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Keywords = haptic actuator

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17 pages, 1496 KB  
Article
Assessing Spatial and Spatiotemporal Tactile Working Memory Using Adaptive Staircase Procedures
by Nashmin Yeganeh, Ivan Makarov, Runar Unnthorsson and Árni Kristjánsson
Sensors 2026, 26(8), 2361; https://doi.org/10.3390/s26082361 - 11 Apr 2026
Viewed by 249
Abstract
Tactile working memory limits the amount of information that can be processed through touch, with important implications for the design of haptic communication systems. Although visual and auditory working memory have been extensively investigated, tactile working memory, particularly for spatial and spatiotemporal sequences, [...] Read more.
Tactile working memory limits the amount of information that can be processed through touch, with important implications for the design of haptic communication systems. Although visual and auditory working memory have been extensively investigated, tactile working memory, particularly for spatial and spatiotemporal sequences, remains less well understood. The present study examined tactile working memory capacity in two psychophysical experiments. Participants reproduced sequential vibrotactile stimuli delivered to the forearm via a 3 × 3 array of voice-coil actuators by entering responses through keypresses. Both experiments employed an adaptive 3-up/1-down staircase procedure, in which sequence length was adjusted according to response accuracy, and thresholds were estimated from reversal points. In Experiment 1 (Ordered Recall), participants reproduced both the spatial locations and the temporal order of stimulation, yielding a memory capacity threshold of approximately four items. In Experiment 2 (Unordered Recall), participants recalled only the set of stimulated locations without regard to order, resulting in a higher threshold of approximately five items. These results demonstrate that incorporating temporal sequencing demands into spatial recall substantially increases cognitive load and reduces effective tactile memory capacity. The findings clarify fundamental limits of tactile working memory and provide practical guidance for the development of haptic interfaces, wearable feedback systems, and sensory substitution technologies that must balance information complexity with human cognitive constraints. Full article
(This article belongs to the Section Wearables)
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14 pages, 3018 KB  
Article
Optimized Haptic Feedback and Natural Prehension System for Robotics and Virtual Reality Applications
by Eve Hirel, Odin Le Morvan, Marwan Mahdouf, Prune Picot, Matteo Quinquis and Christophe Delebarre
Sensors 2026, 26(7), 2222; https://doi.org/10.3390/s26072222 - 3 Apr 2026
Viewed by 402
Abstract
As robotics prehension systems and virtual reality applications are in constant evolution, the need for high-fidelity haptic interaction increases. This helps ensure and enhance user immersion and handling precision. While commercial haptic interfaces offer high performance, their prohibitive cost limits their widespread adoption [...] Read more.
As robotics prehension systems and virtual reality applications are in constant evolution, the need for high-fidelity haptic interaction increases. This helps ensure and enhance user immersion and handling precision. While commercial haptic interfaces offer high performance, their prohibitive cost limits their widespread adoption in general-purpose robotics. Furthermore, many low-cost solutions suffer from limited transparency, where the operator constantly fights the friction of the actuator even during free motion. This article presents the design and development of an innovative, cost-effective master–slave robotic system aimed at democratizing efficient haptic feedback devices. The solution is intended for remote manipulation of objects with a maximum mass of 1 kg, while limiting the gripping force to 50 N, thus ensuring the integrity of objects being manipulated. The device includes a master haptic module in the form of a clamp that reproduces the thumb–index–middle finger gripping motion performed by the user. The system relies on a custom haptic interface measuring the angular position of the master gripper, which is transmitted in real time to the slave gripper, so as to adjust the position of the clamp accordingly, thus optimizing the grasping control loop. As soon as an object is detected, using a force sensor integrated into the slave gripper, the master motor renders a resistive force, preventing the user from closing the haptic module. The other part of the system is the slave mechanical gripper with three fingers, each with three phalanges based on human anatomy, allowing the clamp to mechanically conform to irregular object geometries with a single actuator. The last but not least innovative aspect lies in the implementation of a current sensor, which provides the haptic feedback. The force applied by the user is reproduced by the slave gripper using current sensors, eliminating the need for expensive force-torque sensors while maintaining a responsive feedback loop. Full article
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20 pages, 2429 KB  
Article
The Effects of Pneumatic Stimulation on Human Tactile Perceptions
by Tzu-Ying Li, Tzu-Chieh Hsieh, Shana Smith, Chen-Tsai Yang, Hung-Hsien Ko and Wan-Hsin Hsieh
Appl. Sci. 2025, 15(24), 13087; https://doi.org/10.3390/app152413087 - 12 Dec 2025
Viewed by 863
Abstract
Pneumatic actuators are promising for wearable tactile interfaces, yet human perception of pneumatic stimulation is not well understood. This study examined how pressure and frequency affect tactile perception and emotional responses through three experiments. Experiment 1 measured the minimum perceivable pressure and just [...] Read more.
Pneumatic actuators are promising for wearable tactile interfaces, yet human perception of pneumatic stimulation is not well understood. This study examined how pressure and frequency affect tactile perception and emotional responses through three experiments. Experiment 1 measured the minimum perceivable pressure and just noticeable difference (JND). The perceptual threshold remained stable across low-frequency stimuli, while both upward and downward JNDs increased with pressure and frequency, indicating reduced sensitivity under stronger or faster stimulation. Experiment 2 evaluated perceived tactile intensity and found pressure to be the dominant factor, with frequency also contributing significantly. Experiment 3 examined emotional responses using the PAD model. Pressure and frequency jointly affected Pleasure and Arousal but minimally influenced Dominance. Moderate pressure and mid-range frequency (50 kPa, 5 Hz) produced the most positive, alert states; high-pressure, high-frequency stimulation (≥75 kPa, 10 Hz) generated unpleasant high-arousal responses; and low-pressure, low-frequency input (25 kPa, 1 Hz) led to low-arousal, negative affective states. These results offer quantitative and emotional insights that can inform the design of more realistic and expressive pneumatic haptic interfaces. Full article
(This article belongs to the Special Issue Emerging Technologies in Innovative Human–Computer Interactions)
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20 pages, 2461 KB  
Article
Cooperative Systems Based on Arrays of Dielectric Elastomer Actuators
by Julian Neu, Sipontina Croce, Andrej Schagaew, Stefan Seelecke and Gianluca Rizzello
Actuators 2025, 14(11), 544; https://doi.org/10.3390/act14110544 - 7 Nov 2025
Viewed by 3551
Abstract
This work introduces two cooperative dielectric elastomer actuator (DEA) array designs, enabling comparison between a fully soft, wearable-oriented system and a rigid, high-performance platform. The soft silicone-based array achieves strokes up to 1.9 mm and maintains 44% displacement under strong bending, demonstrating suitability [...] Read more.
This work introduces two cooperative dielectric elastomer actuator (DEA) array designs, enabling comparison between a fully soft, wearable-oriented system and a rigid, high-performance platform. The soft silicone-based array achieves strokes up to 1.9 mm and maintains 44% displacement under strong bending, demonstrating suitability for haptic feedback in wearable applications. The rigid prototype, based on thermoformed buckling beams, provides strokes up to 2.8 mm, reduced hysteresis, improved stability, and reproducible fabrication, while allowing fine-tuning of preload conditions. Experiments revealed frequency-dependent coupling, enabling stimulation of defective actuators via neighboring elements and amplification of single-element strokes through cooperative excitation. Furthermore, self-sensing effects were exploited for error detection. These results underline the potential of DEA arrays for decentralized control, fault-tolerant actuation, and future applications in soft robotics and wearable systems. Full article
(This article belongs to the Section Actuator Materials)
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40 pages, 11569 KB  
Review
MEC and SDN Enabling Technologies, Design Challenges, and Future Directions of Tactile Internet and Immersive Communications
by Shahd Thabet, Abdelhamied A. Ateya, Mohammed ElAffendi and Mohammed Abo-Zahhad
Future Internet 2025, 17(11), 494; https://doi.org/10.3390/fi17110494 - 28 Oct 2025
Cited by 2 | Viewed by 1836
Abstract
Tactile Internet (TI) is an innovative paradigm for emerging generations of communication systems that support ultra-low latency and highly robust transmission of haptics, actuation, and immersive communication in real time. It is considered a critical facilitator for remote surgery, industrial automation, and extended [...] Read more.
Tactile Internet (TI) is an innovative paradigm for emerging generations of communication systems that support ultra-low latency and highly robust transmission of haptics, actuation, and immersive communication in real time. It is considered a critical facilitator for remote surgery, industrial automation, and extended reality (XR). Originally intended as a flagship application for the fifth-generation (5G) networks, their strict constraints, especially the one-millisecond end-to-end latency, ultra-high reliability, and seamless adaptation, present formidable challenges. These challenges are the bottleneck for evolution to sixth-generation (6G) networks; thus, new architects and technologies are urgently required. This survey systematically discusses the most important underlying technologies for TI and immersive communications. It especially highlights using software-defined networking (SDN) and edge intelligence (EI) as enabling technologies. SDN improves the programmability, adaptability, and dynamic control of network infrastructures. In contrast, EI exploits intelligence-based artificial intelligence (AI)-driven decision-making at the network edge for latency optimization, resource usage, and service offering. Moreover, this work describes other enabling technologies, including network function virtualization (NFV), digital twin, quantum computing, and blockchain. Furthermore, the work investigates the recent achievements and studies in which SDN and EI are combined in TI and presents their effect on latency reduction, optimum network utilization, and service stability. A comparison of several State-of-the-Art methods is performed to determine present limitations and gaps. Finally, the work provides open research problems and future trends, focusing on the importance of intelligent, autonomous, and scalable network topologies for defining the paradigm of TI and immersive communication systems. Full article
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27 pages, 10581 KB  
Article
Maintaining Dynamic Symmetry in VR Locomotion: A Novel Control Architecture for a Dual Cooperative Five-Bar Mechanism-Based ODT
by Halit Hülako
Symmetry 2025, 17(10), 1620; https://doi.org/10.3390/sym17101620 - 1 Oct 2025
Viewed by 846
Abstract
Natural and unconstrained locomotion remains a fundamental challenge in creating truly immersive virtual reality (VR) experiences. This paper presents the design and control of a novel robotic omnidirectional treadmill (ODT) based on the bilateral symmetry of two cooperative five-bar planar mechanisms designed to [...] Read more.
Natural and unconstrained locomotion remains a fundamental challenge in creating truly immersive virtual reality (VR) experiences. This paper presents the design and control of a novel robotic omnidirectional treadmill (ODT) based on the bilateral symmetry of two cooperative five-bar planar mechanisms designed to replicate realistic walking mechanics. The central contribution is a human in the loop control strategy designed to achieve stable walking in place. This framework employs a specific control strategy that actively repositions the footplates along a dynamically defined ‘Line of Movement’ (LoM), compensating for the user’s motion to ensure the midpoint between the feet remains stabilized and symmetrical at the platform’s geometric center. A comprehensive dynamic model of both the ODT and a coupled humanoid robot was developed to validate the system. Numerical simulations demonstrate robust performance across various gaits, including turning and catwalks, maintaining the user’s locomotion center with a maximum resultant drift error of 11.65 cm, a peak value that occurred momentarily during a turning motion and remained well within the ODT’s safe operational boundaries, with peak errors along any single axis remaining below 9 cm. The system operated with notable efficiency, requiring RMS torques below 22 Nm for the primary actuators. This work establishes a viable dynamic and control architecture for foot-tracking ODTs, paving the way for future enhancements such as haptic terrain feedback and elevation simulation. Full article
(This article belongs to the Special Issue Applications Based on Symmetry/Asymmetry in Control Engineering)
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17 pages, 3692 KB  
Article
Wearable Haptic Music Player with Multi-Feature Extraction Using Spectral Flux and Yin Algorithms
by Aaron Benjmin R. Alcuitas, Thad Jacob T. Tiong, Hang-Hong Kuo and Aaron Raymond See
Electronics 2025, 14(18), 3658; https://doi.org/10.3390/electronics14183658 - 16 Sep 2025
Viewed by 1708
Abstract
Vibrotactile feedback synchronized with audio through haptic music players (HMPs) creates a synergistic effect that has been shown to improve the music listening experience. However, current HMPs are still unable to efficiently retrieve multiple music features, decelerating app scalability and jeopardizing long-term user [...] Read more.
Vibrotactile feedback synchronized with audio through haptic music players (HMPs) creates a synergistic effect that has been shown to improve the music listening experience. However, current HMPs are still unable to efficiently retrieve multiple music features, decelerating app scalability and jeopardizing long-term user engagement. This study introduces a wearable HMP that utilizes piezoelectric actuators and a novel audio-tactile rendering algorithm that uses YIN to extract pitch and spectral flux for rhythm. Building upon prior work, the system additionally features a modified discretization step and software optimization to improve multi-feature extraction and tactile display of music. The pitch, melody/timbre, and rhythm displays, respectively, were validated using Mean Average Error (MAE), Dynamic Time Warping (DTW) distance, and accuracy, yielding normalized averages of MAE = 0.1020 and DTW = 0.1518, and a rhythmic pattern accuracy of 97.56%. The Yin algorithm was shown to greatly improve the tactile display of vocals, with slight improvements for bass and accompaniments, while spectral flux and software optimizations significantly improved rhythm display. The wearable HMP effectively communicates multiple music features without the pitfalls of prior approaches. Future research can improve the system’s audio-tactile signal fidelity and explore the qualitative merits of multi-feature extraction in HMPs. Full article
(This article belongs to the Special Issue Intelligent Computing and System Integration)
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15 pages, 2804 KB  
Article
Enhanced Flexibility and β-Phase Crystallization in PVDF/BaTiO3 Composites via Ionic Liquid Integration for Multifunctional Applications
by Ayda Bouhamed, Ahmed Attaoui, Fatma Mabrouki, Christoph Tegenkamp and Olfa Kanoun
J. Compos. Sci. 2025, 9(6), 302; https://doi.org/10.3390/jcs9060302 - 13 Jun 2025
Cited by 2 | Viewed by 2793
Abstract
Piezoelectric polymer composites, particularly polyvinylidene fluoride (PVDF) blended with barium titanate (BT), show promise for wearable technologies as both energy harvesters and haptic actuators. However, these composites typically exhibit limited electromechanical coupling and insufficient β-phase formation. This study presents a novel approach using [...] Read more.
Piezoelectric polymer composites, particularly polyvinylidene fluoride (PVDF) blended with barium titanate (BT), show promise for wearable technologies as both energy harvesters and haptic actuators. However, these composites typically exhibit limited electromechanical coupling and insufficient β-phase formation. This study presents a novel approach using ionic liquids (ILs) to enhance PVDF-based piezoelectric composite performance. Through solution-casting methods, we examined the effect of IL concentration on the structural, mechanical, and piezoelectric properties of PVDF/BT composites. Results demonstrate that the use of IL significantly improves β-phase crystallization in PVDF while enhancing electrical properties and mechanical flexibility, which are key requirements for effective energy harvesting and haptic feedback applications. The optimized composites show a 25% increase in β-phase content, enhanced flexibility, and a 100% improvement in piezoelectric voltage output compared to other more conventional PVDF/BT systems. The IL-modified composite exhibits superior piezoelectric response, generating an output voltage of 9 V and an output power of 40.1 µW under mechanical excitation and a displacement of 138 nm when subjected to 13 V peak-to-peak voltage, making it particularly suitable for haptic interfaces. These findings establish a pathway toward high-performance, flexible piezoelectric materials for multifunctional wearable applications in human–machine interfaces. Full article
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21 pages, 941 KB  
Review
Technological Advancements in Human Navigation for the Visually Impaired: A Systematic Review
by Edgar Casanova, Diego Guffanti and Luis Hidalgo
Sensors 2025, 25(7), 2213; https://doi.org/10.3390/s25072213 - 1 Apr 2025
Cited by 11 | Viewed by 10703
Abstract
Visually impaired people face significant obstacles when navigating complex environments. However, recent technological advances have greatly improved the functionality of navigation systems tailored to their needs. The objective of this research is to evaluate the effectiveness and functionality these navigation systems through a [...] Read more.
Visually impaired people face significant obstacles when navigating complex environments. However, recent technological advances have greatly improved the functionality of navigation systems tailored to their needs. The objective of this research is to evaluate the effectiveness and functionality these navigation systems through a comparative analysis of recent technologies. For this purpose, the PRISMA 2020 methodology was used to perform a systematic literature review. After identification and screening, 58 articles published between 2019 and 2024 were selected from three academic databases: Dimensions (26 articles), Web of Science (18 articles), and Scopus (14 articles). Bibliometric analysis demonstrated a growing interest of the research community in the topic, with an average of 4.552 citations per published article. Even with the technological advances that have occurred in recent times, there is still a significant gap in the support systems for people with blindness due to the lack of digital accessibility and the scarcity of adapted support systems. This situation limits the autonomy and inclusion of people with blindness, so the need to continue developing technological and social solutions to ensure equal opportunities and full participation in society is evident. This study emphasizes the great advances with the integration of sensors such as high-precision GPS, ultrasonic sensors, Bluetooth, and various assistance apps for object recognition, obstacle detection, and trajectory generation, as well as haptic systems, which provide tactile information through wearables or actuators and improve spatial awareness. Current navigation algorithms were also identified in the review with methods including obstacle detection, path planning, and trajectory prediction, applied to technologies such as ultrasonic sensors, RGB-D cameras, and LiDAR for indoor navigation, as well as stereo cameras and GPS for outdoor navigation. It was also found that AI systems employ deep learning and neural networks to optimize both navigation accuracy and energy efficiency. Finally, analysis revealed that 79% of the 58 reviewed articles included experimental validation, 87% of which were on haptic systems and 40% on smartphones. These results underscore the importance of experimentation in the development of technologies for the mobility of people with visual impairment. Full article
(This article belongs to the Section Environmental Sensing)
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12 pages, 5939 KB  
Article
Design and Performance Evaluation with an Open-Loop Force Controller for a Delta-Type Haptic Device with Magnetorheological Fluid Actuator
by Takehito Kikuchi, Asaka Ikeda and Isao Abe
Actuators 2025, 14(3), 122; https://doi.org/10.3390/act14030122 - 3 Mar 2025
Cited by 2 | Viewed by 1535
Abstract
Magnetorheological fluids (MRFs) are functional fluids that exhibit rapid and reproducible rheological responses to external magnetic fields. MRFs have been used to develop haptic devices with fine haptic information for teleoperated surgical systems. To achieve this, we developed various compact MRF clutches for [...] Read more.
Magnetorheological fluids (MRFs) are functional fluids that exhibit rapid and reproducible rheological responses to external magnetic fields. MRFs have been used to develop haptic devices with fine haptic information for teleoperated surgical systems. To achieve this, we developed various compact MRF clutches for haptics and integrated them into a twin-driven MRF actuator (TD-MRA). Several types of TD-MRAs were developed in prior studies. This study used three sets of TD-MRAs to construct a haptic device with a delta-type linkage system that displays a three-dimensional (3D) force vector for users in virtual reality or teleoperation systems. We described the kinematic design of the linkage system based on the torque performance of the TD-MRA and evaluated the output force performance using an open-loop force controller. The haptic interface was designed to achieve greater than 2 N of output forces and a motion range of ±50 mm. Experimental results demonstrated an average error of 0.1 N, indicating that the open-loop controller performed effectively in all directions at the tested platform positions. Full article
(This article belongs to the Special Issue Actuators for Haptic and Tactile Stimulation Applications)
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13 pages, 4571 KB  
Article
Haptic-Based Real-Time Platform for Microswarm Steering in a Multi-Bifurcation Vascular Network
by Benjamin W. Jarvis, Kiana Abolfathi, Riccardo Poli and Ali Kafash Hoshiar
Nanomaterials 2024, 14(23), 1917; https://doi.org/10.3390/nano14231917 - 28 Nov 2024
Cited by 1 | Viewed by 1388
Abstract
The use of electromagnetic fields to control a collection of magnetic nanoparticles, known as a microswarm, has many promising applications. Current research often makes use of accurate but time-consuming simulations lacking real-time human input. On the contrary, human interaction is possible with a [...] Read more.
The use of electromagnetic fields to control a collection of magnetic nanoparticles, known as a microswarm, has many promising applications. Current research often makes use of accurate but time-consuming simulations lacking real-time human input. On the contrary, human interaction is possible with a real-time simulator, allowing the collection of valuable user interaction data. This paper presents the development and validation of a real-time two-dimensional microswarm simulator to accommodate the human interaction aspect. A haptic device is used to steer the microswarm through a multi-bifurcation vascular network towards a selected outlet. The percentage of particles reaching the selected outlet is used as the success metric. The simulator is verified against collected real-world experimental data and shows an 8% deviation. Parametric studies demonstrate the most influential parameters. We found that reducing the magnetic gradient from 1000 mT/m to 100 mT/m resulted in a decrease in recorded performance from 100% to 30.8%. Variation in fluid flow also had a considerable effect on the recorded performance, presenting a drop from 100% to 35.3% when fluid flow velocities increased from 0.005 m/s to 0.06 m/s. Changing the starting arrangement of particles resulted in a drop to 59% over the same range of fluid flow velocities. Full article
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15 pages, 3407 KB  
Article
Minimalist Design for Multi-Dimensional Pressure-Sensing and Feedback Glove with Variable Perception Communication
by Hao Ling, Jie Li, Chuanxin Guo, Yuntian Wang, Tao Chen and Minglu Zhu
Actuators 2024, 13(11), 454; https://doi.org/10.3390/act13110454 - 13 Nov 2024
Cited by 3 | Viewed by 2229
Abstract
Immersive human–machine interaction relies on comprehensive sensing and feedback systems, which enable transmission of multiple pieces of information. However, the integration of increasing numbers of feedback actuators and sensors causes a severe issue in terms of system complexity. In this work, we propose [...] Read more.
Immersive human–machine interaction relies on comprehensive sensing and feedback systems, which enable transmission of multiple pieces of information. However, the integration of increasing numbers of feedback actuators and sensors causes a severe issue in terms of system complexity. In this work, we propose a pressure-sensing and feedback glove that enables multi-dimensional pressure sensing and feedback with a minimalist design of the functional units. The proposed glove consists of modular strain and pressure sensors based on films of liquid metal microchannels and coin vibrators. Strain sensors located at the finger joints can simultaneously project the bending motion of the individual joint into the virtual space or robotic hand. For subsequent tactile interactions, the design of two symmetrically distributed pressure sensors and vibrators at the fingertips possesses capabilities for multi-directional pressure sensing and feedback by evaluating the relationship of the signal variations between two sensors and tuning the feedback intensities of two vibrators. Consequently, both dynamic and static multi-dimensional pressure communication can be realized, and the vibrational actuation can be monitored by a liquid-metal-based sensor via a triboelectric sensing mechanism. A demonstration of object interaction indicates that the proposed glove can effectively detect dynamic force in varied directions at the fingertip while offering the reconstruction of a similar perception via the haptic feedback function. This device introduces an approach that adopts a minimalist design to achieve a multi-functional system, and it can benefit commercial applications in a more cost-effective way. Full article
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23 pages, 6035 KB  
Article
A Study of Downlink Power-Domain Non-Orthogonal Multiple Access Performance in Tactile Internet Employing Sensors and Actuators
by Vaibhav Fanibhare, Nurul I. Sarkar and Adnan Al-Anbuky
Sensors 2024, 24(22), 7220; https://doi.org/10.3390/s24227220 - 12 Nov 2024
Cited by 2 | Viewed by 2120
Abstract
The Tactile Internet (TI) characterises the transformative paradigm that aims to support real-time control and haptic communication between humans and machines, heavily relying on a dense network of sensors and actuators. Non-Orthogonal Multiple Access (NOMA) is a promising enabler of TI that enhances [...] Read more.
The Tactile Internet (TI) characterises the transformative paradigm that aims to support real-time control and haptic communication between humans and machines, heavily relying on a dense network of sensors and actuators. Non-Orthogonal Multiple Access (NOMA) is a promising enabler of TI that enhances interactions between sensors and actuators, which are collectively considered as users, and thus supports multiple users simultaneously in sharing the same Resource Block (RB), consequently offering remarkable improvements in spectral efficiency and latency. This article proposes a novel downlink power domain Single-Input Single-Output (SISO) NOMA communication scenario for TI by considering multiple users and a base station. The Signal-to-Interference Noise Ratio (SINR), sum rate and fair Power Allocation (PA) coefficients are mathematically derived in the SISO-NOMA system model. The simulations are performed with two-user and three-user scenarios to evaluate the system performance in terms of Bit Error Rate (BER), sum rate and latency between SISO-NOMA and traditional Orthogonal Multiple Access (OMA) schemes. Moreover, outage probability is analysed with varying fixed Power Allocation (PA) coefficients in the SISO-NOMA scheme. In addition, we present the outage probability, sum rate and latency analyses for fixed and derived fair PA coefficients, thus promoting dynamic PA and user fairness by efficiently utilising the available spectrum. Finally, the performance of 4 × 4 Multiple-Input Multiple-Output (MIMO) NOMA incorporating zero forcing-based beamforming and a round-robin scheduling process is compared and analysed with SISO-NOMA in terms of achievable sum rate and latency. Full article
(This article belongs to the Special Issue Wireless Sensor Network and IoT Technologies for Smart Cities)
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23 pages, 17790 KB  
Technical Note
Development of a Modular Adjustable Wearable Haptic Device for XR Applications
by Ali Najm, Domna Banakou and Despina Michael-Grigoriou
Virtual Worlds 2024, 3(4), 436-458; https://doi.org/10.3390/virtualworlds3040024 - 16 Oct 2024
Cited by 9 | Viewed by 7104
Abstract
Current XR applications move beyond audiovisual information, with haptic feedback rapidly gaining ground. However, current haptic devices are still evolving and often struggle to combine key desired features in a balanced way. In this paper, we propose the development of a high-resolution haptic [...] Read more.
Current XR applications move beyond audiovisual information, with haptic feedback rapidly gaining ground. However, current haptic devices are still evolving and often struggle to combine key desired features in a balanced way. In this paper, we propose the development of a high-resolution haptic (HRH) system for perception enhancement, a wearable technology designed to augment extended reality (XR) experiences through precise and localized tactile feedback. The HRH system features a modular design with 58 individually addressable actuators, enabling intricate haptic interactions within a compact wearable form. Dual ESP32-S3 microcontrollers and a custom-designed system ensure robust processing and low-latency performance, crucial for real-time applications. Integration with the Unity game engine provides developers with a user-friendly and dynamic environment for accurate, simple control and customization. The modular design, utilizing a flexible PCB, supports a wide range of actuators, enhancing its versatility for various applications. A comparison of our proposed system with existing solutions indicates that the HRH system outperforms other devices by encapsulating several key features, including adjustability, affordability, modularity, and high-resolution feedback. The HRH system not only aims to advance the field of haptic feedback but also introduces an intuitive tool for exploring new methods of human–computer and XR interactions. Future work will focus on refining and exploring the haptic feedback communication methods used to convey information and expand the system’s applications. Full article
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12 pages, 6563 KB  
Article
A Numerical Study of the Vibration Characteristics of a Haptic Actuator for a Dial Gear Shifter
by Joonsik Won, Kinyeong Ko, Heesoo Eom, Chulsook Kim, Jihyun Cho and Howuk Kim
Appl. Sci. 2024, 14(20), 9242; https://doi.org/10.3390/app14209242 - 11 Oct 2024
Cited by 2 | Viewed by 2343
Abstract
Human–machine interaction (HMI) is becoming increasingly important, especially in the automotive industry, where advancements in automated driving and driver assistance systems are key to enhancing driver safety and convenience. Among the many HMI interfaces, tactile sensing has been widely used in automotive applications [...] Read more.
Human–machine interaction (HMI) is becoming increasingly important, especially in the automotive industry, where advancements in automated driving and driver assistance systems are key to enhancing driver safety and convenience. Among the many HMI interfaces, tactile sensing has been widely used in automotive applications as it enables instant and direct interactions with drivers. An area that remains underexplored among the tactile HMI interfaces is the application of haptic feedback to gear shifter modules. Therefore, this study investigates the design optimization of a dial gear shifter by analyzing the vibrations transmitted to the knob surface from an integrated haptic actuator. Specifically, we first tuned the mechanical properties of the haptic actuator (in terms of the resonance frequency and vibration level) in a simulation model by referring to experimental results. Next, a numerical model of a dial gear shifter was constructed, integrated with a haptic actuator, and tuned with the experimental results. The model was further optimized based on the design of the experiment and sensitivity analyses. The optimized design yielded a 24.5% improvement in the vibration level compared with the reference design, exceeding the minimum threshold (>~2.5 m/s2 at 200 Hz) required for tactile sensing. The vibration enhancement (>22.x%) was also confirmed under the simulated hand-grabbing condition. This study is technically significant as it demonstrates that the haptic vibration in a dial gear shifter can be efficiently optimized through numerical analyses. This research will be used for the actual prototyping of a dial gear shifter to provide a safe driving experience for drivers. Full article
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