Multiple Ways in Which Video Games Make Education Inclusive: A Systematic Review of Cognitive Enhancement for Neurodivergent Learners
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Basciano, M.; Bisagno, E.; Cadamuro, A. Multiple Ways in Which Video Games Make Education Inclusive: A Systematic Review of Cognitive Enhancement for Neurodivergent Learners. Multimodal Technol. Interact. 2025, 9, 56. https://doi.org/10.3390/mti9060056
Basciano M, Bisagno E, Cadamuro A. Multiple Ways in Which Video Games Make Education Inclusive: A Systematic Review of Cognitive Enhancement for Neurodivergent Learners. Multimodal Technologies and Interaction. 2025; 9(6):56. https://doi.org/10.3390/mti9060056
Chicago/Turabian StyleBasciano, Martina, Elisa Bisagno, and Alessia Cadamuro. 2025. "Multiple Ways in Which Video Games Make Education Inclusive: A Systematic Review of Cognitive Enhancement for Neurodivergent Learners" Multimodal Technologies and Interaction 9, no. 6: 56. https://doi.org/10.3390/mti9060056
APA StyleBasciano, M., Bisagno, E., & Cadamuro, A. (2025). Multiple Ways in Which Video Games Make Education Inclusive: A Systematic Review of Cognitive Enhancement for Neurodivergent Learners. Multimodal Technologies and Interaction, 9(6), 56. https://doi.org/10.3390/mti9060056

