Innovative Research in Human–Computer Interactions

A special issue of Computers (ISSN 2073-431X). This special issue belongs to the section "Human–Computer Interactions".

Deadline for manuscript submissions: 30 June 2026 | Viewed by 1808

Special Issue Editor


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Guest Editor
School of Computing and Mathematical Science, Faculty of Engineering and Science, University of Greenwich, London SE10 9LS, UK
Interests: human-computer interaction; responsible AI; trustworthy AI; AI ethics; user experience design; persuasive system design; design thinking; technologies for health & wellness, education, ecommerce, workplace, and environmental sustainability

Special Issue Information

Dear Colleagues,

This Special Issue will showcase innovative contributions that advance developments in research at the intersection of human–computer interactions (HCIs) and other emerging digital technologies. The resurgence and pervasive nature of research in these research domains reflects the need to develop adaptive and context-aware interfaces that collaboratively interact with users’ cognitive, physical, and emotional states across diverse environments, alongside inclusive and intuitive systems that are ethical and enhance user experience and capabilities. The goal is to shape future technologies that are responsible, foster trust, and promote meaningful partnerships between users and evolving autonomous smart systems.

Research in this area has attracted widespread interest from academia, product design, and industry stakeholders. There is a growing need for credible venues to disseminate evidence-based and impactful outputs to a wider audience. This Special Issue bridges this gap by offering a platform that covers recent and relevant advancements in the analyses, design, development, and evaluation of human-centric intelligent systems and their potential applications to our everyday lives. While we welcome submissions that present novel systematic analysis and evaluation, theories and methods, system modelling and designs, and empirical studies and essays on new technology developments, authors are strongly encouraged to demonstrate how their works contribute to the wider concept of human–computer interactions (HCIs) and their applications. Therefore, relevant topics include but are not limited to the following:

  • Human–artificial intelligence (human–AI) interactions and human–machine interfaces;
  • Ubiquitous and pervasive computing;
  • Augmented reality (AR) and virtual reality (VR);
  • Brain–computer interfaces (BCIs) and neurotechnology;
  • Tangible and embodied interfaces;
  • Bio-sensing and wearable technology;
  • Robotics and human–robot interaction;
  • Ethics, trust, safety, and privacy in emerging technology interfaces;
  • Borderless and sociocultural research in HCIs;
  • Future-focused research in HCIs.

All submitted papers will undergo the standard peer-review procedure. Accepted papers will be published in the open access journal Computers and on the website of this Special Issue.

Dr. Makuochi Samuel Nkwo
Guest Editor

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 250 words) can be sent to the Editorial Office for assessment.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Computers is an international peer-reviewed open access monthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 1800 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Keywords

  • human-artificial intelligence (Human-AI) interaction & human-machine interfaces
  • ubiquitous & Pervasive Computing
  • augmented Reality (AR) & Virtual Reality (VR)
  • brain Computer Interfaces (BCI) & Neurotechnology
  • tangible & embodied interfaces
  • bio-sensing & wearable technology
  • robotics & human-robot interaction
  • ethics, trust, safety and privacy in emerging technology interfaces
  • borderless & Sociocultural Research in HCI
  • future-Focused Research in HCI

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Published Papers (2 papers)

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Research

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17 pages, 335 KB  
Article
A Macrocognitive Design Taxonomy for Simulation-Based Training Systems: Bridging Cognitive Theory and Human–Computer Interaction
by Jessica M. Johnson
Computers 2026, 15(2), 110; https://doi.org/10.3390/computers15020110 - 6 Feb 2026
Viewed by 108
Abstract
Simulation-based training systems are increasingly deployed to prepare learners for complex, safety-critical, and dynamic work environments. While advances in computing have enabled immersive and data-rich simulations, many systems remain optimized for procedural accuracy and surface-level task performance rather than the macrocognitive processes that [...] Read more.
Simulation-based training systems are increasingly deployed to prepare learners for complex, safety-critical, and dynamic work environments. While advances in computing have enabled immersive and data-rich simulations, many systems remain optimized for procedural accuracy and surface-level task performance rather than the macrocognitive processes that underpin adaptive expertise. Macrocognition encompasses higher-order cognitive processes that are essential for performance transfer beyond controlled training conditions. When these processes are insufficiently supported, training systems risk fostering brittle strategies and negative training effects. This paper introduces a macrocognitive design taxonomy for simulation-based training systems derived from a large-scale meta-analysis examining the transfer of macrocognitive skills from immersive simulations to real-world training environments. Drawing on evidence synthesized from 111 studies spanning healthcare, industrial safety, skilled trades, and defense contexts, the taxonomy links macrocognitive theory to human–computer interaction (HCI) design affordances, computational data traces, and feedback and adaptation mechanisms shown to support transfer. Grounded in joint cognitive systems theory and learning engineering practice, the taxonomy treats macrocognition as a designable and computable system concern informed by empirical transfer effects rather than as an abstract explanatory construct. Full article
(This article belongs to the Special Issue Innovative Research in Human–Computer Interactions)
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Review

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35 pages, 3515 KB  
Review
Human–Computer Interaction in Smart Greenhouses: A Review of Interfaces, Technologies, and User-Centered Approaches
by Patricia Isabela Brăileanu
Computers 2025, 14(12), 553; https://doi.org/10.3390/computers14120553 - 12 Dec 2025
Viewed by 1048
Abstract
Human–computer interaction (HCI) is essential for optimizing smart greenhouse management and for fostering efficient and sustainable agricultural practices. A synthesis of recent advancements in diverse interfaces, including digital twins, virtual and augmented reality, mobile applications, and sensor-based controls, alongside the integration of artificial [...] Read more.
Human–computer interaction (HCI) is essential for optimizing smart greenhouse management and for fostering efficient and sustainable agricultural practices. A synthesis of recent advancements in diverse interfaces, including digital twins, virtual and augmented reality, mobile applications, and sensor-based controls, alongside the integration of artificial intelligence (AI), automation, and human–robot collaboration, was examined as part of advanced automation strategies. This study highlights the importance of user-centered and context-aware design to enhance usability, address challenges like simulation sickness, and cater to varied user demographics. Emphasis is placed on responsible, adaptive, and trustworthy interaction, ensuring effective decision support and promoting human–AI synergy. This review offers an integrated perspective on current developments, identifying pathways for future sustainable interaction design in controlled-environment agriculture. Full article
(This article belongs to the Special Issue Innovative Research in Human–Computer Interactions)
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