The Role of Game-Based Learning in Experiential Education: Tool Validation, Motivation Assessment, and Outcomes Evaluation among a Sample of Pharmacy Students
Abstract
:1. Introduction
2. Materials and Methods
2.1. Study Design and Setting
2.2. Educational Setting and Procedures
2.3. Game-Based Learning Activities
2.4. Variables and Outcomes
2.5. Statistical Analysis
3. Results
3.1. Baseline Characteristics of Students
3.2. Learning Outcomes
3.3. Active Learning Motivation Assessment Scale (ALMAS)
3.3.1. Factor Analysis
3.3.2. Reliability and Validity Measures
3.4. Motivation and Learning Outcomes
4. Discussion
Strengths and Limitations
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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Variable | Total Sample N = 233 Mean (SD) or N (%) | Game-Based Learning Group N = 69 (29.6%) Mean (SD) or N (%) | Traditional Learning Group N = 164 (70.4%) Mean (SD) or N (%) | p Value |
---|---|---|---|---|
Age | 23.16 (1.82) | 23.49 (2.05) | 23.02 (1.7) | 0.075 |
Gender Male Female | 70 (30.0) 163 (70.0) | 17 (24.6) 52 (75.4) | 53 (32.3) 111 (67.7) | 0.243 |
GPA | 3.14 (0.35) | 3.12 (0.40) | 3.14 (0.34) | 0.707 |
Area of residence Beirut Bekaa Mount Lebanon North of Lebanon South of Lebanon | 84 (36.1) 50 (21.5) 32 (13.7) 26 (11.2) 41 (17.6) | 31 (44.9) 13 (18.8) 8 (11.6) 7 (10.1) 10 (14.5) | 53 (32.3) 37 (22.6) 24 (14.6) 19 (11.6) 31 (18.9) | 0.492 |
Pre-game-based-learning averages Total average Averages of domains Foundational knowledge Pharmaceutical care Essentials for practice and care Approach to practice and care | 65.59 (18.86) 13.68 (4.15) 13.79 (4.15) 20.59 (6.62) 17.53 (7.07) | 66.86 (20.10) 13.27 (4.51) 13.73 (4.27) 19.23 (7.18) 20.64 (6.93) | 65.04 (18.34) 13.85 (4.0) 13.82 (4.11) 16.79 (6.91) 20.58 (6.50) | 0.513 0.347 0.875 0.019 0.950 |
Class Average | Game-Based Learners | Traditional Learners | Mean Difference | 95% Confidence Interval | p Value | |
---|---|---|---|---|---|---|
Mean (SD) | Mean (SD) | Lower | Upper | |||
Total | 81.77 (9.81) | 74.62 (9.64) | 7.152 | 4.414 | 9.891 | <0.001 |
Foundational knowledge | 17.41 (2.49) | 16.04 (2.60) | 1.369 | 0.644 | 2.095 | <0.001 |
Pharmaceutical care | 15.22 (3.15) | 13.79 (3.26) | 1.431 | 0.519 | 2.343 | 0.002 |
Essentials for practice and care | 23.90 (4.29) | 22.05 (4.24) | 1.85 | 0.647 | 3.052 | 0.03 |
Approach to practice and care | 25.25 (4.50) | 22.74 (4.63) | 2.502 | 1.204 | 3.801 | <0.001 |
Factor | Factor 1 Loading | Factor 2 Loading | Communalities |
---|---|---|---|
Beneficial for acquiring the desired knowledge more easily | 0.911 | 0.685 | |
Beneficial for acquiring the intended learning outcomes | 0.886 | 0.790 | |
Helped to learn course content | 0.886 | 0.762 | |
Helped to connect ideas in new ways | 0.876 | 0.681 | |
Helped to apply the course content | 0.831 | 0.797 | |
Helped to develop confidence | 0.803 | 0.648 | |
Enhanced learning experience and made it easier | 0.791 | 0.592 | |
Helped to participate in course activities that enhanced learning | 0.765 | 0.756 | |
Beneficial for incorporating additional information | 0.530 | 0.495 | |
Greater attention to tasks | 0.963 | 0.671 | |
Motivated learning the course material more than traditional | 0.878 | 0.708 | |
Recommended to be part of the course | 0.641 | 0.584 | |
Provided opportunity to practice and improve competencies | 0.604 | 0.743 | |
Important supplement to this class | 0.534 | 0.723 | |
Percentage of variances explained | 60.665% | 8.142% |
Item | r * | p Value |
---|---|---|
Beneficial for acquiring the desired knowledge more easily | 0.833 | <0.001 |
Beneficial for acquiring the intended learning outcomes | 0.908 | <0.001 |
Helped to learn course content | 0.893 | <0.001 |
Helped to connect ideas in new ways | 0.859 | <0.001 |
Helped to apply the course content | 0.908 | <0.001 |
Helped to develop confidence | 0.845 | <0.001 |
Enhanced learning experience and made it easier | 0.829 | <0.001 |
Helped to participate in course activities that enhanced learning | 0.914 | <0.001 |
Beneficial for incorporating additional information | 0.812 | <0.001 |
Greater attention to tasks | 0.653 | <0.001 |
Motivated learning the course material more than traditional | 0.775 | <0.001 |
Recommended to be part of the course | 0.813 | <0.001 |
Provided opportunity to practice and improve competencies | 0.876 | <0.001 |
Important supplement to this class | 0.886 | <0.001 |
Variable | Beta | 95% Confidence Interval | p Value | |
---|---|---|---|---|
Lower | Upper | |||
ALMAS for game-based learning | 0.296 | 0.110 | 0.545 | 0.004 |
Pre-game-based-learning total average | 0.029 | −0.087 | 0.118 | 0.767 |
GPA | 0.332 | 3.147 | 15.322 | 0.003 |
Age | −0.116 | −1.614 | 0.482 | 0.286 |
Gender | −0.253 | −10.150 | −1.339 | 0.011 |
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Dabbous, M.; Kawtharani, A.; Fahs, I.; Hallal, Z.; Shouman, D.; Akel, M.; Rahal, M.; Sakr, F. The Role of Game-Based Learning in Experiential Education: Tool Validation, Motivation Assessment, and Outcomes Evaluation among a Sample of Pharmacy Students. Educ. Sci. 2022, 12, 434. https://doi.org/10.3390/educsci12070434
Dabbous M, Kawtharani A, Fahs I, Hallal Z, Shouman D, Akel M, Rahal M, Sakr F. The Role of Game-Based Learning in Experiential Education: Tool Validation, Motivation Assessment, and Outcomes Evaluation among a Sample of Pharmacy Students. Education Sciences. 2022; 12(7):434. https://doi.org/10.3390/educsci12070434
Chicago/Turabian StyleDabbous, Mariam, Anwar Kawtharani, Iqbal Fahs, Zahraa Hallal, Dina Shouman, Marwan Akel, Mohamad Rahal, and Fouad Sakr. 2022. "The Role of Game-Based Learning in Experiential Education: Tool Validation, Motivation Assessment, and Outcomes Evaluation among a Sample of Pharmacy Students" Education Sciences 12, no. 7: 434. https://doi.org/10.3390/educsci12070434
APA StyleDabbous, M., Kawtharani, A., Fahs, I., Hallal, Z., Shouman, D., Akel, M., Rahal, M., & Sakr, F. (2022). The Role of Game-Based Learning in Experiential Education: Tool Validation, Motivation Assessment, and Outcomes Evaluation among a Sample of Pharmacy Students. Education Sciences, 12(7), 434. https://doi.org/10.3390/educsci12070434