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Open AccessArticle

On Metrics for Location-Aware Games

Geospatial Technologies Research Group (GEOTEC), Universitat Jaume I, Av. Vicente Sos Baynat s/n, 12071 Castellón de la Plana, Spain
Author to whom correspondence should be addressed.
ISPRS Int. J. Geo-Inf. 2017, 6(10), 299;
Received: 9 August 2017 / Revised: 14 September 2017 / Accepted: 25 September 2017 / Published: 27 September 2017
PDF [437 KB, uploaded 28 September 2017]


Metrics are important and well-known tools to measure users’ behavior in games, and gameplay in general. Particularities of location-aware games—a class of games where the player’s location plays a central role-demand specific support in metrics to adequately address the spatio-temporal features such games exhibit. In this article, we analyse and discuss how existing game analytics platforms address the spatio-temporal features of location-aware games. Our analysis reveals that little support is available. Next, based on the analysis, we propose a classification of spatial metrics, embedded in existing literature, and discuss three types of spatial metrics-point-, trajectory- and area-based metrics-, and elaborate examples and difficulties. Finally, we discuss how spatial metrics may be deployed to improve gameplay in location-aware games. View Full-Text
Keywords: location-aware games; location-based games; geo-games; game analytics; spatio-temporal metrics; game analytics platforms location-aware games; location-based games; geo-games; game analytics; spatio-temporal metrics; game analytics platforms

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This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).

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Rodríguez-Pupo, L.E.; Casteleyn, S.; Granell, C. On Metrics for Location-Aware Games. ISPRS Int. J. Geo-Inf. 2017, 6, 299.

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