Next Article in Journal
Connecting Local to Global: A Case Study of Public Engagement
Next Article in Special Issue
Engineering Projects in Community Service (EPICS) in High Schools: Subtle but Potentially Important Student Gains Detected from Human-Centered Curriculum Design
Previous Article in Journal
Secondary Science Preservice Teachers’ Perceptions of Engineering: A Learner Analysis
Previous Article in Special Issue
Experimental Equipment to Develop Teaching of the Concept Viscosity
Article Menu

Export Article

Open AccessArticle
Educ. Sci. 2019, 9(1), 30; https://doi.org/10.3390/educsci9010030

A Reverse Engineering Role-Play to Teach Systems Engineering Methods

Department of Mechanical Engineering, Blekinge Institute of Technology, 371 41 Karlskrona, Sweden
Received: 6 December 2018 / Revised: 22 January 2019 / Accepted: 28 January 2019 / Published: 31 January 2019
(This article belongs to the Special Issue Towards Excellence in Engineering Education)
Full-Text   |   PDF [2699 KB, uploaded 31 January 2019]   |  

Abstract

Students engaged in systems engineering education typically lack experience and understanding of the multidisciplinary complexity of systems engineering projects. Consequently, students struggle to understand the value, rationale, and usefulness of established systems engineering methods, often perceiving them as banal or trivial. The paper presents a learning activity based on a three-stage reverse engineering role-play developed to increase students’ awareness of the importance of correctly using systems engineering methods. The activity was developed and integrated in the Systems Engineering course given at Blekinge Institute of Technology. Its effectiveness was analyzed through semistructured self-reflection reports along with two editions of the course. The results showed the development of students’ understanding of how to use systems engineering methods. In particular, the students realized the need to deliver detailed and easy-to-read models to the decision makers. This result was in line with the achievement of some of the intended learning outcomes of the course. View Full-Text
Keywords: systems engineering; education; role-play; self-reflection; reverse engineering; active learning; CDIO; learning activity systems engineering; education; role-play; self-reflection; reverse engineering; active learning; CDIO; learning activity
Figures

Figure 1

This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).
SciFeed

Share & Cite This Article

MDPI and ACS Style

Bertoni, A. A Reverse Engineering Role-Play to Teach Systems Engineering Methods. Educ. Sci. 2019, 9, 30.

Show more citation formats Show less citations formats

Note that from the first issue of 2016, MDPI journals use article numbers instead of page numbers. See further details here.

Related Articles

Article Metrics

Article Access Statistics

1

Comments

[Return to top]
Educ. Sci. EISSN 2227-7102 Published by MDPI AG, Basel, Switzerland RSS E-Mail Table of Contents Alert
Back to Top