New Advances in Computational Game Theory and Its Applications
A Special Issue of Games (ISSN 2073-4336) belonging to the section "Algorithmic and Computational Game Theory".
Deadline for manuscript submissions: 30 September 2026 | Viewed by 2274
Editor
2. School of Operations Research and Information Engineering, Cornell University, Ithaca, NY 14853, USA
Interests: artificial intelligence; game theory
Special Issues, Collections and Topics in MDPI journals
Special Issue Information
Dear Colleagues,
Many fundamental problems in game theory are computationally challenging; for example, computing one Nash equilibrium in two-player general-sum normal-form games is PPAD-complete, and it is widely believed that no efficient (polynomial-time) algorithms exist. The problem only becomes harder as additional elements of complexity are introduced, including: more than two players, stochastic events, imperfect information, very large strategy spaces, repeated interactions, learning to exploit weaknesses of suboptimal opponents, and new solution concepts. In order to create strong agents for complex multiagent real-world interactions, it is essential to develop effective scalable methods that address these computational challenges.
Dr. Sam Ganzfried
Guest Editor
Manuscript Submission Information
Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 250 words) can be sent to the Editorial Office for assessment.
Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a double-anonymized peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Games is an international peer-reviewed open access semimonthly journal published by MDPI.
Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 1600 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.
Keywords
- Nash equilibrium computation and approximation
- computation of equilibrium refinements
- alternative solution concepts and their computation
- learning in games
- stochastic games
- imperfect information
- applications including security, biology, education, law, and political science
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