Applying Virtual Worlds Knowledge: Methods, Evaluation, and Effective Transfer of Knowledge Into Practice
A special issue of Virtual Worlds (ISSN 2813-2084).
Deadline for manuscript submissions: 30 June 2026 | Viewed by 3
Special Issue Editors
Interests: immersive media (XR/VR/AR); human–machine interaction; user experience & usability; interaction design
Special Issue Information
Dear Colleagues,
This Special Issue explores how digitalization knowledge, especially in the context of immersive media such as virtual reality, augmented reality, and mixed reality, can be effectively transferred and its impact evaluated across academia, industry, and society, with a focus on applications relevant to virtual worlds. Effective knowledge transfer is crucial for enabling the broader adoption and meaningful use of immersive technologies across different domains. The scope extends beyond empirical studies to include methodological approaches, evaluation frameworks, and conceptual contributions that address the diverse ways in which digitalization competences are communicated and embedded in practice.
We welcome papers on the design, implementation, and assessment of transfer activities and events, strategies for engaging different stakeholder groups—including industry representatives, students, policy and governmental actors, and other societal stakeholders—and reflections on indicators and methodologies for measuring transfer effectiveness in both virtual and real-world contexts.
By combining theoretical insights, methodological innovations, and applied case studies, this Special Issue aims to advance our understanding of how immersive media-related digitalization knowledge can be effectively transferred, applied, and sustained, supporting interactive and engaging experiences that enhance learning, innovation, and societal impact.
Prof. Dr. Jan-Niklas Voigt-Antons
Dr. Tanja Kojic
Guest Editors
Manuscript Submission Information
Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.
Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Virtual Worlds is an international peer-reviewed open access quarterly journal published by MDPI.
Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 1000 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.
Keywords
- knowledge transfer
- technology transfer
- digitalization
- virtual reality
- augmented reality
- third mission
- evaluation
- methods
- higher education
- stakeholder engagement
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