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Keywords = multisensory teaching

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24 pages, 4167 KiB  
Article
Sustainable Technology-Enhanced Learning for Learners with Dyslexia
by Donatas Iliska and Daina Gudoniene
Sustainability 2025, 17(10), 4513; https://doi.org/10.3390/su17104513 - 15 May 2025
Viewed by 1065
Abstract
Sustainable and technology-enhanced learning (TEL) plays a crucial role in supporting learners with dyslexia by providing accessible, personalized, and inclusive educational experiences. The case study discusses learning challenges of students with dyslexia due to both pedagogical and technological factors. Traditional teaching methods that [...] Read more.
Sustainable and technology-enhanced learning (TEL) plays a crucial role in supporting learners with dyslexia by providing accessible, personalized, and inclusive educational experiences. The case study discusses learning challenges of students with dyslexia due to both pedagogical and technological factors. Traditional teaching methods that rely heavily on text-based instruction can make it difficult for them to process and retain information. Many digital tools and learning platforms are not designed with accessibility features like text-to-speech or dyslexia-friendly fonts, making it harder for dyslexic students to engage with content. A lack of individualized instructional approaches, such as multisensory learning or adaptive learning technologies, can hinder their progress. Additionally, inadequate teacher training on dyslexia-friendly strategies can result in ineffective support in the classroom. The aim of this paper is to identify the most appropriate pedagogical and technological aspects and their applicability to the development of tools for dyslexic learners and to elucidate the most effective way of learning according to needs. This paper presents a case study on the learning object design to overcome dyslexia barriers and improve the quality of students’ learning. Full article
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30 pages, 709 KiB  
Article
Partnering with Young Parents to Improve Early Hearing Detection and Intervention Programmes
by Genevieve Choi, Holly Teagle, Suzanne C. Purdy and Andrew Wood
Children 2025, 12(5), 629; https://doi.org/10.3390/children12050629 - 13 May 2025
Viewed by 542
Abstract
Background: Early Hearing Detection and Intervention (EHDI) programmes must partner effectively with families navigating complex circumstances. Adolescent parents (APs) in Teen Parent Units (TPUs) represent a dynamic group demonstrating resilience as they balance childcare, education, and their own developmental journeys. This study explores [...] Read more.
Background: Early Hearing Detection and Intervention (EHDI) programmes must partner effectively with families navigating complex circumstances. Adolescent parents (APs) in Teen Parent Units (TPUs) represent a dynamic group demonstrating resilience as they balance childcare, education, and their own developmental journeys. This study explores their understanding of infant hearing, sources of knowledge, and the development of an effective teaching tool. Methods: A qualitative study was conducted with AP learners at a TPU in Aotearoa, New Zealand. Following a period of relationship-building, three focus groups were held. Data were analysed using content analysis and reflexive thematic analysis. Results: AP learners demonstrated a strong awareness of multisensory interactions. Major sources of knowledge included their relational interactions with people they trusted (midwives and family members), rather than social media. Four key themes emerged in the teaching tool’s development: (1) the effectiveness of multimodal teaching tools, (2) the benefits of peer-supported group learning, (3) the impact of high strain, and (4) the importance of Te Ao Māori (a Māori worldview). Conclusions: This study highlights the importance of culturally grounded health interventions for families navigating complex life circumstances. Group-based learning fostered peer support, hands-on multimodal teaching was effective, and culturally relevant materials and pedagogies enhanced engagement. EHDI programs may more effectively support infants from families navigating complex circumstances by collaborating with trusted support people, integrating with wraparound care networks, utilising safe and familiar settings, and delivering interventions in an engaging and culturally appropriate manner. Full article
(This article belongs to the Section Pediatric Otolaryngology)
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19 pages, 4023 KiB  
Article
Chilean Primary Learners’ Motivation and Attitude towards English as a Foreign Language
by Maria-Jesus Inostroza, Cristhian Perez-Villalobos and Pia Tabalí
Educ. Sci. 2024, 14(3), 262; https://doi.org/10.3390/educsci14030262 - 1 Mar 2024
Cited by 4 | Viewed by 3605
Abstract
This study aims to identify motivational and attitude variables among Chilean young English learners from Concepción. A child-appropriate Likert scale questionnaire was distributed to 137 students from the 3rd, 4th, and 5th grade of two state-run primary schools. The instrument considered five variables: [...] Read more.
This study aims to identify motivational and attitude variables among Chilean young English learners from Concepción. A child-appropriate Likert scale questionnaire was distributed to 137 students from the 3rd, 4th, and 5th grade of two state-run primary schools. The instrument considered five variables: attitude towards English, intrinsic motivation, extrinsic motivation, Ideal L2 Self, and parent-oriented motivation, because the eclectic nature of early language learning has been shown to be influenced by these factors. The variables for teacher profile considered years of teaching experience, training in primary English language teaching, and access to multisensory and audio-visual materials. A confirmatory factor analysis was conducted to determine the internal consistency of the instrument. The Mann–Whitney U test and the Kruskal–Wallis H-test using Dunn’s post hoc contrast were used to compare the motivations and attitudes by gender, teacher profile, and grade. Spearman’s rho correlation coefficient was then used to identify the relationship between the target variables and the teacher profile. Results show that teacher profile is a key factor in motivation and attitude to learning English, particularly their access to multisensory and audio-visual materials. This study’s main novelty is that it is the first time a questionnaire focused on children’s attitudes and motivations has been applied in Chile, with clear implications for teacher education and policy implementation assessment. Full article
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14 pages, 1882 KiB  
Brief Report
Me, Myself, and I: Neural Activity for Self versus Other across Development
by Paola Zanchi, Jean-Baptiste Ledoux, Eleonora Fornari and Solange Denervaud
Children 2023, 10(12), 1914; https://doi.org/10.3390/children10121914 - 12 Dec 2023
Viewed by 1827
Abstract
Although adults and children differ in self-vs.-other perception, a developmental perspective on this discriminative ability at the brain level is missing. This study examined neural activation for self-vs.-other in a sample of 39 participants spanning four different age groups, from 4-year-olds to adults. [...] Read more.
Although adults and children differ in self-vs.-other perception, a developmental perspective on this discriminative ability at the brain level is missing. This study examined neural activation for self-vs.-other in a sample of 39 participants spanning four different age groups, from 4-year-olds to adults. Self-related stimuli elicited higher neural activity within two brain regions related to self-referential thinking, empathy, and social cognition processes. Second, stimuli related to ‘others’ (i.e., unknown peer) elicited activation within nine additional brain regions. These regions are associated with multisensory processing, somatosensory skills, language, complex visual stimuli, self-awareness, empathy, theory of mind, and social recognition. Overall, activation maps were gradually increasing with age. However, patterns of activity were non-linear within the medial cingulate cortex for ‘self’ stimuli and within the left middle temporal gyrus for ‘other’ stimuli in 7–10-year-old participants. In both cases, there were no self-vs.-other differences. It suggests a critical period where the perception of self and others are similarly processed. Furthermore, 11–19-year-old participants showed no differences between others and self within the left inferior orbital gyrus, suggesting less distinction between self and others in social learning. Understanding the neural bases of self-vs.-other discrimination during development can offer valuable insights into how social contexts can influence learning processes during development, such as when to introduce peer-to-peer teaching or group learning. Full article
(This article belongs to the Special Issue Early Childhood Education Development)
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15 pages, 2268 KiB  
Article
Visual Resources for Learning Thermodynamics: A Neuroeducation Perspective
by Jose-Maria Delgado-Sanchez, Beatriz Benítez-Temiño, Sara Moreno-Tejera, Miguel Larrañeta, Manuel Silva-Pérez and Isidoro Lillo-Bravo
Educ. Sci. 2023, 13(10), 1030; https://doi.org/10.3390/educsci13101030 - 13 Oct 2023
Cited by 1 | Viewed by 2176
Abstract
Thermodynamics is an engineering subject that is particularly difficult to teach and learn because it requires strong abstract theoretical concepts and extensive multidisciplinary knowledge. This manuscript introduces mind map learning as an alternative methodology for structuring both the learning and teaching processes in [...] Read more.
Thermodynamics is an engineering subject that is particularly difficult to teach and learn because it requires strong abstract theoretical concepts and extensive multidisciplinary knowledge. This manuscript introduces mind map learning as an alternative methodology for structuring both the learning and teaching processes in a transparent way for students in the context of thermodynamics. Mind maps help students to learn in a non-linear way promoting out-of-the-box thinking. In a quantitative pre–post study, the student knowledge outcomes were investigated through surveys and compared with the results of a control group. Factor analysis was carried out grouping four principal categories (66% of the total variance): visual insight to create links between pre-existing and new knowledge; motivation, related to curiosity to learn new concepts; applicability and critical thinking. Cronbach’s alpha was 0.84, which revealed good internal consistency. The results obtained are explained through constructivist and neuroeducation theories pointing out the relevance of the following concepts: alignment between pre-existing and new knowledge, learning improvement when multisensorial resources are used (like visual forms, font size, colors, hearing, speaking, etc.), and the impact of visual information on brain executive functions. The key to genuine education is curiosity and experience, as well as diving into hands-on learning, asking questions, and experimenting to truly grow. Full article
(This article belongs to the Section STEM Education)
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23 pages, 2383 KiB  
Article
Addressing Language Diversity in Early Years Mathematics: Proposed Classroom Practices through a Live Brief Assessment
by Sinem Hizli Alkan and Derya Sahin Ipek
Educ. Sci. 2023, 13(10), 1025; https://doi.org/10.3390/educsci13101025 - 11 Oct 2023
Viewed by 3287
Abstract
There is a growing emphasis on the role of language in teaching and learning mathematics, most significantly in classrooms with increased language diversity. Consequently, teachers face considerable challenges in accommodating diverse needs and must employ strategies to support all students. It is, therefore, [...] Read more.
There is a growing emphasis on the role of language in teaching and learning mathematics, most significantly in classrooms with increased language diversity. Consequently, teachers face considerable challenges in accommodating diverse needs and must employ strategies to support all students. It is, therefore, crucial to provide prospective teachers with opportunities to enhance their pedagogical approaches while raising their awareness of the relationship between language and mathematics. In this respect, Live Brief assessments in Higher Education, which involve students working on authentic projects/tasks from a school, may be a promising avenue. This research draws on the 19 Live Brief group presentations prepared by a total of 118 Year 1 prospective primary school teachers, specifically focusing on the language-related challenges faced by a local school in early years mathematics. The data encompassed prospective teachers’ proposed practices, including one-to-one, small group and whole class activities, that aimed to address language diversity. Data analysis was informed by Moschkovich’s three perspectives on the relation between language and teaching and learning mathematics, namely lexicon, register and situated-sociocultural perspectives. While a lexicon perspective was commonly evident in the activities, the manifestation of a situated socio-cultural perspective mainly in the one–to-one activities is noteworthy, given its social and discursive nature. Three themes encapsulated a range of practices suggested in the findings: explicit vocabulary teaching, different strategies of scaffolding and utilising multi-sensory approaches. While the lexicon and register perspectives were commonly evident, the situated socio-cultural perspective was much less commonly manifested in the practices. We offer implications to initial teacher education curriculum, future research and policies about teaching and learning mathematics. Full article
(This article belongs to the Special Issue Critical Perspectives on Mathematics Teacher Education)
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21 pages, 11070 KiB  
Article
Design and Effectiveness Evaluation of a Smart Greenhouse Virtual Reality Curriculum Based on STEAM Education
by Chuang-Yeh Huang, Bo-Yuan Cheng, Shi-Jer Lou and Chih-Chao Chung
Sustainability 2023, 15(10), 7928; https://doi.org/10.3390/su15107928 - 12 May 2023
Cited by 5 | Viewed by 2648
Abstract
This study developed a smart greenhouse virtual reality (VR) curriculum based on STEAM learning and explored its effects on students’ satisfaction and learning outcomes. The objectives included evaluating STEAM capability indicators, the practicability of VR-assisted teaching, constructing the VR curriculum, discussing students’ satisfaction, [...] Read more.
This study developed a smart greenhouse virtual reality (VR) curriculum based on STEAM learning and explored its effects on students’ satisfaction and learning outcomes. The objectives included evaluating STEAM capability indicators, the practicability of VR-assisted teaching, constructing the VR curriculum, discussing students’ satisfaction, and assessing the impact on learning effectiveness. The fuzzy Delphi method was used to evaluate the importance of STEAM capabilities and the practicability of VR-assisted teaching. Experimental teaching was carried out on 26 engineering students, and the case study method was adopted for hybrid analysis and discussion based on quality and quantity. The study found that “hands-on skills” and “problem-solving” were the most important capabilities, with the highest practicability in VR-assisted teaching. Based on this, an analysis was conducted on the integrated teaching design, and the smart greenhouse VR teaching materials based on STEAM learning were developed. After 18 weeks of experimental teaching, most students expressed significant positive affirmation of their satisfaction with the “STEAM smart greenhouse VR” curriculum. The study highlights the importance of hands-on skills and problem-solving in VR-assisted teaching. The study suggests that the practicability analysis of VR-assisted teaching should be reviewed according to the curriculum characteristics, and three phases of VR-assisted teaching modes, such as teacher operation, student exercises, and student testing, should be planned to guide students to learn step by step. The curriculum design and planning based on STEAM learning in this study could provide a reference for teachers and researchers to plan students’ STEAM capability training and interdisciplinary capability learning and development. The study highlights the importance of hands-on skills, problem-solving in VR-assisted teaching, and the positive impact of multi-sensory experiences on student learning outcomes. These findings can inform the development of future VR-assisted teaching materials and curricula. Full article
(This article belongs to the Section Sustainable Education and Approaches)
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22 pages, 4771 KiB  
Article
Research on the Design of Virtual Reality Online Education Information Presentation Based on Multi-Sensory Cognition
by Wen-Yu Wu, Jia-Yu Guo, Ying-Jing Li and Ying-Liang Sun
Inventions 2023, 8(2), 63; https://doi.org/10.3390/inventions8020063 - 20 Apr 2023
Cited by 4 | Viewed by 3605
Abstract
The popularity of the online teaching model increased during the COVID-19, and virtual reality online education is now firmly established as a future trend in educational growth. Human–computer interaction and collaboration between virtual models and physical entities, as well as virtual multi-sensory cognition, [...] Read more.
The popularity of the online teaching model increased during the COVID-19, and virtual reality online education is now firmly established as a future trend in educational growth. Human–computer interaction and collaboration between virtual models and physical entities, as well as virtual multi-sensory cognition, have become the focus of research in the field of online education. In this paper, we analyze the mapping form of teaching information and cue information on users’ cognition through an experimental system and investigate the effects of the presentation form of online virtual teaching information, the length of the material, users’ memory of the information, and the presentation form of information cues on users’ cognitive performance. The experimental results show that different instructional information and cue presentation designs have significant effects on users’ learning performance, with relatively longer instructional content being more effective and users being more likely to mechanically remember the learning materials. By studying the impact of multi-sensory information presentation on users’ cognition, the output design of instructional information can be optimized, cognitive resources can be reasonably allocated, and learning effectiveness can be ensured, which is of great significance for virtual education research in digital twins. Full article
(This article belongs to the Special Issue From Sensing Technology towards Digital Twin in Applications)
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10 pages, 772 KiB  
Article
Teaching Simulations Supported by Artificial Intelligence in the Real World
by Iti Chaturvedi, Erik Cambria and Roy E. Welsch
Educ. Sci. 2023, 13(2), 187; https://doi.org/10.3390/educsci13020187 - 10 Feb 2023
Cited by 4 | Viewed by 3530
Abstract
Video conferencing has enabled synchronous communication in a classroom and created multi-sensory content to stimulate learners. Artificial intelligence involves complex equations that are better taught using a constructive pedagogy where students experiment with alternative ways of solving the same problem. Multiple-choice questions have [...] Read more.
Video conferencing has enabled synchronous communication in a classroom and created multi-sensory content to stimulate learners. Artificial intelligence involves complex equations that are better taught using a constructive pedagogy where students experiment with alternative ways of solving the same problem. Multiple-choice questions have high reliability and can easily reveal student skill levels in a quick way. The Australian Computer Society accreditation exercise ensures that the content for each subject serves as a flexible template for teaching. The geographical extent of the country requires the presence of multiple subordinate campuses affiliated to a main campus. Following the concept of strands, it was also necessary to show continuity in learning and assessments between the first- and second-year subjects. Student feedback for subjects with artificial intelligence-based simulations showed that several students found it difficult to understand lectures and assignments. Hence, to measure student learning, we introduced a Kahoot quiz during the recess of each lecture that students could join through their mobile phones from different campuses. Software project management is challenging for students with vision or attention-related disorders. We taught them how to use charts to visually observe variables and narrow down possible relationships before performing in-depth analysis. One of the main purposes of education is employability. Hence, greater context to real world industry examples was introduced into lectures. Full article
(This article belongs to the Special Issue IoT and AI in Higher Education)
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22 pages, 3852 KiB  
Article
Applying War Heritage in the National World War II History Course for College Students in China: An Exploration of Digitization Strategies
by Han-Xing Chen and Yikang Sun
Sustainability 2023, 15(3), 2417; https://doi.org/10.3390/su15032417 - 29 Jan 2023
Cited by 4 | Viewed by 2271
Abstract
Digital media is increasingly being used in formal education. In China, in order to reduce the negative emotions and behaviors of college students in World War Two (WWII) history courses, digitized resources of war heritage are being applied to improve their learning experience. [...] Read more.
Digital media is increasingly being used in formal education. In China, in order to reduce the negative emotions and behaviors of college students in World War Two (WWII) history courses, digitized resources of war heritage are being applied to improve their learning experience. However, their effectiveness remains unconfirmed. Therefore, the purposes of this study are to: (1) test whether the transformation of war heritage into digital resources can help to improve the learning experience of college students; (2) explore the pivotal factors that affect the learning experience of college students; and (3) provide suggestions for improving the digital teaching resources regarding war heritage. The results of the questionnaire survey show that the participants have a positive view of digital teaching resources. In addition, low-interactive digital media can achieve higher learning effects. The multidimensional scaling (MDS) analysis also reveals that creativity in teaching and helping to form students’ values regarding cherishing peace are the foci with respect to improving the learning experience. On this basis, suggestions for improving the digital teaching resources regarding WWII heritage are proposed in this study, as follows: (a) to improve the quality of multisensory experiences in digital teaching media regarding war heritage; (b) to reduce the difficulties with human–computer interaction regarding digital teaching media; (c) to strengthen the correlation between digital resources and the teaching aims; and (d) to build a vision for peace and sustainable development through the narrative of digital media. Full article
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20 pages, 3608 KiB  
Article
Recognizing Teachers’ Hand Gestures for Effective Non-Verbal Interaction
by Zhenlong Peng, Zhidan Yang, Jianbing Xiahou and Tao Xie
Appl. Sci. 2022, 12(22), 11717; https://doi.org/10.3390/app122211717 - 18 Nov 2022
Cited by 3 | Viewed by 6114
Abstract
Hand gesturing is one of the most useful non-verbal behaviors in the classroom, and can help students activate multi-sensory channels to complement teachers’ verbal behaviors and ultimately enhance teaching effectiveness. The existing mainstream detection algorithms that can be used to recognize hand gestures [...] Read more.
Hand gesturing is one of the most useful non-verbal behaviors in the classroom, and can help students activate multi-sensory channels to complement teachers’ verbal behaviors and ultimately enhance teaching effectiveness. The existing mainstream detection algorithms that can be used to recognize hand gestures suffered from low recognition accuracy under complex backgrounds and different backlight conditions. This study proposes an improved hand gesture recognition framework based on key point statistical transformation features. The proposed framework can effectively reduce the sensitivity of images to background and light conditions. We extracted key points of the image and establish a weak classifier to enhance the anti-interference ability of the algorithm in the case of noise and partial occlusion. Then, we used a deep convolutional neural network model with multi-scale feature fusion to recognize teachers’ hand gestures. A series of experiments were conducted on different human gesture datasets to verify the performance of the proposed framework. The results show that the framework proposed in this study has better detection and recognition rates compared to the you only look once (YOLO) algorithm, YOLOv3, and other counterpart algorithms. The proposed framework not only achieved 98.43%, measured by F1 score, for human gesture images in low-light conditions, but also has good robustness in complex lighting environments. We used the proposed framework to recognize teacher gestures in a case classroom setting, and found that the proposed framework outperformed YOLO and YOLOv3 algorithms on small gesture images with respect to recognition performance and robustness. Full article
(This article belongs to the Special Issue Technologies and Environments of Intelligent Education)
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19 pages, 9040 KiB  
Article
A Ship Firefighting Training Simulator with Physics-Based Smoke
by Rui Tao, Hongxiang Ren and Yi Zhou
J. Mar. Sci. Eng. 2022, 10(8), 1140; https://doi.org/10.3390/jmse10081140 - 18 Aug 2022
Cited by 11 | Viewed by 3310
Abstract
Under the current background of navigation education, students generally lack a comprehensive grasp of ship firefighting equipment’s operation. Therefore, we develop a novel ship firefighting training simulator with a multi-sensory human–computer interaction function for teaching and training marine students. In the simulator, we [...] Read more.
Under the current background of navigation education, students generally lack a comprehensive grasp of ship firefighting equipment’s operation. Therefore, we develop a novel ship firefighting training simulator with a multi-sensory human–computer interaction function for teaching and training marine students. In the simulator, we consider a container ship of 1.8w containers as the prototype ship, and the entire ship models are built using three-dimensional modeling technology. We design various interactive modes and realize a full-process operation simulation of several standard ship firefighting equipment. Furthermore, we propose a purely Lagrangian vortex dynamics framework to simulate smoke and flame in fire scenarios. In this framework, we model fluids using velocity and vorticity fields discretized on discrete vortex segments. The main components of the framework include a stable geometric stretching solution and particle strength exchange method for solving the diffusion term. The simulation results show that the simulator has good behavioral realism and scene immersion and can be applied to ship firefighting training. To the best of our knowledge, this is the first study on real-time smoke simulation using a physics-based method in a firefighting training simulator. Full article
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15 pages, 268 KiB  
Article
Teaching Sustainable Development in a Sensory and Artful Way—Concepts, Methods, and Examples
by Harald Heinrichs
Sustainability 2021, 13(24), 13619; https://doi.org/10.3390/su132413619 - 9 Dec 2021
Cited by 9 | Viewed by 3639
Abstract
Despite significant short-term pressures such as the recent Coronavirus pandemic with its economic and social disruptions, longer-term environmental un-sustainability and its projected intergenerational consequences remain a major threat for the future of mankind. More and new efforts are required in all social spheres [...] Read more.
Despite significant short-term pressures such as the recent Coronavirus pandemic with its economic and social disruptions, longer-term environmental un-sustainability and its projected intergenerational consequences remain a major threat for the future of mankind. More and new efforts are required in all social spheres with regard to the universal Sustainable Development Goals. In this context, the present article makes the argument for teaching sustainable development in higher education with a more sensory and artful approach, in order to raise students’ awareness of the multisensory reality of human existence and develop skills to engage creatively for sustainability transformations. Rooted in the perspective of sensory and arts-based sustainability science, three experimental bachelor courses—designed and conducted by the author of this article in collaboration with artists—with twenty to twenty-five students in each course from diverse disciplinary backgrounds in environmental studies, cultural studies, and social sciences are presented and discussed. It is argued that the specific course design and the scientific-artistic co-teaching provide an innovative way to teach sustainability topics in a more sensory way. The article ends with an outlook on potentials and challenges of this approach. Full article
16 pages, 2144 KiB  
Case Report
Using Robots with Storytelling and Drama Activities in Science Education
by Flor A. Bravo, Jairo A. Hurtado and Enrique González
Educ. Sci. 2021, 11(7), 329; https://doi.org/10.3390/educsci11070329 - 2 Jul 2021
Cited by 34 | Viewed by 6191
Abstract
Storytelling and drama are well-known teaching tools that can be used throughout the curriculum for the active participation of students in their own learning process. The introduction of robots in storytelling and drama activities provides students with a meaningful, multisensory, hands-on learning experience. [...] Read more.
Storytelling and drama are well-known teaching tools that can be used throughout the curriculum for the active participation of students in their own learning process. The introduction of robots in storytelling and drama activities provides students with a meaningful, multisensory, hands-on learning experience. This paper explores the potential and challenges of using storytelling and drama activities with robot actors in science teaching. We present the lessons learned from two experiences of storytelling and drama activities with robots in science education. Observations revealed that this approach facilitates the development of science concepts, creates a rich context to foster skills in students, creates a positive classroom environment, and improves the students’ attention and motivation. Finally, it was identified that there is a need to design low-cost expressive actor robots that are easily customizable. Additionally, the need to develop multi-robot programming interfaces that facilitate the creation of scripts for robots and their programming is also shown. Full article
(This article belongs to the Special Issue The Use of Story and Storytelling in Science Education)
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13 pages, 615 KiB  
Article
The Impact of Multisensory Instruction on Geosciences Learning and Students’ Motivation
by Fábio Miguel Ferreira and Clara Vasconcelos
Geosciences 2020, 10(11), 467; https://doi.org/10.3390/geosciences10110467 - 19 Nov 2020
Cited by 5 | Viewed by 5455
Abstract
We live in a multisensory world. However, in classrooms, unisensory approaches are preferred, although they are unnatural and usually demotivating for youngsters. We conducted this mix-method study to investigate the possible effects of a multisensory approach on geosciences learning among students at a [...] Read more.
We live in a multisensory world. However, in classrooms, unisensory approaches are preferred, although they are unnatural and usually demotivating for youngsters. We conducted this mix-method study to investigate the possible effects of a multisensory approach on geosciences learning among students at a primary school in Porto, Portugal. The cognitive outcome was assessed using a pre/post-test design, while motivation and other attitudinal parameters were studied using an anonymous questionnaire. The results revealed a higher mean score in post-tests for students attending multisensory classes and high levels of motivation. Therefore, we consider that multisensory instruction has a positive impact on geosciences learning and motivation, and proper measures should be adopted to propel its full and optimal application in schools. Full article
(This article belongs to the Collection Education in Geosciences)
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