Shaping Interactions through Haptic Interfaces

A special issue of Multimodal Technologies and Interaction (ISSN 2414-4088).

Deadline for manuscript submissions: closed (30 September 2019) | Viewed by 4188

Special Issue Editors

GTM-Grup de recerca en Tecnologies Mèdia, La Salle-Universitat Ramon Llull, Barcelona, Spain
Interests: human-robot interaction; social robotics; long-term interaction; healthcare robot applications; cognitive robotics

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Guest Editor
GTM-Grup de recerca en Tecnologies Mèdia, La Salle-Universitat Ramon Llull, Barcelona, Spain
Interests: human-computer interaction; interface design; tangible user interfaces; haptic interaction

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Guest Editor
School of Computer Science, University of Lincoln, Lincoln, UK
Interests: haptics; shared control; variable autonomy; physical human-robot collaboration; assistive robotics

Special Issue Information

Dear Colleagues,

Touch is one of the key senses we develop as human beings. The moment we are born, direct contact with our carers is vital to initiate bonding and communication. Touch helps us interact with our environment from early stages shaping our understanding of the world through exploration, and later on, to interact socially and physically with each other and our surroundings.

It is not surprising thus, that touch has been gaining relevance in research on multimodal interactions with intelligent systems. However, despite the utmost importance of touch in physical interactions, the use of haptics is underrepresented when developing intelligent systems. In the context of human-robot interaction, haptic-shared control systems are gaining popularity, where haptic feedback plays a significant role not only to guide the human in an intuitive and transparent way towards the task goals, but also to convey valuable information regarding the task and the operation of the autonomous controller. However, there is yet a huge need for developing customised tangible interfaces for scene interactions, as well as formal mechanisms that implement human-like communication cues at the system-end.

In this special issue, we focus on key aspects of touch interaction including haptic human-object, human-human and human-robot interaction. On the one hand, we are interested in understanding how humans interact through touch with other entities (whether animated or inanimate), what information we can extract from the way people touch these and what the purpose of such different ways of sensing the world is. This includes the design of novel haptic interfaces to interact effectively with real and virtual objects and environments, and the development of approaches to process the information carried over touch interactions to better understand human interaction. On the other hand, we are interested in different haptic-based models that can provide such ability to intelligent systems to reply back to human interactions with readable haptic-based behaviours, potentially creating natural and specific haptic languages.

This special issue aims at collecting research on interactive systems that make use of haptics either to:

  • gather haptic information to enrich perception and understanding on intention
  • provide the user with haptic information to enrich communication between human and system
  • or both, thus achieving bidirectional haptic communication

We invite contributions from different fields related to haptics, such as robotics, control, psychology, HCI, neuroscience or any related field, addressing aspects of haptic human-object, human-human and human-robot interaction.

Dr. Raquel Ros Espinoza
Dr. David Miralles
Dr. Ayse Kucukyilmaz
Guest Editors

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Multimodal Technologies and Interaction is an international peer-reviewed open access monthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 1600 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Keywords

  • Multimodal interaction
  • Haptics for Human Computer Interaction
  • Haptics for Virtual Reality
  • Physical human-robot interaction
  • Physical human-human interaction
  • Haptic shared control
  • Haptic guidance
  • Intent detection and transfer through haptics
  • Haptic interaction via passive or active objects
  • Tangible user interfaces
  • Affective haptic computing and interfaces
  • Non-verbal communication with haptic cues
  • Haptic interface design and usability
  • Haptic modeling and feedback
  • Human factors & Human-centered design applications
  • Tactile sensing

Published Papers (1 paper)

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Research

19 pages, 1115 KiB  
Article
ClothSurface: Exploring a Low-Cost Prototyping Tool to Support Ideation for Shape Displays
by Jeffrey C. F. Ho
Multimodal Technol. Interact. 2019, 3(3), 64; https://doi.org/10.3390/mti3030064 - 19 Sep 2019
Cited by 2 | Viewed by 3820
Abstract
A shape-changing user interface is a type of interface that interacts with users by changing its physical form. Although researchers have been extensively studying shape-changing user interfaces, relevant research on its various design aspects—including tools and methods—remains limited. Prototyping shape-changing interfaces often requires [...] Read more.
A shape-changing user interface is a type of interface that interacts with users by changing its physical form. Although researchers have been extensively studying shape-changing user interfaces, relevant research on its various design aspects—including tools and methods—remains limited. Prototyping shape-changing interfaces often requires sophisticated equipment and knowledge, which makes this sphere of design unwelcoming for designers with limited resources and technical knowledge (e.g., design students). In this study, we propose ClothSurface—a simple and low-cost prototyping tool to design for shape displays—and explore its use through a series of design sessions. The results reveal that ClothSurface can allow inexperienced designers to illustrate their ideas and to explore the design space of shape displays. Full article
(This article belongs to the Special Issue Shaping Interactions through Haptic Interfaces)
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