Beyond Visuals and Audio: What Is the Effect of Olfactory Stimulus in Immersive Virtual Reality Fire Safety Training?
Abstract
1. Introduction
- Does the IVR-based fire safety training system developed in this study enhance learners’ learning performance?
- What impact does the olfactory stimulus in IVR-based learning have on learners’ learning performance, emotion, sense of presence, cognitive load, and learning experience?
- What is the QoE for IVR systems incorporating olfactory stimulus?
2. Literature Review
2.1. From Audiovisual IVR to Multisensory IVR
2.2. Effect of Olfactory Stimuli on Learning
3. Materials and Methods
3.1. Participants
3.2. VR Material and Olfactory Stimulus Design
3.3. Experimental Process
3.4. Measuring Tools
3.5. Data Analysis
4. Results
4.1. Preliminary Analyses
4.2. Learning Performance
4.3. Emotion
4.4. Sense of Presence
4.5. Cognitive Load
4.6. Learning Experience
- Theme 1: IVR delivers authentic immersive learning experience
“The fire escape experience was very realistic, making me feel as if I were actually there.”(ID: CG_13)
“The VR training felt totally immersive, especially when the burnt smell hit you. That instantly took the realism to another level!”(ID: EG_38)
“The odor simulation was exceptionally authentic and perfectly aligned with the atmosphere of a fire emergency scenario.”(ID: EG_47)
- Theme 2: IVR facilitates knowledge comprehension and retention
“This hands-on learning experience was more useful than mere theoretical study. My grasp of the relevant knowledge has also become much stronger.”(ID: CG_10)
“The whole learning process really made me feel the atmosphere of a fire. It helped me learn fire escape skills better and remember potential fire hazards.”(ID: EG_50)
- Theme 3: IVR poses challenges for knowledge comprehension and retention
“There is so much to learn about fire classification and how to use fire extinguishers. It is difficult to remember all of this.”(ID: CG_9)
“The written information in the knowledge learning section does not highlight the key points, so it is difficult to understand.”(ID: EG_63)
4.7. QoE
5. Discussion
5.1. Does the IVR-Based Fire Safety Training System Developed in This Study Enhance Learners’ Learning Performance?
5.2. What Impact Does the Olfactory Stimulus in IVR-Based Learning Have on Learners’ Learning Performance, Emotion, Sense of Presence, Cognitive Load, and Learning Experience?
5.3. What Is the QoE for IVR Systems Incorporating Olfactory Stimulus?
6. Conclusions
Limitations and Future Research
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Abbreviations
IVR | Immersive virtual reality |
VR | virtual reality |
QoE | Quality of Experience |
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Item | Dimensions | Description |
---|---|---|
Q1 | Relevance | The smell was relevant to the VR scene I was experiencing. |
Q2 | Distraction | The smell was not distracting. |
Q3 | Consistency | The smell was consistent with the VR scene when released. |
Q4 | Annoyance | The smell was not annoying. |
Q5 | Realism | The smell enhanced the realism of my learning in VR. |
Q6 | Experience | The smell enhanced my VR learning experience. |
Q7 | Liking | I enjoyed the smell that was added to VR safety learning. |
Variable | Group | Descriptive Statistics | Mann–Whitney U Test | |||
---|---|---|---|---|---|---|
Mean | SD | U | Z | p | ||
Knowledge post-test | CG | 19.86 | 2.25 | 424 | −1.189 | 0.234 |
EG | 20.34 | 3.11 | ||||
Emotional valence | CG | 4.06 | 0.76 | 318 | −2.847 | 0.004 |
EG | 4.53 | 0.84 | ||||
Emotional arousal | CG | 3.09 | 0.96 | 347 | −2.325 | 0.020 |
EG | 3.63 | 1.01 | ||||
Sense of presence | CG | 3.56 | 1.08 | 297 | −3.060 | 0.002 |
EG | 4.28 | 1.02 | ||||
Cognitive load | CG | 2.97 | 0.86 | 361 | −2.070 | 0.038 |
EG | 2.58 | 0.60 |
Theme | EG | CG | ||
---|---|---|---|---|
N | % | N | % | |
IVR delivers authentic immersive learning experiences. | 26 | 81.25 | 11 | 34.38 |
IVR facilitates knowledge comprehension and retention. | 11 | 34.38 | 10 | 31.25 |
IVR poses challenges for knowledge comprehension and retention. | 3 | 9.38 | 8 | 25 |
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Li, W.; Gu, T.; Qian, L.; Leng, R. Beyond Visuals and Audio: What Is the Effect of Olfactory Stimulus in Immersive Virtual Reality Fire Safety Training? Educ. Sci. 2025, 15, 1386. https://doi.org/10.3390/educsci15101386
Li W, Gu T, Qian L, Leng R. Beyond Visuals and Audio: What Is the Effect of Olfactory Stimulus in Immersive Virtual Reality Fire Safety Training? Education Sciences. 2025; 15(10):1386. https://doi.org/10.3390/educsci15101386
Chicago/Turabian StyleLi, Wenhao, Tingxuan Gu, Li Qian, and Ruoqi Leng. 2025. "Beyond Visuals and Audio: What Is the Effect of Olfactory Stimulus in Immersive Virtual Reality Fire Safety Training?" Education Sciences 15, no. 10: 1386. https://doi.org/10.3390/educsci15101386
APA StyleLi, W., Gu, T., Qian, L., & Leng, R. (2025). Beyond Visuals and Audio: What Is the Effect of Olfactory Stimulus in Immersive Virtual Reality Fire Safety Training? Education Sciences, 15(10), 1386. https://doi.org/10.3390/educsci15101386