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16 Results Found

  • Review
  • Open Access
110 Citations
25,037 Views
19 Pages

Surround by Sound: A Review of Spatial Audio Recording and Reproduction

  • Wen Zhang,
  • Parasanga N. Samarasinghe,
  • Hanchi Chen and
  • Thushara D. Abhayapala

20 May 2017

In this article, a systematic overview of various recording and reproduction techniques for spatial audio is presented. While binaural recording and rendering is designed to resemble the human two-ear auditory system and reproduce sounds specifically...

  • Feature Paper
  • Article
  • Open Access
11 Citations
5,954 Views
16 Pages

9 December 2017

The use of headphones in reproducing spatial sound is becoming more and more popular. For instance, virtual reality applications often use head-tracking to keep the binaurally reproduced auditory environment stable and to improve externalization. Her...

  • Feature Paper
  • Review
  • Open Access
103 Citations
23,712 Views
22 Pages

Spatial Audio for Soundscape Design: Recording and Reproduction

  • Joo Young Hong,
  • Jianjun He,
  • Bhan Lam,
  • Rishabh Gupta and
  • Woon-Seng Gan

16 June 2017

With the advancement of spatial audio technologies, in both recording and reproduction, we are seeing more applications that incorporate 3D sound to create an immersive aural experience. Soundscape design and evaluation for urban planning can now tap...

  • Article
  • Open Access
4 Citations
4,500 Views
14 Pages

3 March 2017

This paper proposes a measure to evaluate sound field reproduction systems with an array of loudspeakers. The spatially-averaged squared error of the sound pressure between the desired and the reproduced field, namely the spatial error, has been wide...

  • Article
  • Open Access
9 Citations
2,847 Views
15 Pages

18 November 2021

Particle velocity has been introduced to improve the performance of spatial sound field reproduction systems with an irregular loudspeaker array setup. However, existing systems have only been developed in the frequency domain. In this work, we propo...

  • Article
  • Open Access
1 Citations
1,943 Views
21 Pages

Particle-Velocity-Based Mixed-Source Sound Field Translation for Binaural Reproduction

  • Huanyu Zuo,
  • Lachlan I. Birnie,
  • Prasanga N. Samarasinghe,
  • Thushara D. Abhayapala and
  • Vladimir Tourbabin

25 May 2023

Following the rise of virtual reality is a demand for sound field reproduction techniques that allow the user to interact and move within acoustic reproductions with six-degrees-of-freedom. To this end, a mixed-source model of near-field and far-fiel...

  • Review
  • Open Access
38 Citations
8,675 Views
14 Pages

25 December 2020

Immersive Virtual Reality (IVR) is a simulated technology used to deliver multisensory information to people under different environmental conditions. When IVR is generally applied in urban planning and soundscape research, it reveals attractive poss...

  • Article
  • Open Access
15 Citations
4,763 Views
19 Pages

3 January 2021

In the last decades, the soundscape approach has attracted the attention of architects and urban planners, leading them to incorporate the acoustic features into the enjoyment of their creations. One of the key aspects for an appreciated urban enviro...

  • Article
  • Open Access
1,360 Views
16 Pages

Minimum Audible Angle in 3rd-Order Ambisonics in Horizontal Plane for Different Ambisonic Decoders

  • Katarzyna Sochaczewska,
  • Karolina Prawda,
  • Paweł Małecki,
  • Magdalena Piotrowska and
  • Jerzy Wiciak

17 June 2025

As immersive audio is gaining popularity, the perceptual aspects of spatial sound reproduction become relevant. The authors investigate a measure related to spatial resolution, the Minimum Audible Angle (MAA), which is understudied in the context of...

  • Article
  • Open Access
1 Citations
1,010 Views
10 Pages

Recent advances in passive acoustic monitoring (PAM) have markedly improved the ability to study marine soundscapes by enabling long-term, non-invasive monitoring of biological sounds across large spatial and temporal scales. Among aquatic organisms,...

  • Article
  • Open Access
5 Citations
6,275 Views
13 Pages

1 February 2016

In this paper, we propose a new frequency-dependent amplitude panning method for stereophonic image enhancement applied to a sound source recorded using two closely spaced omni-directional microphones. The ability to detect the direction of such a so...

  • Article
  • Open Access
8 Citations
5,158 Views
14 Pages

It Is Not Just a Matter of Noise: Sciaena umbra Vocalizes More in the Busiest Areas of the Venice Tidal Inlets

  • Marta Picciulin,
  • Chiara Facca,
  • Riccardo Fiorin,
  • Federico Riccato,
  • Matteo Zucchetta and
  • Stefano Malavasi

23 February 2021

Boat noise is known to have a detrimental effect on a vulnerable Mediterranean sciaenid, the brown meagre Sciaena umbra. During summer 2019, two acoustic surveys were conducted at 40 listening points distributed within the inlet areas of Venice (nort...

  • Article
  • Open Access
19 Citations
3,687 Views
17 Pages

Denoising Directional Room Impulse Responses with Spatially Anisotropic Late Reverberation Tails

  • Pierre Massé,
  • Thibaut Carpentier,
  • Olivier Warusfel and
  • Markus Noisternig

4 February 2020

Directional room impulse responses (DRIR) measured with spherical microphone arrays (SMA) enable the reproduction of room reverberation effects on three-dimensional surround-sound systems (e.g., Higher-Order Ambisonics) through multichannel convoluti...

  • Article
  • Open Access
2 Citations
3,602 Views
33 Pages

Real and Virtual Lecture Rooms: Validation of a Virtual Reality System for the Perceptual Assessment of Room Acoustical Quality

  • Angela Guastamacchia,
  • Riccardo Giovanni Rosso,
  • Giuseppina Emma Puglisi,
  • Fabrizio Riente,
  • Louena Shtrepi and
  • Arianna Astolfi

30 October 2024

Enhancing the acoustical quality in learning environments is necessary, especially for hearing aid (HA) users. When in-field evaluations cannot be performed, virtual reality (VR) can be adopted for acoustical quality assessments of existing and new b...

  • Article
  • Open Access
5 Citations
3,458 Views
19 Pages

30 December 2021

Audio-only augmented reality consists of enhancing a real environment with virtual sound events. A seamless integration of the virtual events within the environment requires processing them with artificial spatialization and reverberation effects tha...

  • Feature Paper
  • Review
  • Open Access
78 Citations
15,085 Views
43 Pages

Earth Observation Based Monitoring of Forests in Germany: A Review

  • Stefanie Holzwarth,
  • Frank Thonfeld,
  • Sahra Abdullahi,
  • Sarah Asam,
  • Emmanuel Da Ponte Canova,
  • Ursula Gessner,
  • Juliane Huth,
  • Tanja Kraus,
  • Benjamin Leutner and
  • Claudia Kuenzer

31 October 2020

Forests in Germany cover around 11.4 million hectares and, thus, a share of 32% of Germany’s surface area. Therefore, forests shape the character of the country’s cultural landscape. Germany’s forests fulfil a variety of functions f...