Special Issue "Non-Imitative Dynamics in Evolutionary Game Theory"
A special issue of Games (ISSN 2073-4336).
Deadline for manuscript submissions: closed (1 January 2019)
Dr. Daniele Vilone
LABSS (Laboratory of Agent Based Social Simulation), Institute of Cognitive Science and Technology, National Research Council (CNR), Via Palestro 32, 00185 Rome, Italy
Grupo Interdisciplinar de Sistemas Complejos (GISC), Departamento de Matemáticas, Universidad Carlos III de Madrid, 28911 Leganés, Spain
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Interests: physics of complex systems (particular in social and biological systems); game theory; interdisciplinary physics; evolutionary dynamics; biophysics and experimental psychology
Game Theory, originally conceived as the mathematical theory of decision processes, has successively provided a mathematical framework for the theory of the evolution, allowing the rising of purely analytical studies on this topic. In particular, Evolutionary Game Theory has been employed in the last few decades to resolve the conundrum of cooperation: Indeed, pro-social behaviors are generally recognized to be detrimental for individual fitness, though they are often very beneficial for a community as a whole. In order to cope with this problem, in many game-theoretical models, the evolutionary process is schematized with an imitation mechanism; that is, the agents with low fitness copy the strategies of the best performing ones with a probability given by the model's details. However, there can be several different mechanisms that can make a population evolve and explore the possible strategy evolutionary landscapes. Therefore, in this Special Issue, we aim to collect papers that contribute to theoretical research about these diverse types of processes. Such papers can be purely mathematical, focused on simulations, or both. Possible applications, not only to theoretical biology, but also to social, psychological, and economic dynamics, are highly recommended.
Dr. Daniele Vilone
Manuscript Submission Information
Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All papers will be peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.
Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Games is an international peer-reviewed open access quarterly journal published by MDPI.
Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 550 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.
- Game Theory
- Population Dynamics
- Social Simulations