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Keywords = didactic virtual resources

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12 pages, 7070 KiB  
Article
Virtual Archaeology and Medieval Art History: Fundamentals and Applications
by Jaime García Carpintero López de Mota
Arts 2025, 14(4), 69; https://doi.org/10.3390/arts14040069 - 21 Jun 2025
Viewed by 391
Abstract
Virtual Archaeology is defined as ‘the scientific discipline that seeks to research and develop ways of using computer-based visualizations for the comprehensive management of archaeological heritage’. In essence, it involves the creation of virtual models of various types whose purpose is to represent [...] Read more.
Virtual Archaeology is defined as ‘the scientific discipline that seeks to research and develop ways of using computer-based visualizations for the comprehensive management of archaeological heritage’. In essence, it involves the creation of virtual models of various types whose purpose is to represent elements of the past based on historical data obtained from research. It is a discipline that has experienced a boom in recent years, thanks to the democratization of both technology and training, and has become one of the most fruitful branches of what is known as Digital Humanities. However, despite its name, it has applications beyond the field of archaeology, notably in Art History. In this sense, it allows recovering the original likeness of lost or altered works, the formulation of research hypotheses, or the generation of resources with great didactic and dissemination potential. This study aims to offer an overview of the fundamentals of the discipline and explore the possibilities it offers to Medieval Art History. Furthermore, this study serves as a starting point for new projects. Full article
(This article belongs to the Special Issue History of Medieval Art)
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10 pages, 460 KiB  
Article
Artificial Intelligence-Assisted Music Education: A Critical Synthesis of Challenges and Opportunities
by Javier Félix Merchán Sánchez-Jara, Sara González Gutiérrez, Javier Cruz Rodríguez and Bohdan Syroyid Syroyid
Educ. Sci. 2024, 14(11), 1171; https://doi.org/10.3390/educsci14111171 - 28 Oct 2024
Cited by 4 | Viewed by 9461
Abstract
Artificial intelligence (AI) is a hot topic that presents new challenges and opportunities for the improvement of educational processes. The disruptive and transformative force of this new technological development implies the adaptation of educational ecosystems for its use and integration as a didactic [...] Read more.
Artificial intelligence (AI) is a hot topic that presents new challenges and opportunities for the improvement of educational processes. The disruptive and transformative force of this new technological development implies the adaptation of educational ecosystems for its use and integration as a didactic and pedagogical resource. From this perspective, a systematic literature review has been conducted to analyze the didactic potential of generative AI tools in the field of promoting artistic creativity in music education. The research results confirm that the incorporation of AI in music education is paving the way for a more personalized, interactive and efficient learning experience. In addition, the analysis suggests nine fundamental fields of IA implementation in music education: virtual and augmented reality (VR; VA); learning personalization, intelligent tutoring systems; composition assistants; improved historical and contextual learning; assessment systems; interactive ear training and music theory systems; tools for music collaboration and performance; and assistive technologies. Furthermore, the challenges presented by the intersection of AI and digital didactics in the field of music education are discussed. Full article
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20 pages, 2884 KiB  
Systematic Review
Cultural Heritage as a Didactic Resource through Extended Reality: A Systematic Review of the Literature
by Andrea Dordio, Eva Lancho, María José Merchán and Pilar Merchán
Multimodal Technol. Interact. 2024, 8(7), 58; https://doi.org/10.3390/mti8070058 - 5 Jul 2024
Cited by 5 | Viewed by 4578
Abstract
Extended reality, which encompasses virtual, augmented, and mixed reality, emerges as an important didactic resource, offering great potential to bring heritage closer to the educational environment. Heritage education is a challenge for today’s society, contributing to cultural and social development. Therefore, the aim [...] Read more.
Extended reality, which encompasses virtual, augmented, and mixed reality, emerges as an important didactic resource, offering great potential to bring heritage closer to the educational environment. Heritage education is a challenge for today’s society, contributing to cultural and social development. Therefore, the aim of this systematic review is to analyze documents related to heritage in education through extended reality. The search was conducted using Scopus and Web of Sciences databases, allowing for an international search. We excluded any document that was not a scientific article published in a journal. A total of 52 documents were analyzed, all of which were open-access articles. Preliminary results indicate that virtual reality and augmented reality are utilized in education to work with architectural, historical, archaeological, and musical heritage. Extended reality has been applied in all the stages of the education system, and in formal and non-formal settings, thereby demonstrating its versatility. These experiences increase motivation and academic performance in comparison to less innovative methodologies, which is in line with other studies on this topic. In conclusion, extended reality has the potential to make a significant impact on education, particularly when combined with heritage. The creation of multidisciplinary groups will enhance research in the near future. Full article
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19 pages, 514 KiB  
Article
Virtual Reality Applied to Heritage in Higher Education—Validation of a Questionnaire to Evaluate Usability, Learning, and Emotions
by Mario Corrales-Serrano, Pilar Merchán, María José Merchán and Emiliano Pérez
Heritage 2024, 7(6), 2792-2810; https://doi.org/10.3390/heritage7060132 - 28 May 2024
Cited by 8 | Viewed by 2154
Abstract
Cultural heritage is one of the areas where Extended Reality is having a significant impact nowadays. Although often associated with entertainment, this technology has enormous educational potential when applied to heritage. Therefore, it is essential to implement monitoring tools in educational practice to [...] Read more.
Cultural heritage is one of the areas where Extended Reality is having a significant impact nowadays. Although often associated with entertainment, this technology has enormous educational potential when applied to heritage. Therefore, it is essential to implement monitoring tools in educational practice to assess its actual effectiveness. This article presents the process of generating and validating a statistical data collection instrument developed to evaluate a virtual reality experience created using the archaeological heritage of the ancient Roman city of Augusta Emerita (Mérida, Spain). It can be easily adapted to evaluate similar experiences. The aim is to gauge the effectiveness of these experiences as a didactic resource. The questionnaire was subjected to an evaluation of its three dimensions. Content validity was analyzed through expert judgments, while applicability was tested by students. Finally, a series of statistical tests were conducted to verify construct reliability and internal consistency. Based on the results obtained and cross-referenced with the data provided by the literature, the suitability of this tool for collecting data on usability, learning, and emotions in virtual reality experiences is confirmed. Full article
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15 pages, 1086 KiB  
Article
Comparative Analysis between Virtual Visits and Pedagogical Outings to Heritage Sites: An Application in the Teaching of History
by Mario Corrales, Fernando Rodríguez, María José Merchán, Pilar Merchán and Emiliano Pérez
Heritage 2024, 7(1), 366-379; https://doi.org/10.3390/heritage7010018 - 14 Jan 2024
Cited by 8 | Viewed by 3211
Abstract
In recent years, the teaching and learning of history have been transformed by the incorporation of active methodologies and digital tools. Virtual reality (VR) is one such tool that is being increasingly used in classrooms. It allows students to visit and experience spaces [...] Read more.
In recent years, the teaching and learning of history have been transformed by the incorporation of active methodologies and digital tools. Virtual reality (VR) is one such tool that is being increasingly used in classrooms. It allows students to visit and experience spaces from other historical periods, even those that have been lost. However, due to its relatively slow adoption in formal educational settings, there is still a paucity of scientific references where this type of experience has been empirically tested to prove its potential benefits. Further research on this issue is therefore needed. This study presents a comparative analysis of the didactic use of historical heritage from the Roman period using two different methodological strategies: an educational visit to a museum and a virtual tour via electronic devices. The main objective is to compare the effectiveness of these two methods in terms of usability, learning outcomes, and emotional responses. The study was conducted with 51 primary school teachers in training. Data were collected using two ad hoc questionnaires, which were based on a previous one. A hybrid analysis methodology was adopted, with SPSS used for interpreting the quantitative data and Atlas Ti for the qualitative information. The results indicate that the two methodologies were perceived by future teachers as valuable resources for learning and teaching history. The emotions they evoked were primarily curiosity, joy, and motivation, with only minor occurrences of frustration, nervousness, or fear. The experience gained from this first application will make it possible to extend the study to other educational levels, to enrich the conclusions obtained and to evaluate the potential scope of using this combination of methods to develop historical competences and improve heritage education. Full article
(This article belongs to the Special Issue Research in Heritage Education: Transdisciplinary Approaches)
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13 pages, 1779 KiB  
Systematic Review
The Status of Didactic Models for Heritage Education: A Systematic Review
by Yenifer Karina Valencia Arnica, Jackeline Lorena Ccasani Rodriguez, Fabian Hugo Rucano Paucar and Fabiola Talavera-Mendoza
Heritage 2023, 6(12), 7611-7623; https://doi.org/10.3390/heritage6120400 - 8 Dec 2023
Cited by 7 | Viewed by 6125
Abstract
Heritage education is very important because it implies a holistic and transdisciplinary approach, where teachers must use resources and educational proposals that promote the conservation, appreciation, and care of heritage. The objective of this study is to analyze heritage education from a global [...] Read more.
Heritage education is very important because it implies a holistic and transdisciplinary approach, where teachers must use resources and educational proposals that promote the conservation, appreciation, and care of heritage. The objective of this study is to analyze heritage education from a global perspective to identify didactic models, areas of educational action, categories, and typologies used in teaching and learning processes. A systematic review of the literature is proposed using the PRISMA methodology in three multidisciplinary databases by carrying out an exhaustive search with inclusion and exclusion criteria. The results highlight that teachers develop learning experiences focused on didactic models with pedagogical intervention in the classroom with formal action, focusing mainly on intangible heritage related to festive acts and rituals; so, they only achieve identity levels and do not reach the heritage levels necessary to create a legacy and promote the appreciation of cultural heritage. The use of digital educational strategies and resources is required to integrate real and simulated spaces with new educational and didactic approaches using virtual technologies. Consequently, this study implies that teachers need to develop digital skills to achieve more effective and meaningful heritage education. Full article
(This article belongs to the Special Issue Research in Heritage Education: Transdisciplinary Approaches)
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19 pages, 7202 KiB  
Article
Applications of Virtual and Augmented Reality Technology to Teaching and Research in Construction and Its Graphic Expression
by Adela Rueda Márquez de la Plata, Pablo Alejandro Cruz Franco and Jorge Alberto Ramos Sánchez
Sustainability 2023, 15(12), 9628; https://doi.org/10.3390/su15129628 - 15 Jun 2023
Cited by 11 | Viewed by 3830
Abstract
Immersive virtual reality (VR) technology is constantly evolving and is used in various fields of work in our daily lives. However, traditional methodologies are still mostly used in education. There is a disconnect between education and the world of work, and future professionals [...] Read more.
Immersive virtual reality (VR) technology is constantly evolving and is used in various fields of work in our daily lives. However, traditional methodologies are still mostly used in education. There is a disconnect between education and the world of work, and future professionals need to be updated to new working methods in order to be able to compete in the labour market. The main objective of this study is based on testing the effectiveness of digital didactic resources in the teaching–learning process, as well as providing students with the digital competences to use these tools. The methodology generated by the research team in the development of architectural projects has been applied in teaching workshops with experimental and motivating strategies for students using accessible digital teaching resources that allow autonomous learning. With this we have proven the effectiveness of the method and the opportunities it offers us in education. The results obtained have been twofold: on the one hand we have increased the interest and motivation of the students by making them participants in their own training, and on the other hand we have started a fruitful path in the generation of repositories with virtual didactic content that allows us to provide greater accessibility to knowledge. Full article
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15 pages, 329 KiB  
Article
Development of Social and Environmental Competences of Teachers in Training Using Sound and Visual Landscape
by Amparo Hurtado Soler, Ana María Botella Nicolás, Rafael Fernández Maximiano and Silvia Martínez Gallego
Educ. Sci. 2023, 13(6), 593; https://doi.org/10.3390/educsci13060593 - 10 Jun 2023
Cited by 5 | Viewed by 1968
Abstract
The soundscape was used as the basis of the research carried out by the Teaching Faculty of the Universitat de València Spain. The research focused on two aspects: (i) study the relationship between environmental sounds and emotions as a base to promote environmental [...] Read more.
The soundscape was used as the basis of the research carried out by the Teaching Faculty of the Universitat de València Spain. The research focused on two aspects: (i) study the relationship between environmental sounds and emotions as a base to promote environmental awareness; and (ii) analyze the usefulness as an educational resource for the development of social and environmental competences of teachers in training. Thus, a didactic sequence was designed using 360º virtual recordings of natural and human landscapes in which participants described sound and visual elements that they associated with a range of emotions. Moreover, participants identified environmental problems and reflected on the usefulness of the sound and visual landscape in the acquisition of social and environmental competences. Both qualitative and quantitative methods were used in this study and 327 teachers participated in the training. The findings show the observation of sound and visual elements can facilitate the understanding of environmental problems. The natural soundscape was associated with positive emotions, while more industrial or urban landscapes were associated with negative emotions. This can affect on people’s well-being. Moreover, the participants had a good perception of the development of their social and environmental competences, and considered that the activity promoted the transfer of knowledge and developed argumentative and critical capacities. This approach offers the opportunity to create learning environments contextualized in the landscape that facilitate the connection of scientific and artistic disciplines from an experiential perspective. It is essential to continue studying and implementing educational strategies that promote the integration of theory and practice. Full article
20 pages, 334 KiB  
Article
Emotions of University Professors and Students in Times of Pandemic: An Analysis from the Perspective of Resilience in Chilean Higher Education
by Enrique Riquelme, Verónica Villarroel, Ricardo García, Carlos Pérez and Gerardo Fuentes
Educ. Sci. 2023, 13(6), 561; https://doi.org/10.3390/educsci13060561 - 30 May 2023
Cited by 4 | Viewed by 2476
Abstract
COVID-19 forced a change in the usual face-to-face teaching–learning process to remote modalities in a matter of weeks. An abrupt change, within the context of uncertainty surrounding the pandemic, significantly increased the stress experienced by professors, students, and their families. Black screens were [...] Read more.
COVID-19 forced a change in the usual face-to-face teaching–learning process to remote modalities in a matter of weeks. An abrupt change, within the context of uncertainty surrounding the pandemic, significantly increased the stress experienced by professors, students, and their families. Black screens were also a sign of anxiety in the face of new emergency didactic interaction. It has been documented that emotions influence learning; however, few studies have analyzed learning during a pandemic from a resilience approach. The perceptions of the teaching–learning process of 654 professors and 1540 students from 34 Chilean universities were analyzed. Emotions experienced in remote education during the pandemic were studied in relation to professor empathy, respect in the virtual classroom, student/professor technological resources, didactic strategies, student participation, group work, tutoring, perception of learning, assessment, and perception of demand. The results show a direct relationship between professor and student positive emotions and the quality of perceived pedagogical practice and interaction. Full article
19 pages, 20778 KiB  
Article
Geodiversity and Geoheritage to Promote Geotourism Using Augmented Reality and 3D Virtual Flights in the Arosa Estuary (NW Spain)
by Antonio Martínez-Graña, José Angel González-Delgado, Carlos Nieto, Vanessa Villalba and Teresa Cabero
Land 2023, 12(5), 1068; https://doi.org/10.3390/land12051068 - 14 May 2023
Cited by 11 | Viewed by 2264
Abstract
Geoheritage constitutes a natural resource that promotes sustainable rural tourism by creating employment and activities that allow population settlement in unpopulated areas with great natural heritage. The objective of this work is to value the singularity and variety of the geosites, which show [...] Read more.
Geoheritage constitutes a natural resource that promotes sustainable rural tourism by creating employment and activities that allow population settlement in unpopulated areas with great natural heritage. The objective of this work is to value the singularity and variety of the geosites, which show a wide geodiversity, with lithological, geomorphological, tectonic and natural process diversity (fluvial, coastal, sedimentary, etc.). In the “Arosa estuary” (Galicia, Spain), seven Geosites have been identified, described and valued, determining their scientific, educational and tourist-recreational potential and obtaining values between 565 and 660 points. The state of conservation and risk of degradation is analyzed in order to proceed with their geoconservation, promoting sustainable geo-tourism. The values of degradation susceptibility range between 0.03 and 3 points, and anthropic degradation between 0.33 and 1.73 points. A 3D virtual itinerary is made using Google Earth, implementing descriptive sheets, interpreted diagrams and photographs, and analysis of the geological processes. An interactive virtual flight is presented for academic and tourist purposes to promote geotourism. The virtual tour also has geomatic didactic elements: geoapp and georeferenced thematic cartographies. These resources are helpful for the unknown geoheritage of the population that lives or visits the “Arosa estuary”, favoring sustainable development and fostering attitudes and skills of respect for nature. Full article
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13 pages, 1915 KiB  
Article
Statistical Analysis of Professors’ Assessment Regarding the Didactic Use of Virtual Reality: Engineering vs. Health
by Pablo Fernández-Arias, Álvaro Antón-Sancho, María Sánchez-Jiménez and Diego Vergara
Electronics 2023, 12(6), 1366; https://doi.org/10.3390/electronics12061366 - 13 Mar 2023
Cited by 7 | Viewed by 2114
Abstract
Virtual reality (VR) has proven to be an efficient didactic resource in higher education after the pandemic caused by COVID-19, mainly in the Engineering and Health Sciences degrees. In this work, quantitative research is carried out on the assessments made by Latin American [...] Read more.
Virtual reality (VR) has proven to be an efficient didactic resource in higher education after the pandemic caused by COVID-19, mainly in the Engineering and Health Sciences degrees. In this work, quantitative research is carried out on the assessments made by Latin American professors of Health Sciences and Engineering of the didactic use of VR. Specifically, the gaps by university tenure in the assessments given by the professors of each of the two areas of knowledge analyzed are identified. For this purpose, a validated questionnaire has been used, which has been applied to a sample of 606 professors. As a result, it is shown that the professors of Engineering and Health Sciences have similar self-concepts of their digital competence, but the Engineering professors give higher values to the technical and didactic aspects of VR. Moreover, in both areas, professors from private universities rate VR technologies more highly than those from public universities, this gap being wider in Health Sciences. Finally, some recommendations are offered regarding digital training and the use of VR, derived from the results of this study. Full article
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17 pages, 1171 KiB  
Review
The Impact of COVID-19 on Surgical Training and Education
by Melinda Z. Fu, Raeesa Islam, Eric A. Singer and Alexandra L. Tabakin
Cancers 2023, 15(4), 1267; https://doi.org/10.3390/cancers15041267 - 16 Feb 2023
Cited by 16 | Viewed by 2866
Abstract
The COVID-19 pandemic disrupted conventional medical education for surgical trainees with respect to clinical training, didactics, and research. While the effects of the COVID-19 pandemic on surgical trainees were variable, some common themes are identifiable. As hordes of COVID-19 patients entered hospitals, many [...] Read more.
The COVID-19 pandemic disrupted conventional medical education for surgical trainees with respect to clinical training, didactics, and research. While the effects of the COVID-19 pandemic on surgical trainees were variable, some common themes are identifiable. As hordes of COVID-19 patients entered hospitals, many surgical trainees stepped away from their curricula and were redeployed to other hospital units to care for COVID-19 patients. Moreover, the need for social distancing limited traditional educational activities. Regarding clinical training, some trainees demonstrated reduced case logs and decreased surgical confidence. For residents, fellows, and medical students alike, most didactic education transitioned to virtual platforms, leading to an increase in remote educational resources and an increased emphasis on surgical simulation. Resident research productivity initially declined, although the onset of virtual conferences provided new opportunities for trainees to present their work. Finally, the pandemic was associated with increased anxiety, depression, and substance use for some trainees. Ultimately, we are still growing our understanding of how the COVID-19 pandemic has redefined surgical training and how to best implement the lessons we have learned. Full article
(This article belongs to the Collection The Impact of COVID-19 Infection in Cancer)
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20 pages, 23479 KiB  
Article
Virtual Fossils for Widening Geoeducation Approaches: A Case Study Based on the Cretaceous Sites of Figueira da Foz (Portugal) and Tamajón (Spain)
by Senay Ozkaya de Juanas, Fernando Barroso-Barcenilla, Mélani Berrocal-Casero and Pedro Miguel Callapez
Geosciences 2023, 13(1), 16; https://doi.org/10.3390/geosciences13010016 - 1 Jan 2023
Cited by 9 | Viewed by 2698
Abstract
Accessible palaeontological sites conform highly adequate out-of-school environments for meaningful learning experiences regarding formal and non-formal teaching of geosciences. With a perspective of international cooperation, two correlative Cenomanian–Turonian (Upper Cretaceous) outcrops from the Iberian Peninsula have been chosen as the focus of this [...] Read more.
Accessible palaeontological sites conform highly adequate out-of-school environments for meaningful learning experiences regarding formal and non-formal teaching of geosciences. With a perspective of international cooperation, two correlative Cenomanian–Turonian (Upper Cretaceous) outcrops from the Iberian Peninsula have been chosen as the focus of this project—the sections of Figueira da Foz (Portugal) and Tamajón (Spain)—along with the Palaeontological and Archaeological Interpretation Centre of Tamajón (CIPAT). Virtualization of fossil samples and sites has been undertaken by means of phase-shift scanning, photogrammetry, and small object scanning by structured light and laser triangulation, resulting in three-dimensional virtual models of the main fossil tracks and invertebrate fossil samples. These virtual fossils have allowed the development of transdisciplinary didactic activities for different educational levels and the general public, which have been presented as file cards where the age of participants, objectives, multiple intelligences, European Union key competences, needed resources, development, and further observations are specified. This work aims to contribute to improving the design and development of didactic sequences for out-of-school education at these sites, organizing effective transdisciplinary teaching tools, and developing awareness, values, and responsibility towards geoheritage. Full article
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19 pages, 2727 KiB  
Article
Solving Spatial Vision Difficulties Related to the Instruction of Welded Joints by Using PDF-3D
by Luis Miguel Arroyave-Espinosa, Álvaro Antón-Sancho, Edwan Anderson Ariza-Echeverri and Diego Vergara
Educ. Sci. 2023, 13(1), 28; https://doi.org/10.3390/educsci13010028 - 28 Dec 2022
Cited by 1 | Viewed by 3175
Abstract
In this work, exploratory quantitative research on the opinion of the students of a course on Geometry of Welded Joints, in an introductory welding course of secondary technical education curriculum, on the didactic use of PDF-3D in the development of the course is [...] Read more.
In this work, exploratory quantitative research on the opinion of the students of a course on Geometry of Welded Joints, in an introductory welding course of secondary technical education curriculum, on the didactic use of PDF-3D in the development of the course is carried out. For this purpose, a survey designed by the authors was used, which the students answered once the study of the subject had been completed. As a result, it has been found that the valuations of the virtual tool PDF-3D are very high, mainly in relation to motivation and ease of use. The importance that students attach to the ease of solving the spatial comprehension difficulties inherent to welded joints -and the imperfections linked with them- positively influences the ratings of this educational technology. On the other hand, this study reveals that students prefer a mixed methodology in which the presence of virtual resources is greater than that of the master class. Finally, the results obtained suggest that, given the lack of knowledge on the part of teachers of the potential of PDF-3D in the educational field, it would be advisable to offer specific training on the didactic use of PDF-3D to technical education professors. Full article
(This article belongs to the Section Technology Enhanced Education)
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20 pages, 2572 KiB  
Article
Virtual Reality in Health Science Education: Professors’ Perceptions
by Álvaro Antón-Sancho, Pablo Fernández-Arias and Diego Vergara
Multimodal Technol. Interact. 2022, 6(12), 110; https://doi.org/10.3390/mti6120110 - 14 Dec 2022
Cited by 17 | Viewed by 5933
Abstract
Virtual reality (VR) is a simulated experience in a three-dimensional (3D) computer-simulated world. Recent advances in technology position VR as a multipurpose technology in the healthcare sector and as a critical component in achieving Health 4.0. In this article, descriptive and correlationally quantitative [...] Read more.
Virtual reality (VR) is a simulated experience in a three-dimensional (3D) computer-simulated world. Recent advances in technology position VR as a multipurpose technology in the healthcare sector and as a critical component in achieving Health 4.0. In this article, descriptive and correlationally quantitative research is carried out on the assessments made by Latin American health sciences university professors on the didactic use of virtual reality technologies. The main objective was to analyze the differences in the perceptions expressed by the public or private tenure of the universities where the professors teach. In addition, gender and age gaps were identified in the assessments obtained from each of the types of universities. The results reveal that Latin American health science professors at private universities have a higher selfconcept of their digital skills for the use of virtual reality in the lectures. This greater selfconcept also leads to a reduction in the gender and age gaps in the participating private universities with respect to the public counterparts. It is advisable to increase both faculty training in the didactic use of virtual reality and funding for its use, mainly in public universities. Full article
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