Topic Editors

HEI-Lab, University Lusófona, Campo Grande, 376, 1749-024 Lisbon, Portugal
1. The School of Psychology and Life Sciences (EPCV), Lusophone University of Humanities and Technologies (ULHT), 1749-024 Lisboa, Portugal
2. HEI-Lab, Lusophone University of Humanities and Technologies (ULHT), 1749-024 Lisboa, Portugal

Applications of Virtual Reality Technology in Rehabilitation—2nd Edition

Abstract submission deadline
30 September 2026
Manuscript submission deadline
30 November 2026

Topic Information

Dear Colleagues,

The democratization of virtual reality use has led to an increase in available virtual reality applications for cognitive training and rehabilitation. Despite this increase, the operating mechanisms underlying the effects in virtual rehabilitation are still not completely understood. Most systematic reviews and meta-analyses in the field highlight the need for conducting high-quality research that allows us to fully understand the working mechanisms of virtual rehabilitation and how intervention effects are sustained over time.

Therefore, this Topic seeks to explore the active elements of virtual reality technology in cognitive training and rehabilitation in terms of intervention features relative to the use of game elements, the presence of virtual humans and avatars, intensive or distributed practices of cognitive training, or whether the automatization of routines by relying on machine learning methods from artificial intelligence contributes to the efficiency of the rehabilitation procedure.

This Topic is open to innovative studies that explore both the use of new technologies for cognitive training and rehabilitation, as well as studies seeking to contribute to the discovery of operating mechanisms of virtual rehabilitation for promoting cognitive adjustments for people with acquired brain injuries or at risk of developing cognitive impairments.

Dr. Jorge Oliveira
Prof. Dr. Pedro Gamito
Topic Editors

Keywords

  • virtual reality
  • cognitive training
  • cognitive rehabilitation
  • virtual rehabilitation
  • artificial intelligence
  • machine learning
  • serious games
  • acquired brain injuries
  • dementia

Participating Journals

Journal Name Impact Factor CiteScore Launched Year First Decision (median) APC
Brain Sciences
brainsci
2.8 5.6 2011 16.2 Days CHF 2200 Submit
Journal of Clinical Medicine
jcm
2.9 5.2 2012 17.7 Days CHF 2600 Submit
Healthcare
healthcare
2.7 4.7 2013 21.5 Days CHF 2700 Submit
Reports
reports
0.6 - 2018 21.7 Days CHF 1400 Submit
Information
information
2.9 6.5 2010 18.6 Days CHF 1800 Submit

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