Co-Designing for Wellbeing in the Hybrid Smart Workplace
Abstract
1. Introduction
1.1. Background
1.1.1. Hybrid Workplace and Research Gaps
1.1.2. HCI/HBI Research for Workplace Wellbeing
1.1.3. Integrated Wellbeing and Models of Wellbeing Assessment
2. Materials and Methods
2.1. Co-Design, Participatory Research and Speculative Design
2.2. The Custom Card-Deck
2.3. Study Description

2.4. Participants
2.5. Data Analysis
3. Results
3.1. Augmenting Nature and Human Intervention
“[…] you have reminders to just go take a walk and care about the plants […] These plants exist also in virtual reality, so that you can actually have the same plant in real life as tokens to your virtual space. […] If you see a plant (belonging to anyone) which is going to die, you can give it water and your name will be written and get rewarded (tokens) virtually […] You will also have access to information about the plant species, about the owner, and all the kind of environmental conditions which are needed for that plan to grow well. There are sensors placed in the plants which are going to help you knowing if water is enough, if light is too much, etc. (P01)”P01 and P06 group scenario and sketch.
“The idea of augmenting nature with actuation: putting a ventilator behind the plants in the office that would activate specific moments based on data and create some movements around the plants, have ambient movement created and get the smell of the plant… a green wall that can move (in the same way) and create a sense of motions with plants. (P02).”
3.2. Active and Social Dimensions of Biophilic Design
3.3. Reflecting on Data Collection and Sharing: Health, Automation and Privacy
4. Discussion
4.1. Novel Directions for Biophilic and Biomimetic Design for the (Hybrid) Workplace
4.2. Data Collection and Use in the Hybrid Workplace—Views and Perspectives
- The prioritization of environmental data—see scenarios by P02, P03, P01, P04, and P05 where air quality, humidity, and temperature are mentioned in the context of enhancing environmental wellbeing and foster plant growth in the buildings, also mentioned in context of air quality awareness by P01, and broader wellbeing considerations by P05 and P06.
- Use of occupancy data, in scenarios that address social wellbeing complementary to biophilia (P02, P03, P01, P05), broadly seen as privacy friendly data.
- Use of movement and physical activity data (P02, P03, P04) with caution. Such data carry double connotation; many participants’ scenarios pointing towards the use of such data to promote physical activity in the workplace, on the other hand, results from workshop 01 suggest that sharing such data should be done with caution and using it publicly is not favored (P05, P06).
- Use of physiological data collected through wearables is mentioned in some scenarios as a way to assess emotional wellbeing (P02, P04, P06), though privacy concerns emphasize personal use only, or in aggregated manner (P04 and P05).
4.3. Framing Design Implications/Future Design Directions
- Emphasis on physical and tangible design dimensions of awareness technology, with the purpose of bringing latent environmental aspects into the experience such as smell of nature or air flow.
- Exploring collective and collaborative aspects of technology, creating communities of users to support and care for nature and wellbeing in the built environment across the shared and domestic workplace, potentially utilizing gamification elements.
- Exploring active dimensions of biophilic design, i.e., how physical activity and movement in the workplace can be encouraged through biophilic/biomimetic design.
5. Limitations
6. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
| 1 | See https://leniamarga.github.io/Workplace-Wellbeing-Toolkit/ (accessed on 2 February 2026). |
| 2 | https://www.innovativeworkplaceinstitute.org/workplace-wellbeing-prowell.php (accessed on 2 February 2026). |
| 3 | The process for on-site assessments and testing is called Performance Verification. On-site measurements are taken for various air and water quality parameters, as well as sound and light levels. It is a distinct process from traditional building commissioning and assures that the building performs as intended, according to WELL requirements. |
| 4 | See https://www.innovativeworkplaceinstitute.org/workplace-wellbeing-prowell.php (accessed on 2 February 2026). |
| 5 | Emerging in 1970s–80s Scandinavia, participatory design is strongly related to workplace democracy, labor rights, and power redistribution; hence having a strong political and ethical emphasis on power, agency and voice. |
| 6 | Co-design stems from a design/service design practice and, with its popularity peaking in the 2000s, is less political than PD. Co-design is often workshop-based and shorter-term/more narrow in focus, with an emsphasis on shared authorship and creative collaboration rather than power-distribution. |
| 7 | https://www.positivecomputing.org/blog/wellbeing-supportive-design-toolkit (accessed on 2 February 2026). |
| 8 | See Home Life Insight Cards at https://repository.lboro.ac.uk/articles/journal_contribution/Home_Life_Insight_Cards/4996541 (accessed on 2 February 2026). |
| 9 | https://www.designheuristics.com/the-cards (accessed on 2 February 2026). |
| 10 | The card-kit can be found at: https://leniamarga.github.io/Workplace-Wellbeing-Toolkit/index.html (accessed on 2 February 2026) and in supplementing materials. |
| 11 | The card kit can be found at: https://leniamarga.github.io/Workplace-Wellbeing-Toolkit/index.html (accessed on 2 February 2026). |
| 12 | Collaborating into groups of two made it easier for participants to maturate their scenarios, and during sketching artifacts (as some might have felt intimidated doing this activity individually). |
| 13 | All icons for spaces and objects were obtained from the thenounproject.com under a free license, requiring an author attribution for use in public domain. The name of the creator of each of the icons is mentioned under the icon in small letters. |
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| Participant Number | Expertise | Gender | Age | Ethnicity |
|---|---|---|---|---|
| P01 | Computer Scientist | M | <30 | White (Western Europe) |
| P02 | HCI/Behavioral Scientist | M | 30–40 | White (Western Europe) |
| P03 | HCI/Digital Democracy | M | 30–40 | White (British) |
| P04 | HCI/Education | F | >40 | Asian (West Asia) |
| P05 | HCI | F | <30 | Asian (East Asia) |
| P06 | HCI | F | <30 | White (Western Europe) |
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© 2026 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license.
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Margariti, E.; Vlachokyriakos, V.; Durrant, A.; Kirk, D. Co-Designing for Wellbeing in the Hybrid Smart Workplace. Architecture 2026, 6, 77. https://doi.org/10.3390/architecture6020077
Margariti E, Vlachokyriakos V, Durrant A, Kirk D. Co-Designing for Wellbeing in the Hybrid Smart Workplace. Architecture. 2026; 6(2):77. https://doi.org/10.3390/architecture6020077
Chicago/Turabian StyleMargariti, Eleni, Vasilis Vlachokyriakos, Abigail Durrant, and David Kirk. 2026. "Co-Designing for Wellbeing in the Hybrid Smart Workplace" Architecture 6, no. 2: 77. https://doi.org/10.3390/architecture6020077
APA StyleMargariti, E., Vlachokyriakos, V., Durrant, A., & Kirk, D. (2026). Co-Designing for Wellbeing in the Hybrid Smart Workplace. Architecture, 6(2), 77. https://doi.org/10.3390/architecture6020077

