Next Article in Journal
A Neuroimaging Study of Personality Traits and Self-Reflection
Previous Article in Journal
A Qualitative Study Examining the Illness Narrative Master Plots of People with Head and Neck Cancer
Previous Article in Special Issue
Psychological Barriers to Digital Living in Older Adults: Computer Anxiety as Predictive Mechanism for Technophobia
Open AccessArticle

Redesign Me: Virtual Reality Experience of the Line of Life and Its Connection to a Healthier Self

1
Department of History and Philosophy of Science, The University of Tokyo, Tokyo 153-8902, Japan
2
Institute for Advanced Study, Varna 9010, Bulgaria
3
Center for Ubiquitous Computing, University of Oulu, 90014 Oulu, Finland
*
Author to whom correspondence should be addressed.
Behav. Sci. 2019, 9(11), 111; https://doi.org/10.3390/bs9110111
Received: 4 October 2019 / Revised: 31 October 2019 / Accepted: 1 November 2019 / Published: 5 November 2019
Virtual Reality is used in various ways for creating a storytelling experience. It gives us the opportunity to imagine one’s life events as a story, and in settings that are intended to aid the self, such as treatment of trauma, anxiety, phobia, etc. This paper discusses the ways that challenging experiences change the way people perceive their life narratives and form their memories. This paper suggests that virtual reality (VR) can be used for the exploration of alternative scenarios in order to see one’s overall line of life in a new and healthier way. Considering the theoretical background of the narrative self, this research proposes a novel view of VR immersion as a medium for constructing a new storyline and attitude to the past. The approach would also influence attitudes regarding the present and future, and thus better shape the narrative of the self, which can lead to healthier life experiences. View Full-Text
Keywords: virtual reality; narrative; self; memory; line of life; storytelling; experience; design; trauma; treatment; health virtual reality; narrative; self; memory; line of life; storytelling; experience; design; trauma; treatment; health
Show Figures

Figure 1

MDPI and ACS Style

Georgieva, I.; Georgiev, G.V. Redesign Me: Virtual Reality Experience of the Line of Life and Its Connection to a Healthier Self. Behav. Sci. 2019, 9, 111.

Show more citation formats Show less citations formats
Note that from the first issue of 2016, MDPI journals use article numbers instead of page numbers. See further details here.

Article Access Map by Country/Region

1
Back to TopTop