Video Game Training in Traumatic Brain Injury Patients: An Exploratory Case Report Study Using Eye Tracking
Abstract
:Introduction
Present study
Methods
Participants
Patient 1:
Patient 2:
Patient 3:
Apparatus and stimuli
Self-paced saccades
Abstract conjunctive visual search task
Procedure
Testing procedure
Training procedure
Analysis
Results
Game performance
Self-paced saccades
Abstract visual search
Search time
Fixation duration (FD)
Discussion
Patient 1
Patient 2
Patient 3
General Discussion
Limitations
Conclusion
Ethics and Conflict of Interest
References
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Azizi, E.; Fielding, J.; Abel, L.A. Video Game Training in Traumatic Brain Injury Patients: An Exploratory Case Report Study Using Eye Tracking. J. Eye Mov. Res. 2022, 15, 1-14. https://doi.org/10.16910/jemr.15.1.6
Azizi E, Fielding J, Abel LA. Video Game Training in Traumatic Brain Injury Patients: An Exploratory Case Report Study Using Eye Tracking. Journal of Eye Movement Research. 2022; 15(1):1-14. https://doi.org/10.16910/jemr.15.1.6
Chicago/Turabian StyleAzizi, Elham, Joanne Fielding, and Larry A. Abel. 2022. "Video Game Training in Traumatic Brain Injury Patients: An Exploratory Case Report Study Using Eye Tracking" Journal of Eye Movement Research 15, no. 1: 1-14. https://doi.org/10.16910/jemr.15.1.6
APA StyleAzizi, E., Fielding, J., & Abel, L. A. (2022). Video Game Training in Traumatic Brain Injury Patients: An Exploratory Case Report Study Using Eye Tracking. Journal of Eye Movement Research, 15(1), 1-14. https://doi.org/10.16910/jemr.15.1.6