Applications of Virtual Reality Technology in Rehabilitation—2nd Edition
Topic Information
Dear Colleagues,
The democratization of virtual reality use has led to an increase in available virtual reality applications for cognitive training and rehabilitation. Despite this increase, the operating mechanisms underlying the effects in virtual rehabilitation are still not completely understood. Most systematic reviews and meta-analyses in the field highlight the need for conducting high-quality research that allows us to fully understand the working mechanisms of virtual rehabilitation and how intervention effects are sustained over time.
Therefore, this Topic seeks to explore the active elements of virtual reality technology in cognitive training and rehabilitation in terms of intervention features relative to the use of game elements, the presence of virtual humans and avatars, intensive or distributed practices of cognitive training, or whether the automatization of routines by relying on machine learning methods from artificial intelligence contributes to the efficiency of the rehabilitation procedure.
This Topic is open to innovative studies that explore both the use of new technologies for cognitive training and rehabilitation, as well as studies seeking to contribute to the discovery of operating mechanisms of virtual rehabilitation for promoting cognitive adjustments for people with acquired brain injuries or at risk of developing cognitive impairments.
Dr. Jorge Oliveira
Prof. Dr. Pedro Gamito
Topic Editors
Keywords
- virtual reality
- cognitive training
- cognitive rehabilitation
- virtual rehabilitation
- artificial intelligence
- machine learning
- serious games
- acquired brain injuries
- dementia