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Article

GrowMore: Adaptive Tablet-Based Intervention for Education and Cognitive Rehabilitation in Children with Mild-to-Moderate Intellectual Disabilities

by
Abdullah
1,2,†,
Nida Hafeez
1,2,
Kinza Sardar
3,
Fatima Uroosa
1,
Zulaikha Fatima
4,†,
Rolando Quintero Téllez
1,* and
José Luis Oropeza Rodríguez
1,*
1
Centro de Investigación en Computación (CIC), Instituto Politécnico Nacional (IPN), Mexico City 07320, Mexico
2
Department of Computer Science, Bahria University, Lahore 54000, Pakistan
3
Department of Software Engineering, University of Management and Technology, Lahore 54770, Pakistan
4
Faculty of Allied Health Sciences, Superior University, Lahore Campus, Lahore 54000, Pakistan
*
Authors to whom correspondence should be addressed.
These authors contributed equally to this work.
Computers 2025, 14(11), 495; https://doi.org/10.3390/computers14110495
Submission received: 8 October 2025 / Revised: 4 November 2025 / Accepted: 10 November 2025 / Published: 13 November 2025

Abstract

Providing equitable, high-quality education to all children, including those with intellectual disabilities (ID), remains a critical global challenge. Traditional learning environments often fail to address the unique cognitive needs of children with mild and moderate ID. In response, this study explores the potential of tablet-based game applications to enhance educational outcomes through an interactive, engaging, and accessible digital platform. The proposed solution, GrowMore, is a tablet-based educational game specifically designed for children aged 8 to 12 with mild intellectual disabilities. The application integrates adaptive learning strategies, vibrant visuals, and interactive feedback mechanisms to foster improvements in object recognition, color identification, and counting skills. Additionally, the system supports cognitive rehabilitation by enhancing attention, working memory, and problem-solving abilities, which caregivers reported transferring to daily functional tasks. The system’s usability was rigorously evaluated using quality standards, focusing on effectiveness, efficiency, and user satisfaction. Experimental results demonstrate that approximately 88% of participants were able to correctly identify learning elements after engaging with the application, with notable improvements in attention span and learning retention. Informal interviews with parents further validated the positive cognitive, behavioral, and rehabilitative impact of the application. These findings underscore the value of digital game-based learning tools in special education and highlight the need for continued development of inclusive educational technologies.
Keywords: intellectual disability; tablet-based learning; educational game applications; usability evaluation; ISO 9241-11; inclusive education; android application intellectual disability; tablet-based learning; educational game applications; usability evaluation; ISO 9241-11; inclusive education; android application

Share and Cite

MDPI and ACS Style

Abdullah; Hafeez, N.; Sardar, K.; Uroosa, F.; Fatima, Z.; Quintero Téllez, R.; Rodríguez, J.L.O. GrowMore: Adaptive Tablet-Based Intervention for Education and Cognitive Rehabilitation in Children with Mild-to-Moderate Intellectual Disabilities. Computers 2025, 14, 495. https://doi.org/10.3390/computers14110495

AMA Style

Abdullah, Hafeez N, Sardar K, Uroosa F, Fatima Z, Quintero Téllez R, Rodríguez JLO. GrowMore: Adaptive Tablet-Based Intervention for Education and Cognitive Rehabilitation in Children with Mild-to-Moderate Intellectual Disabilities. Computers. 2025; 14(11):495. https://doi.org/10.3390/computers14110495

Chicago/Turabian Style

Abdullah, Nida Hafeez, Kinza Sardar, Fatima Uroosa, Zulaikha Fatima, Rolando Quintero Téllez, and José Luis Oropeza Rodríguez. 2025. "GrowMore: Adaptive Tablet-Based Intervention for Education and Cognitive Rehabilitation in Children with Mild-to-Moderate Intellectual Disabilities" Computers 14, no. 11: 495. https://doi.org/10.3390/computers14110495

APA Style

Abdullah, Hafeez, N., Sardar, K., Uroosa, F., Fatima, Z., Quintero Téllez, R., & Rodríguez, J. L. O. (2025). GrowMore: Adaptive Tablet-Based Intervention for Education and Cognitive Rehabilitation in Children with Mild-to-Moderate Intellectual Disabilities. Computers, 14(11), 495. https://doi.org/10.3390/computers14110495

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