High-Precision Digital Reconstruction and Conservation of Architectural Heritage Based on Virtual Reality
Abstract
1. Introduction
2. Case Selection and Principles of Heritage Conservation
2.1. Case Study: Fuliang Red Pagoda
2.2. Implementation Principles of Architectural Heritage Conservation
3. Materials and Methods
3.1. Data Acquisition
3.2. Data Processing Algorithms
3.3. Three-Dimensional Modeling
3.4. VR Environment Development and Interaction Algorithms
3.5. Overall Technical Framework
4. Results
4.1. VR Model Construction Results
4.2. Implementation of VR Scene Interaction and User Experience
4.3. VR Scene Visualization
5. Discussion
5.1. Reliability Analysis of Multi-Source Data Fusion and High-Precision Digital Reconstruction
5.2. Technical Rationality of Coupling Geometric Models with Structural Simulation
5.3. Decision-Support Mechanism and Transformation of Conservation Paradigm
5.4. Research Limitations and Future Directions
6. Conclusions
Author Contributions
Funding
Data Availability Statement
Acknowledgments
Conflicts of Interest
Appendix A
Appendix A.1. Mathematical Formulation of Gaussian Filtering and Perspective Projection
Appendix A.2. Perspective Projection for VR Visualization
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| Parameters | Values |
|---|---|
| Measurement range | 0.5–180 m |
| Field of view | 360 × 300° |
| Maximum scanning speed | 3,000,000 points/s |
| Measurement accuracy | 1 mm + 10 ppm |
| Angular accuracy | 18° |
| Performance Indicator | Value | Remarks |
|---|---|---|
| GPU | NVIDIA GeForce RTX 3080 | For VR rendering |
| CPU | Intel Core i7-12700K | |
| RAM | 32 GB | |
| VR headset | HTC Vive Pro 2 | |
| Average rendering frame rate | 92 FPS | Under full-scene load |
| Motion-to-photon latency | 18 ms | |
| Tracking accuracy | <2 mm | |
| User interface response time | <50 ms | From button press to visual feedback |
| Dimension | Mean Score | Standard Deviation |
|---|---|---|
| System usability | 4.2 | 0.75 |
| Immersion | 4.4 | 0.51 |
| Interactivity | 4.0 | 0.63 |
| Functional completeness | 4.3 | 0.58 |
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Wei, Y.; Chen, Y.; Wang, Y.; Cao, L. High-Precision Digital Reconstruction and Conservation of Architectural Heritage Based on Virtual Reality. Buildings 2026, 16, 1895. https://doi.org/10.3390/buildings16101895
Wei Y, Chen Y, Wang Y, Cao L. High-Precision Digital Reconstruction and Conservation of Architectural Heritage Based on Virtual Reality. Buildings. 2026; 16(10):1895. https://doi.org/10.3390/buildings16101895
Chicago/Turabian StyleWei, Yangyang, Yujia Chen, Yihan Wang, and Lei Cao. 2026. "High-Precision Digital Reconstruction and Conservation of Architectural Heritage Based on Virtual Reality" Buildings 16, no. 10: 1895. https://doi.org/10.3390/buildings16101895
APA StyleWei, Y., Chen, Y., Wang, Y., & Cao, L. (2026). High-Precision Digital Reconstruction and Conservation of Architectural Heritage Based on Virtual Reality. Buildings, 16(10), 1895. https://doi.org/10.3390/buildings16101895

