Special Issue "The Mixed Reality Revolution: Challenges and Prospects"

A special issue of Journal of Imaging (ISSN 2313-433X). This special issue belongs to the section "Mixed, Augmented and Virtual Reality".

Deadline for manuscript submissions: closed (1 January 2022) | Viewed by 2041

Special Issue Editors

Dr. Jean Sequeira
E-Mail Website
Guest Editor
Aix Marseille Univ, Université de Toulon, CNRS, LIS, 13000 Marseille, France
Interests: image analysis; pattern recognition; geometrical modeling; visualization
Dr. Sébastien Mavromatis
E-Mail Website
Guest Editor
Polytech Marseille Sud, Aix-Marseille Université, 13288 Marseille CEDEX 09, France
Interests: image analysis; pattern recognition; visualization; remote science; data science
Special Issues, Collections and Topics in MDPI journals
Mr. Erwan Maigret
E-Mail
Guest Editor
Adobe, USA
Interests: 3D animation; mixed reality; artificial intelligence; visualization

Special Issue Information

Dear Colleagues,

Mixed reality is starting to change the paradigm of communication with our environment, hence the title of this Special Issue, “The Mixed Reality Revolution”. On one hand, virtual reality enables us to fully enter and evolve in a virtual world. On the other hand, augmented reality provides additional information to the vision we have of our environment. Finally, mixed reality goes beyond the simple combination of these two concepts by integrating 3D virtual objects and enabling interactions with them, in the frame of a virtualization of our world.

However, several scientific and technological locks remain in this domain, which limit its adoption and commercial diffusion. Recent advances in technology, in methods, and in algorithms give us reason to believe that these locks are about to be broken: We hope that this Special Issue will contribute to taking one step forward in this evolution.

Mixed reality depends on a wide range of scientific and technological fields covering, but not limited to:

  • Display technologies, such as head-mounted displays and haptic technologies;
  • Human–computer interaction, such as gesture control, eye gaze, biosensors, and wearable tracking technologies;
  • Application and use of VR/AR/MR in the following domains:
    • Education, simulation, and training;
    • Medicine, including surgical simulation and rehabilitation;
    • Heritage preservation and visualization;
    • Virtual meetings and communication using avatars;
    • Design and manufacturing;
    • Entertainment, with the use of mixed reality in games and virtual sets in films;
    • Art, opening new creative playground for artists.

We encourage the submission of papers related to all these fields (and others) but also to the social, ethical, and legal aspects of VR/AR/MR, and even to a vision of the future of mixed reality.

Dr. Jean Sequeira
Dr. Sébastien Mavromatis
Mr. Erwan Maigret
Guest Editors

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Journal of Imaging is an international peer-reviewed open access monthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 1600 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Keywords

  • mixed reality
  • immersive technologies
  • virtualization
  • virtual reality
  • augmented reality
  • virtual meetings

Published Papers (2 papers)

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Research

Article
Mixed-Reality-Assisted Puncture of the Common Femoral Artery in a Phantom Model
J. Imaging 2022, 8(2), 47; https://doi.org/10.3390/jimaging8020047 - 16 Feb 2022
Viewed by 857
Abstract
Percutaneous femoral arterial access is daily practice in a variety of medical specialties and enables physicians worldwide to perform endovascular interventions. The reported incidence of percutaneous femoral arterial access complications is 3–18% and often results from suboptimal puncture location due to insufficient visualization [...] Read more.
Percutaneous femoral arterial access is daily practice in a variety of medical specialties and enables physicians worldwide to perform endovascular interventions. The reported incidence of percutaneous femoral arterial access complications is 3–18% and often results from suboptimal puncture location due to insufficient visualization of the target vessel. The purpose of this proof-of-concept study was to evaluate the feasibility and the positional error of a mixed-reality (MR)-assisted puncture of the common femoral artery in a phantom model using a commercially available navigation system. In total, 15 MR-assisted punctures were performed. Cone-beam computed tomography angiography (CTA) was used following each puncture to allow quantification of positional error of needle placements in the axial and sagittal planes. Technical success was achieved in 14/15 cases (93.3%) with a median axial positional error of 1.0 mm (IQR 1.3) and a median sagittal positional error of 1.1 mm (IQR 1.6). The median duration of the registration process and needle insertion was 2 min (IQR 1.0). MR-assisted puncture of the common femoral artery is feasible with acceptable positional errors in a phantom model. Future studies should aim to measure and reduce the positional error resulting from MR registration. Full article
(This article belongs to the Special Issue The Mixed Reality Revolution: Challenges and Prospects)
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Article
Formalization of the Burning Process of Virtual Reality Objects in Adaptive Training Complexes
J. Imaging 2021, 7(5), 86; https://doi.org/10.3390/jimaging7050086 - 12 May 2021
Cited by 1 | Viewed by 683
Abstract
Within the scope of this article, the problem of the formalization of physical processes in adaptive training complexes is considered on the example of virtual objects burning. Despite a fairly complete study of this process, the existing mathematical models are not adapted for [...] Read more.
Within the scope of this article, the problem of the formalization of physical processes in adaptive training complexes is considered on the example of virtual objects burning. Despite a fairly complete study of this process, the existing mathematical models are not adapted for the application in training complexes, which leads to a significant increase in costs and lower productivity due to the complexity of the calculations. Therefore, an adapted mathematical model is proposed that allows us to formalize the structure of virtual objects of burning, their basic properties and the processes of changing states, starting from the flame development of an object and ending with their complete destruction or extinguishment. The article proposes the use of threshold value diagrams and rules for changing the states of virtual reality objects to solve the problem of the formalization of burning processes. This tool is quite multi-purpose, which allows you to describe various physical processes, such as smoke, flooding, the spread of toxic gases, etc. The area of the proposed formalization approach includes the design and implementation of physical processes in simulators and multimedia complexes using virtual and augmented reality. Thus, the presented scientific research can be used to formalize the physical processes in adaptive training complexes for professional ergatic systems. Full article
(This article belongs to the Special Issue The Mixed Reality Revolution: Challenges and Prospects)
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