Design Guidelines for Combining Digital Human Modeling and Virtual Reality to Foresee Workplaces Ergonomics Issues During Product Development
Abstract
1. Introduction
2. Materials and Methods
3. Results and Discussion
3.1. Simulating the Physical Ergonomic Conditions of Assembly Procedures in VR and DHM
3.1.1. Creation of CAD Models and Scenarios
3.1.2. Simulating Physical Ergonomics Analysis
3.2. Validation of the Developed Method
- Tasks are scored in the following order:
- ●
- Tasks with any rating of 4 are classified as very high priority for change regardless of the other two rating values.
- ●
- Tasks with a priority for change score of moderate and above are considered to be at an elevated risk for injury.
3.3. Proposed Design Guidelines
4. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
Appendix A
References
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Body Part | Effort Level Categories | |||
---|---|---|---|---|
Low (1) | Moderate (2) | High (3) | Very High (4) | |
Neck | Head turned partly to side; back or forward slightly | Head turned to side; head full back; forward about 20 degrees | Same as moderate but with force or weight; head stretched forward | Effort cannot be exerted by most people |
Shoulders | Arms lightly away from sides; arms extended with some support | Arms away from body; no support; working overhead | Exerting forces or holding weight with arms away from body or overhead | Effort cannot be exerted by most people |
Back | Leaning to side or bending; arching back | Bending forward, no load lifting moderately heavy loads near body; working overhead | Lifting or exerting force while twisting; high force or load while bending | Effort cannot be exerted by most people |
Arms, Elbows | Arms away from body, no load; light forces lifting near body | Rotating arms while exerting moderate force | High forces exerted with rotation; lifting with arms extended | Effort cannot be exerted by most people |
Hands, Fingers, Wrist | Light forces or weights handed close to body; straight wrists; comfortable power grips | Grips wide or narrow span; moderate wrist angles, especially flexion; use of gloves with moderate forces | Pinch grips; strong wrist angles, slippery surfaces | Effort cannot be exerted by most people |
Legs, Knees | Standing, walking without bending or leaning; weight on both feet | Bending forward, leaning on table; weight on one side; pivoting while exerting force | Exerting high forces while pulling or lifting; crouching while exerting force | Effort cannot be exerted by most people |
Ankles, Feet, Toes | Standing, walking without bending or leaning; weight on both feet | Bending forward, leaning on table; weight on one side; pivoting while exerting force | Exerting high forces while pulling or lifting; crouching while exerting force | Effort cannot be exerted by most people |
Muscular Contraction Time Categories | ||||
---|---|---|---|---|
1 | 2 | 3 | 4 | |
Time (seconds) | <6 | 6–20 | >20–30 | >30 |
Frequency Categories | ||||
---|---|---|---|---|
1 | 2 | 3 | 4 | |
Frequency (#/min) | <1 | 1–5 | >5–15 | >15 |
Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Low | Moderate | High | Very High | |||||||
111 | 112 | 113 | 121 | 123 | 132 | 213 | 223 | 313 | 323 | 4xx |
122 | 131 | 211 | 212 | 222 | 231 | 232 | 321 | 322 | 331 | x4x |
221 | 311 | 312 | 332 | xx4 |
# | Design Guideline | Instantiation |
---|---|---|
1 | In the case of modeling tasks for ergonomic simulation, one should ensure that all components, tools, and worker interactions are accurately represented based on real-world data. | For example, in simulating driveshaft assembly, photos and videos of the actual procedure were used to recreate the sequence and tool use in CAD before importing into Jack. |
2 | In the case of constructing virtual environments, one should validate the scenario with experienced personnel to ensure it reflects real workplace conditions. | For example, a senior manufacturing engineer was consulted to review the virtual assembly sequence and placement of tools to match the actual workflow. |
3 | In the case of evaluating manual access in constrained spaces, one should verify hand clearance using representative anthropometric models and consider the use of protective equipment. | For instance, simulation with a 95th percentile male wearing gloves showed that the worker’s hand could not access a screw behind the gearbox, indicating insufficient clearance. |
4 | In the case of identifying non-neutral joint postures during task simulation, one should redesign the task setup to minimize joint strain. | For example, extreme wrist deviation of nearly 39° was detected during torque application, highlighting the need to reposition the component or tool to enable a neutral wrist posture. |
5 | In the case of assessing postural risks in lower limbs, one should avoid prolonged or repetitive extreme flexion positions. | In the radiator hose-clamp task, workers had to squat deeply, resulting in knee flexion of over 130°, suggesting the need for task redesign or ergonomic aids. |
6 | In the case of tasks involving trunk twisting or lumbar flexion, one should evaluate visual access and body positioning to reduce spinal strain. | While adjusting the parking brake, workers had to rotate and bend their torso significantly to reach the screw, indicating a need for improved tool or component layout. |
7 | In the case of blind or visually restricted operations, one should provide alternative access points or tool alignments that improve visual control. | The hose clamp assembly required workers to perform the task behind the radiator without direct visibility, increasing cognitive and physical load. |
8 | In the case of selecting human models for simulation, one should match anthropometric profiles to the target worker population and include worst-case scenarios. | The simulation used a 50th percentile female model for general layout validation and a 95th percentile male for testing space constraints and strength requirements. |
9 | In the case of comparing virtual assessments with physical evaluations, one should use standardized ergonomic assessment tools to ensure consistency and reliability. | The Sue Rodgers Muscle Fatigue checklist was used to compare risk levels from virtual and real observations, showing equivalent priority levels for task redesign. |
10 | In the case of immersive ergonomic evaluation, one should leverage VR to understand user experience and identify usability issues not visible in static simulations. | VR allowed the evaluator to walk around the virtual vehicle and experience the spatial limitations of tool use, which would be harder to assess using DHM alone. |
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Silva, A.G.; Miguez, R.V.; Almeida, L.G.G.d.; Catapan, M.F.; Silveira, C.S.; Hounsell, M.d.S.; Gomes, M.V.M.; Winkler, I. Design Guidelines for Combining Digital Human Modeling and Virtual Reality to Foresee Workplaces Ergonomics Issues During Product Development. Appl. Sci. 2025, 15, 7083. https://doi.org/10.3390/app15137083
Silva AG, Miguez RV, Almeida LGGd, Catapan MF, Silveira CS, Hounsell MdS, Gomes MVM, Winkler I. Design Guidelines for Combining Digital Human Modeling and Virtual Reality to Foresee Workplaces Ergonomics Issues During Product Development. Applied Sciences. 2025; 15(13):7083. https://doi.org/10.3390/app15137083
Chicago/Turabian StyleSilva, Adailton G., Rafael Vieira Miguez, Lucas G. G. de Almeida, Márcio F. Catapan, Carina S. Silveira, Marcelo da S. Hounsell, Marcus V. M. Gomes, and Ingrid Winkler. 2025. "Design Guidelines for Combining Digital Human Modeling and Virtual Reality to Foresee Workplaces Ergonomics Issues During Product Development" Applied Sciences 15, no. 13: 7083. https://doi.org/10.3390/app15137083
APA StyleSilva, A. G., Miguez, R. V., Almeida, L. G. G. d., Catapan, M. F., Silveira, C. S., Hounsell, M. d. S., Gomes, M. V. M., & Winkler, I. (2025). Design Guidelines for Combining Digital Human Modeling and Virtual Reality to Foresee Workplaces Ergonomics Issues During Product Development. Applied Sciences, 15(13), 7083. https://doi.org/10.3390/app15137083