motion sickness and chronic pain may, in some cases, have overlapping mechanisms related to the handling of incongruent sensorimotor data. Full article
Show Figures

Figure 1

12 pages, 1490 KB  
Article
Comparison of Asymmetry between Perceptual, Ocular, and Postural Vestibular Screening Tests
by Timothy R. Macaulay, Scott J. Wood, Austin Bollinger, Michael C. Schubert, Mark Shelhamer, Michael O. Bishop, Millard F. Reschke and Gilles Clément
Brain Sci. 2023, 13(2), 189; https://doi.org/10.3390/brainsci13020189 - 23 Jan 2023
Viewed by 3805
Abstract
Background: A better understanding of how vestibular asymmetry manifests across tests is important due to its potential implications for balance dysfunction, motion sickness susceptibility, and adaptation to new environments. Objective: We report the results of multiple tests for vestibular asymmetry in 32 healthy [...] Read more.
Background: A better understanding of how vestibular asymmetry manifests across tests is important due to its potential implications for balance dysfunction, motion sickness susceptibility, and adaptation to new environments. Objective: We report the results of multiple tests for vestibular asymmetry in 32 healthy participants. Methods: Asymmetry was measured using perceptual reports during unilateral centrifugation, oculomotor responses during visual alignment tasks, vestibulo-ocular reflex gain during head impulse tests, and body rotation during stepping tests. Results: A significant correlation was observed between asymmetries of subjective visual vertical and verbal report during unilateral centrifugation. Another significant correlation was observed between the asymmetries of ocular alignment, vestibulo-ocular reflex gain, and body rotation. Conclusions: These data suggest that there are underlying vestibular asymmetries in healthy individuals that are consistent across various vestibular challenges. In addition, these findings have value in guiding test selection during experimental design for assessing vestibular asymmetry in healthy adults. Full article
(This article belongs to the Section Sensory and Motor Neuroscience)
Show Figures

Figure 1

15 pages, 1296 KB  
Article
The Predictive Role of ADRA2A rs1800544 and HTR3B rs3758987 Polymorphisms in Motion Sickness Susceptibility
by Xinchen Zhang and Yeqing Sun
Int. J. Environ. Res. Public Health 2021, 18(24), 13163; https://doi.org/10.3390/ijerph182413163 - 14 Dec 2021
Cited by 8 | Viewed by 4456
Abstract
Motion sickness is a common central nervous system response, the primary sign of which is vomiting. Its susceptibility varies between individuals. To find predictive factors, we investigated the association of ADRA2A rs1800544 and HTR3B rs3758987 with motion sickness susceptibility and examined their mRNA [...] Read more.
Motion sickness is a common central nervous system response, the primary sign of which is vomiting. Its susceptibility varies between individuals. To find predictive factors, we investigated the association of ADRA2A rs1800544 and HTR3B rs3758987 with motion sickness susceptibility and examined their mRNA changes during actual voyages. A total of 315 healthy college students were enrolled for SNP genotyping by the PCR-RFLP method. Blood samples were collected from another 42 subjects during two separate voyages to detect their mRNA expression changes at three time points. The frequency of the rs1800544 GG genotype in the susceptibility group was significantly higher (52.26%), and allele G increased the risk of motion sickness (OR = 1.585, 95% CI = 1.136–2.208). In the logistic regression model, the rs3758987 CC+TC genotype and rs1800544 GG genotype increased the risk of motion sickness-induced vomiting (OR = 2.105, 95% CI = 1.112–3.984; OR = 1.992, 95% CI = 1.114–3.571). The ADRA2A mRNA baseline was lower in the GG carriers and the HTR3B mRNA baseline was lower in the TC/CC carriers before sailing, then increased significantly within 24 h and then decreased after a long-term voyage. People carrying the rs1800544 GG genotype seem more susceptible to motion sickness. In combination with the incidence of vomiting during the actual-voyage experiments, our results indicate the involvement of rs1800544 and rs3758987 in motion sickness-induced vomiting. Full article
Show Figures

Figure 1

21 pages, 2894 KB  
Article
Evaluation of a Human–Machine Interface for Motion Sickness Mitigation Utilizing Anticipatory Ambient Light Cues in a Realistic Automated Driving Setting
by Rebecca Hainich, Uwe Drewitz, Klas Ihme, Jan Lauermann, Mathias Niedling and Michael Oehl
Information 2021, 12(4), 176; https://doi.org/10.3390/info12040176 - 20 Apr 2021
Cited by 38 | Viewed by 7405
Abstract
Motion sickness (MS) is a syndrome associated with symptoms like nausea, dizziness, and other forms of physical discomfort. Automated vehicles (AVs) are potent at inducing MS because users are not adapted to this novel form of transportation, are provided with less information about [...] Read more.
Motion sickness (MS) is a syndrome associated with symptoms like nausea, dizziness, and other forms of physical discomfort. Automated vehicles (AVs) are potent at inducing MS because users are not adapted to this novel form of transportation, are provided with less information about the own vehicle’s trajectory, and are likely to engage in non-driving related tasks. Because individuals with an especially high MS susceptibility could be limited in their use of AVs, the demand for MS mitigation strategies is high. Passenger anticipation has been shown to have a modulating effect on symptoms, thus mitigating MS. To find an effective mitigation strategy, the prototype of a human–machine interface (HMI) that presents anticipatory ambient light cues for the AV’s next turn to the passenger was evaluated. In a realistic driving study with participants (N = 16) in an AV on a test track, an MS mitigation effect was evaluated based on the MS increase during the trial. An MS mitigation effect was found within a highly susceptible subsample through the presentation of anticipatory ambient light cues. The HMI prototype was proven to be effective regarding highly susceptible users. Future iterations could alleviate MS in field settings and improve the acceptance of AVs. Full article
(This article belongs to the Section Information Applications)
Show Figures

Figure 1

22 pages, 840 KB  
Article
Association of Individual Factors with Simulator Sickness and Sense of Presence in Virtual Reality Mediated by Head-Mounted Displays (HMDs)
by Simone Grassini, Karin Laumann and Ann Kristin Luzi
Multimodal Technol. Interact. 2021, 5(3), 7; https://doi.org/10.3390/mti5030007 - 24 Feb 2021
Cited by 49 | Viewed by 9387
Abstract
Many studies have attempted to understand which individual differences may be related to the symptoms of discomfort during the virtual experience (simulator sickness) and the generally considered positive sense of being inside the simulated scene (sense of presence). Nevertheless, a very limited number [...] Read more.
Many studies have attempted to understand which individual differences may be related to the symptoms of discomfort during the virtual experience (simulator sickness) and the generally considered positive sense of being inside the simulated scene (sense of presence). Nevertheless, a very limited number of studies have employed modern consumer-oriented head-mounted displays (HMDs). These systems aim to produce a high the sense of the presence of the user, remove stimuli from the external environment, and provide high definition, photo-realistic, three-dimensional images. Our results showed that motion sickness susceptibility and simulator sickness are related, and neuroticism may be associated and predict simulator sickness. Furthermore, the results showed that people who are more used to playing videogames are less susceptible to simulator sickness; female participants reported more simulator sickness compared to males (but only for nausea-related symptoms). Female participants also experienced a higher sense of presence compared to males. We suggest that published findings on simulator sickness and the sense of presence in virtual reality environments need to be replicated with the use of modern HMDs. Full article
(This article belongs to the Special Issue 3D Human–Computer Interaction)
Show Figures

Figure 1

10 pages, 222 KB  
Article
A Preliminary Study: Central Vestibular Sensitivity Affects Motion Sickness Susceptibility through the Efficacy of the Velocity Storage Mechanism
by Kenneth Wei De Chua and Tze Ling Kek
Audiol. Res. 2020, 10(2), 21-30; https://doi.org/10.4081/audiores.2020.245 - 19 Aug 2020
Cited by 4 | Viewed by 3141
Abstract
Background/Objective: Slow-Phase Eye Velocity Time constant (SPEV TC) and Perceived Rotational Duration (PRD) are measurable objective outcomes of rotational chair step-velocity test. These two variables are dependent on the efficacy of the central velocity storage. If sensory conflict from the step-velocity of [...] Read more.
Background/Objective: Slow-Phase Eye Velocity Time constant (SPEV TC) and Perceived Rotational Duration (PRD) are measurable objective outcomes of rotational chair step-velocity test. These two variables are dependent on the efficacy of the central velocity storage. If sensory conflict from the step-velocity of the rotational chair elicits motion sickness, the SPEV TC and PRD in individuals with varying susceptibility to motion sickness should be affected. We determined if Central Vestibular Sensitivity (CVS) characteristics differ among individuals with a range of Motion Sickness Susceptibility (MSS). Methods: Participants were allocated to two groups based on MSS (low and high) as identified on the short version of the Motion Sick Susceptibility Questionnaire (MSSQ-S). We evaluated the specific relationship between MSS and the characteristics of CVS through the SPEV TC and PRD from the step-velocity test. Results: Results showed significant differences in the PRD between these two groups. 180°/s Per-rotatory PRD is most significantly different (p = 0.005) followed by 50°/s post-rotatory PRD (CCW, p = 0.007; CW, p = 0.021) and log of 180°/s post-rotatory PRD (p = 0.042). Multiple regression analysis indicated that CCW post-rotatory PRD at 50°/s was a strong predictor of MSS. Conclusions: High MSS individuals were observed with elevated PRD in general, indirectly suggesting greater velocity storage efficiency, hence, greater CVS; CVS is therefore positively correlated with MSS. PRD could be a reliable clinical indicator of motion sick susceptibility and may help with the selection of personnel working in motion sick environments and with the verification of motion sickness therapeutic interventions. Full article
22 pages, 3070 KB  
Article
Methodological Considerations Concerning Motion Sickness Investigations during Automated Driving
by Dominik Mühlbacher, Markus Tomzig, Katharina Reinmüller and Lena Rittger
Information 2020, 11(5), 265; https://doi.org/10.3390/info11050265 - 13 May 2020
Cited by 41 | Viewed by 9434
Abstract
Automated driving vehicles will allow all occupants to spend their time with various non-driving related tasks like relaxing, working, or reading during the journey. However, a significant percentage of people is susceptible to motion sickness, which limits the comfort of engaging in those [...] Read more.
Automated driving vehicles will allow all occupants to spend their time with various non-driving related tasks like relaxing, working, or reading during the journey. However, a significant percentage of people is susceptible to motion sickness, which limits the comfort of engaging in those tasks during automated driving. Therefore, it is necessary to investigate the phenomenon of motion sickness during automated driving and to develop countermeasures. As most existing studies concerning motion sickness are fundamental research studies, a methodology for driving studies is yet missing. This paper discusses methodological aspects for investigating motion sickness in the context of driving including measurement tools, test environments, sample, and ethical restrictions. Additionally, methodological considerations guided by different underlying research questions and hypotheses are provided. Selected results from own studies concerning motion sickness during automated driving which were conducted in a motion-based driving simulation and a real vehicle are used to support the discussion. Full article
Show Figures

Figure 1

Back to TopTop