OrbitGS: High-Fidelity 3D Reconstruction of On-Orbit Non-Cooperative Targets via Physically Decoupled Gaussian Splatting
Abstract
1. Introduction
- We propose OrbitGS, a physically decoupled, forward-modeling 3DGS framework that explicitly separates complex environmental and camera-induced degradation from the fundamental 3D geometric representation of space targets.
- We design a Kinematics-Driven Degradation Synthesizer (KDDS). By coupling inherent platform jitter with a continuous angular encoding scheme, the KDDS deterministically extracts view-specific degradation kernels driven by orbital kinematics, providing a reliable physical prior for 3D optimization.
- We develop a blur-decoupled forward rendering strategy equipped with an Intensity-Aware Weighting () mechanism. This enables the framework to accurately model the degradation process while maintaining high robustness against the extreme HDR variations and shadow noise inherent to vacuum illumination.
- We introduce a semantic-aware Gaussian densification and pruning scheme designed to preserve critical thin structures, such as solar panels. Through gradient-memory densification and spatial-bounded silhouette pruning, OrbitGS mathematically penalizes abnormal primitive expansion, significantly suppressing floater artifacts to reconstruct a highly consistent 3D geometry.
2. Related Work
2.1. Geometry-Driven Target Modeling
2.2. Data-Driven Radiance Field Representation
2.3. Physics-Driven Degradation Modeling
3. Method
3.1. Overview of the Framework
3.2. KDDS: Kinematics-Driven Degradation Synthesizer
3.3. Blur-Decoupled Forward Rendering
3.4. Semantic-Aware Densification and Pruning
4. Experiments
4.1. Dataset and Space Degradation Simulation
- Motion Blur (): Induced by relative orbital kinematics. The blur length is dynamically determined by the quaternion difference between consecutive frames, where .
- Jitter Blur (): Simulating high-frequency platform micro-vibrations, modeled using a 2D Gaussian point spread function (PSF) with variance .
- Defocus Blur (): Simulating depth-of-field (DoF) limitations via a pillbox filter.
4.2. Implementation Details and Baselines
4.3. 2D Rendering Robustness Under Extreme Sparsity (50 Views)
4.4. 3D Geometry Fidelity Under Moderate Conditions (200 Views)
4.5. Generalization Analysis via Cross-Degradation Validation
4.6. Ablation Studies
- w/o KDDS Prior: Substituting the deterministic Kinematics-Driven Degradation Synthesizer with a purely learnable 2D blur kernel fails to constrain kinematic ambiguity. Quantitatively, this leads to a significant drop in the average F1-score (from 0.80 to 0.21) and worsens the CD to 0.881. Visually, it results in directional ghosting and trailing floaters along the motion path (Figure 8a).
- w/o Intensity-Aware Weighting : Removing the dynamic weighting mechanism during photometric loss calculation makes the optimization highly susceptible to extreme illumination variations. An interesting physical phenomenon occurs here: without IAW, the unconstrained Gaussians pathologically inflate to absorb the dense surface noise in deep shadowed and drastically overexposed areas. This artificial geometric “bloating” accidentally decreases the average spatial distance (CD drops to 0.398), but it fundamentally destroys the accurate topological boundaries, plunging the F1-score to an abysmal 0.28 (Figure 8b).
- w/o Semantic Densification & Pruning: Disabling the geometry regularization scheme triggers the most severe overall performance degradation. Unconstrained Gaussians undergo extreme structural bloat to absorb blurred boundaries, generating dense, cloud-like floaters and entirely obscuring thin mechanical features. This leads to the worst F1-score (0.04) and the highest CD error (1.044) across the configurations (Figure 8c).
4.7. Computational Cost Analysis
5. Discussion
5.1. Mechanisms of Geometric Preservation and Disentanglement
5.2. Limitations and Constraints
- Linear Kinematic Assumption: The KDDS module currently approximates motion degradation as linear translation coupled with jitter, while valid for stable rendezvous operations, this parameterization may not accurately model the motion degradation that includes rapid and complex non-linear tumbling typically exhibited by uncharacterized space debris.
- Irrecoverable Radiometric Clipping: While our framework effectively suppresses noise in deep shadows, it cannot recover geometry in areas of absolute radiometric saturation. When latent radiance information is physically destroyed by sensor clipping, inverse rendering becomes an ill-posed problem that cannot be resolved through algorithms alone.
- Lack of Real On-Orbit Multi-View Data: The current quantitative evaluations are strictly based on the high-fidelity SPE3R dataset and cross-degradation simulations. Validating 3DGS-based models on real, uncooperative on-orbit imagery remains a fundamental challenge due to the extreme scarcity of publicly available, high-resolution multi-view telemetry datasets with accurate ground-truth camera poses and ground-truth 3D CAD models, while our cross-degradation tests demonstrate algorithmic generalization, transitioning this framework to actual space operations requires future validation on real orbital servicing mission data.
5.3. Future Directions
- Neuromorphic Sensor Integration: Fusing traditional optical imagery with Event Cameras (Dynamic Vision Sensors) could provide continuous, microsecond-level kinematic priors. This would resolve non-linear tumbling ambiguities and recover structural gradients even under extreme illumination clipping.
- Hardware-Aware Optimization for Onboard Platforms: As demonstrated in our cost analysis, while highly efficient compared to baselines, explicit decoupling convolutions still introduce minor computational latency. For deployment on extreme computing-resource-constrained onboard platforms (e.g., space-grade FPGAs or edge TPUs), future efforts will focus on hardware-aware algorithm co-design. Preliminary optimization ideas include: (1) Attribute Quantization: Storing Gaussian attributes (covariance and position) in FP16 or INT8 formats rather than FP32. (2) Spherical Harmonics (SH) Reduction: Since many spacecraft surfaces (excluding solar panels) exhibit highly diffuse reflections, limiting the SH degree to zero or one can drastically reduce memory bandwidth without significantly compromising geometric accuracy. (3) Custom IP Cores: Developing customized hardware intellectual property (IP) cores to parallelize the specific 2D degradation convolutions (), thereby recovering real-time inference speeds under strict power constraints.
- 4D Articulated Modeling: Extending the rigid explicit representation into a 4D spatiotemporal radiance field will enable the tracking of dynamic operations, such as robotic arm manipulation and solar panel deployment, further advancing comprehensive space situational awareness.
6. Conclusions
Author Contributions
Funding
Data Availability Statement
Conflicts of Interest
References
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| Metric | Method | ACRIMSAT | Aqua | CloudSat | Herschel | Kepler | Solar Orbiter | TDRS | Average |
|---|---|---|---|---|---|---|---|---|---|
| PSNR ↑ | 3DGS | 15.21 | 18.62 | 16.82 | 13.76 | 15.58 | 23.04 | 19.52 | 17.50 |
| 2DGS | 13.89 | 18.01 | 14.72 | 13.04 | 15.78 | 22.10 | 17.02 | 16.36 | |
| Deblurring-GS | 10.00 | 14.53 | 11.64 | 10.10 | 8.751 | 14.69 | 11.22 | 11.56 | |
| PGSR | 14.02 | 18.31 | 15.39 | 13.37 | 15.86 | 23.07 | 18.85 | 16.98 | |
| SPACE 3DGS | 15.72 | 19.29 | 17.11 | 13.90 | 16.30 | 23.50 | 20.02 | 17.98 | |
| Ours | 15.80 | 18.91 | 16.39 | 13.83 | 16.28 | 23.87 | 20.44 | 17.93 | |
| SSIM ↑ | 3DGS | 0.65 | 0.80 | 0.73 | 0.66 | 0.69 | 0.84 | 0.80 | 0.73 |
| 2DGS | 0.69 | 0.84 | 0.76 | 0.67 | 0.74 | 0.89 | 0.78 | 0.76 | |
| Deblurring-GS | 0.33 | 0.60 | 0.45 | 0.39 | 0.23 | 0.69 | 0.63 | 0.47 | |
| PGSR | 0.66 | 0.85 | 0.74 | 0.67 | 0.73 | 0.89 | 0.86 | 0.77 | |
| SPACE 3DGS | 0.73 | 0.87 | 0.79 | 0.72 | 0.76 | 0.92 | 0.89 | 0.81 | |
| Ours | 0.75 | 0.88 | 0.80 | 0.72 | 0.76 | 0.92 | 0.90 | 0.82 | |
| LPIPS ↓ | 3DGS | 0.27 | 0.17 | 0.21 | 0.27 | 0.24 | 0.15 | 0.16 | 0.21 |
| 2DGS | 0.27 | 0.16 | 0.22 | 0.28 | 0.23 | 0.16 | 0.19 | 0.21 | |
| Deblurring-GS | 0.56 | 0.34 | 0.45 | 0.48 | 0.60 | 0.32 | 0.31 | 0.43 | |
| PGSR | 0.30 | 0.15 | 0.24 | 0.29 | 0.24 | 0.14 | 0.15 | 0.21 | |
| SPACE 3DGS | 0.23 | 0.13 | 0.19 | 0.24 | 0.20 | 0.12 | 0.12 | 0.17 | |
| Ours | 0.22 | 0.12 | 0.18 | 0.23 | 0.20 | 0.12 | 0.11 | 0.16 |
| Metric | Method | ACRIMSAT | Aqua | CloudSat | Herschel | Kepler | Solar Orbiter | TDRS | Average |
|---|---|---|---|---|---|---|---|---|---|
| CD ↓ | 3DGS | 2.125 | 0.654 | 2.065 | 1.496 | 1.137 | 2.010 | 1.558 | 1.578 |
| 2DGS | 1.291 | 0.506 | 0.641 | 0.726 | 1.013 | 1.744 | 4.627 | 1.506 | |
| Deblurring-GS | 1.883 | 1.309 | 1.654 | 3.653 | 2.199 | 1.063 | 3.964 | 2.246 | |
| PGSR | 0.639 | 0.487 | 1.796 | 1.444 | 1.220 | 0.409 | 0.199 | 0.884 | |
| SPACE 3DGS | 0.306 | 0.002 | 4.519 | 0.002 | 0.007 | 0.010 | 5.257 | 1.443 | |
| Ours | 1.070 | 0.003 | 3.678 | 0.001 | 0.558 | 0.006 | 0.415 | 0.818 | |
| F1 ↑ | 3DGS | 0.14 | 0.14 | 0.10 | 0.27 | 0.21 | 0.08 | 0.06 | 0.14 |
| 2DGS | 0.03 | 0.02 | 0.05 | 0.05 | 0.06 | 0.01 | 0.01 | 0.03 | |
| Deblurring-GS | 0.03 | 0.02 | 0.01 | 0.01 | 0.03 | 0.04 | 0.01 | 0.02 | |
| PGSR | 0.31 | 0.08 | 0.18 | 0.04 | 0.23 | 0.21 | 0.22 | 0.18 | |
| SPACE 3DGS | 0.84 | 0.86 | 0.46 | 0.85 | 0.77 | 0.82 | 0.33 | 0.70 | |
| Ours | 0.80 | 0.85 | 0.64 | 0.88 | 0.73 | 0.78 | 0.94 | 0.80 |
| Metric | Method | ACRIMSAT | CloudSat | TDRS | Average |
|---|---|---|---|---|---|
| PSNR ↑ | 3DGS Baseline | 14.16 | 18.48 | 15.94 | 16.20 |
| OrbitGS | 15.07 | 19.19 | 16.76 | 17.00 | |
| SSIM ↑ | 3DGS Baseline | 0.71 | 0.86 | 0.78 | 0.78 |
| OrbitGS | 0.74 | 0.87 | 0.80 | 0.80 | |
| LPIPS ↓ | 3DGS Baseline | 0.25 | 0.14 | 0.19 | 0.19 |
| OrbitGS | 0.21 | 0.12 | 0.17 | 0.16 |
| Configuration | Average CD ↓ | Average F1 ↑ |
|---|---|---|
| w/o KDDS Prior | 0.881 | 0.21 |
| w/o Intensity-Aware Weighting () | 0.398 | 0.28 |
| w/o Semantic Densification & Pruning | 1.044 | 0.04 |
| OrbitGS (Full Model) | 0.818 | 0.80 |
| Method | Training Time (min) ↓ | Inference (FPS) ↑ | Peak VRAM (GB) ↓ |
|---|---|---|---|
| 3DGS [8] | 4.09 | 406 | 0.31 |
| 2DGS [32] | 5.23 | 277 | 0.17 |
| Deblurring-GS [34] | 8.14 | 33 | 0.33 |
| PGSR [33] | 13.05 | 185 | 1.00 |
| SPACE 3DGS [25] | 5.19 | 309 | 0.37 |
| Ours | 5.06 | 310 | 0.42 |
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Li, L.; Qin, Z.; Zhang, F.; Zhou, W.; Li, Y.; Li, Y. OrbitGS: High-Fidelity 3D Reconstruction of On-Orbit Non-Cooperative Targets via Physically Decoupled Gaussian Splatting. Remote Sens. 2026, 18, 2489. https://doi.org/10.3390/rs18152489
Li L, Qin Z, Zhang F, Zhou W, Li Y, Li Y. OrbitGS: High-Fidelity 3D Reconstruction of On-Orbit Non-Cooperative Targets via Physically Decoupled Gaussian Splatting. Remote Sensing. 2026; 18(15):2489. https://doi.org/10.3390/rs18152489
Chicago/Turabian StyleLi, Ligang, Ziyan Qin, Fan Zhang, Wenbo Zhou, Yi Li, and Yang Li. 2026. "OrbitGS: High-Fidelity 3D Reconstruction of On-Orbit Non-Cooperative Targets via Physically Decoupled Gaussian Splatting" Remote Sensing 18, no. 15: 2489. https://doi.org/10.3390/rs18152489
APA StyleLi, L., Qin, Z., Zhang, F., Zhou, W., Li, Y., & Li, Y. (2026). OrbitGS: High-Fidelity 3D Reconstruction of On-Orbit Non-Cooperative Targets via Physically Decoupled Gaussian Splatting. Remote Sensing, 18(15), 2489. https://doi.org/10.3390/rs18152489

