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Article

A Preliminary Randomized Crossover Trial Comparing Acute Glucose and Physiological Responses to Active Video Gaming and Traditional Exercise in Sedentary Office Workers

by
Carlos Torres-Hernández
1,
Agali López-Miguel
1,
Bryan Montero-Herrera
2,
Keven Santamaría-Guzmán
3,
Roberto Espinoza-Gutiérrez
1,4,
Juan J. Calleja-Núñez
1,4,
Elena C. Guzmán-Gutiérrez
1,4 and
Jorge A. Aburto-Corona
1,4,*
1
Faculty of Sports, Autonomous University of Baja California, Tijuana 22427, Mexico
2
Department of Kinesiology, University of North Carolina at Greensboro, Greensboro, NC 27412, USA
3
Locomotor and Movement Control Laboratory, School of Kinesiology, Auburn University, Auburn, AL 36849, USA
4
Research Group UABC-CA-341 Physical Performance, Health, and Disciplinary Education, Human Motor Bioscience Laboratory, Faculty of Sports (LABIMH), Tijuana 22427, Mexico
*
Author to whom correspondence should be addressed.
Obesities 2026, 6(3), 35; https://doi.org/10.3390/obesities6030035
Submission received: 28 April 2026 / Revised: 25 May 2026 / Accepted: 28 May 2026 / Published: 30 May 2026

Abstract

Background: Active video games (AVG) may offer an alternative strategy to increase physical activity in adults with obesity. This study compared the acute effects of AVG, moderate-intensity continuous training (MICT), and a seated control condition on capillary blood glucose, physiological responses, and exercise enjoyment in sedentary office workers with overweight or obesity. Methods: Seventeen sedentary middle-aged adults with obesity (41 ± 8 years; BMI: 30.6 ± 5.3 kg/m2) participated in this randomized crossover study conducted at the Human Movement Biosciences Laboratory of the Autonomous University of Baja California, Mexico. Participants completed three conditions: 30 min of AVG, 30 min of treadmill-based MICT, and a seated control session. Capillary blood glucose was measured at baseline, immediately post-exercise, and 24 h post-exercise. Heart rate (HR), rating of perceived exertion (RPE), and exercise enjoyment were also assessed. Results: A significant main effect of time on capillary blood glucose was observed (p = 0.003), with reductions observed immediately and 24 h post-exercise. No significant condition or interaction effects were found. Significant reductions were observed in the AVG condition from baseline to 24 h post-exercise (p = 0.004). AVG and MICT elicited similar moderate-intensity physiological responses (HR and RPE), while AVG produced greater exercise enjoyment than MICT (p = 0.026). Conclusions: AVG appeared to elicit similar moderate-intensity physiological responses in sedentary office workers with overweight or obesity. Additionally, AVG was associated with greater exercise enjoyment and reductions in capillary blood glucose over time, suggesting that AVG could represent a feasible and engaging alternative strategy for promoting physical activity and supporting metabolic health in workplace settings.
Keywords: exergames; capillary glucose; physical activity; boxing exergames; capillary glucose; physical activity; boxing

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MDPI and ACS Style

Torres-Hernández, C.; López-Miguel, A.; Montero-Herrera, B.; Santamaría-Guzmán, K.; Espinoza-Gutiérrez, R.; Calleja-Núñez, J.J.; Guzmán-Gutiérrez, E.C.; Aburto-Corona, J.A. A Preliminary Randomized Crossover Trial Comparing Acute Glucose and Physiological Responses to Active Video Gaming and Traditional Exercise in Sedentary Office Workers. Obesities 2026, 6, 35. https://doi.org/10.3390/obesities6030035

AMA Style

Torres-Hernández C, López-Miguel A, Montero-Herrera B, Santamaría-Guzmán K, Espinoza-Gutiérrez R, Calleja-Núñez JJ, Guzmán-Gutiérrez EC, Aburto-Corona JA. A Preliminary Randomized Crossover Trial Comparing Acute Glucose and Physiological Responses to Active Video Gaming and Traditional Exercise in Sedentary Office Workers. Obesities. 2026; 6(3):35. https://doi.org/10.3390/obesities6030035

Chicago/Turabian Style

Torres-Hernández, Carlos, Agali López-Miguel, Bryan Montero-Herrera, Keven Santamaría-Guzmán, Roberto Espinoza-Gutiérrez, Juan J. Calleja-Núñez, Elena C. Guzmán-Gutiérrez, and Jorge A. Aburto-Corona. 2026. "A Preliminary Randomized Crossover Trial Comparing Acute Glucose and Physiological Responses to Active Video Gaming and Traditional Exercise in Sedentary Office Workers" Obesities 6, no. 3: 35. https://doi.org/10.3390/obesities6030035

APA Style

Torres-Hernández, C., López-Miguel, A., Montero-Herrera, B., Santamaría-Guzmán, K., Espinoza-Gutiérrez, R., Calleja-Núñez, J. J., Guzmán-Gutiérrez, E. C., & Aburto-Corona, J. A. (2026). A Preliminary Randomized Crossover Trial Comparing Acute Glucose and Physiological Responses to Active Video Gaming and Traditional Exercise in Sedentary Office Workers. Obesities, 6(3), 35. https://doi.org/10.3390/obesities6030035

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