On Metrics for Location-Aware Games
AbstractMetrics are important and well-known tools to measure users’ behavior in games, and gameplay in general. Particularities of location-aware games—a class of games where the player’s location plays a central role-demand specific support in metrics to adequately address the spatio-temporal features such games exhibit. In this article, we analyse and discuss how existing game analytics platforms address the spatio-temporal features of location-aware games. Our analysis reveals that little support is available. Next, based on the analysis, we propose a classification of spatial metrics, embedded in existing literature, and discuss three types of spatial metrics-point-, trajectory- and area-based metrics-, and elaborate examples and difficulties. Finally, we discuss how spatial metrics may be deployed to improve gameplay in location-aware games. View Full-Text
Share & Cite This Article
Rodríguez-Pupo, L.E.; Casteleyn, S.; Granell, C. On Metrics for Location-Aware Games. ISPRS Int. J. Geo-Inf. 2017, 6, 299.
Rodríguez-Pupo LE, Casteleyn S, Granell C. On Metrics for Location-Aware Games. ISPRS International Journal of Geo-Information. 2017; 6(10):299.Chicago/Turabian Style
Rodríguez-Pupo, Luis E.; Casteleyn, Sven; Granell, Carlos. 2017. "On Metrics for Location-Aware Games." ISPRS Int. J. Geo-Inf. 6, no. 10: 299.
Note that from the first issue of 2016, MDPI journals use article numbers instead of page numbers. See further details here.