Exploring the Influence of Human–Computer Interaction Experience on Tourist Loyalty in the Context of Smart Tourism: A Case Study of Suzhou Museum
Abstract
1. Introduction
2. Literature Review
2.1. Research on Smart Tourism
2.2. Research on Digital Heritage and Human–Computer Interaction
2.3. Research on Destination Tourism
2.4. Cognitive Appraisal Theory
3. Methodology
3.1. Research Objectives
3.2. Pilot Study
3.3. Research Design
3.4. Sample Description
4. Research Findings
4.1. Model Validity Test
4.2. Direct Path
4.3. Intermediary Effect
5. Research Conclusions
5.1. HCI Experience Positively Affects Destination Loyalty
5.2. HCI Experience Positively Affects Tourists’ Destination Cognition and Emotion
5.3. Path of Influence of HCI Experience on Destination Loyalty
6. Research Discussion
6.1. Smart Museums Help Urban Cultural Brand Building
6.2. Museums Should Enhance HCI Experiences in Multiple Dimensions
6.3. Positive Emotional Arousal Is the Core Goal of Offline Experience
7. Research Limitations and Prospects
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Components | |||||||
---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | |
A1 | 0.076 | −0.007 | 0.045 | 0.874 | 0.096 | 0.159 | 0.094 |
A2 | 0.064 | 0.026 | 0.134 | 0.855 | 0.068 | 0.088 | 0.204 |
A3 | 0.158 | −0.088 | 0.168 | 0.702 | 0.182 | 0.277 | 0.072 |
A4 | 0.122 | 0.253 | −0.040 | 0.270 | 0.767 | 0.103 | −0.068 |
A5 | 0.134 | 0.004 | 0.119 | 0.086 | 0.848 | 0.147 | 0.172 |
A6 | 0.167 | 0.023 | 0.167 | 0.056 | 0.854 | 0.153 | 0.165 |
A7 | 0.186 | 0.129 | 0.014 | 0.173 | 0.053 | 0.043 | 0.813 |
A8 | 0.065 | 0.031 | −0.122 | 0.208 | 0.054 | 0.088 | 0.821 |
A9 | 0.173 | 0.146 | 0.132 | −0.017 | 0.171 | 0.163 | 0.839 |
A10 | 0.079 | 0.166 | 0.190 | 0.136 | 0.103 | 0.826 | 0.119 |
A11 | 0.118 | 0.036 | 0.185 | 0.187 | 0.103 | 0.801 | 0.092 |
A12 | 0.017 | 0.155 | 0.075 | 0.217 | 0.222 | 0.771 | 0.108 |
B1 | 0.241 | 0.265 | 0.697 | 0.097 | 0.035 | 0.193 | −0.018 |
B2 | 0.275 | 0.194 | 0.727 | 0.187 | 0.089 | 0.109 | 0.048 |
B3 | 0.218 | 0.160 | 0.675 | 0.222 | 0.022 | 0.232 | −0.087 |
B4 | 0.132 | 0.161 | 0.874 | −0.005 | 0.147 | 0.092 | 0.043 |
C1 | 0.264 | 0.823 | 0.187 | −0.033 | 0.011 | 0.079 | 0.216 |
C2 | 0.197 | 0.788 | 0.223 | 0.081 | −0.003 | 0.090 | −0.044 |
C3 | 0.270 | 0.812 | 0.224 | 0.019 | 0.112 | 0.031 | 0.046 |
C4 | 0.192 | 0.641 | 0.050 | −0.201 | 0.201 | 0.256 | 0.267 |
D1 | 0.771 | 0.147 | 0.173 | 0.140 | 0.145 | 0.075 | 0.054 |
D2 | 0.70 | 0.206 | 0.240 | 0.088 | 0.116 | 0.060 | 0.091 |
D3 | 0.752 | 0.203 | 0.128 | −0.063 | 0.172 | 0.087 | 0.146 |
D4 | 0.793 | 0.262 | 0.099 | 0.129 | −0.005 | −0.026 | 0.123 |
D5 | 0.839 | 0.124 | 0.164 | 0.065 | 0.091 | 0.109 | 0.127 |
Variable | Value | Frequency | Percentage |
---|---|---|---|
Gender | Male | 293 | 54.6 |
Female | 244 | 45.4 | |
Age | Under 18 years old | 66 | 12.3 |
18~25 years old | 111 | 20.7 | |
26~30 years old | 125 | 23.3 | |
31~40 years old | 76 | 14.2 | |
41~50 years old | 83 | 15.5 | |
51~60 years old | 43 | 8.0 | |
Over 60 years old | 33 | 6.1 | |
Academic degree | Junior high school and below | 111 | 20.7 |
High school/technical secondary school | 134 | 25.0 | |
Junior college | 145 | 27.0 | |
Undergraduate college | 103 | 19.2 | |
Graduate students and above | 44 | 8.2 | |
I felt the culture of Suzhou in Suzhou Museum. | Yes | 325 | 60.5 |
No | 212 | 39.5 |
Fitting Index | Evaluation Standard | Result | Model Fitting Judgment | |
---|---|---|---|---|
Absolute fitting index | χ2 | / | 510.256 | / |
df | / | 322 | / | |
χ2/df | <3 | 1.585 | ||
RMSEA | <0.08 | 0.033 | Qualified | |
GFI | >0.80 | 0.939 | Qualified | |
AGFI | >0.80 | 0.923 | Qualified | |
Value-added fitting index | IFI | >0.90 | 0.980 | Qualified |
TLI | >0.90 | 0.976 | Qualified | |
CFI | >0.90 | 0.980 | Qualified | |
Reduced fitting index | PGFI | >0.50 | 0.745 | Qualified |
PNFI | >0.50 | 0.807 | Qualified | |
PCFI | >0.50 | 0.835 | Qualified |
Path | Non-Standardized Path Coefficient | S.E. | C.R. | p | Standardization Coefficient | Result |
---|---|---|---|---|---|---|
Human–computer interaction experience → Destination image | 0.891 | 0.09 | 9.889 | <0.01 | 0.617 | Valid |
Human–computer interaction experience → Destination satisfaction | 0.555 | 0.093 | 5.967 | <0.01 | 0.391 | Valid |
Destination image → Destination satisfaction | 0.35 | 0.057 | 6.147 | <0.01 | 0.356 | Valid |
Human–computer interaction experience → Destination loyalty | 0.457 | 0.101 | 4.535 | <0.01 | 0.268 | Valid |
Destination image → Destination loyalty | 0.172 | 0.06 | 2.86 | 0.004 | 0.146 | Valid |
Destination satisfaction → Destination loyalty | 0.559 | 0.065 | 8.613 | <0.01 | 0.465 | Valid |
Human–computer interaction experience → Sense immersion. | 1.031 | 0.095 | 10.851 | <0.01 | 0.720 | |
Human–computer interaction experience → Perceived personalization | 1.141 | 0.101 | 11.277 | <0.01 | 0.741 | |
Human–computer interaction experience → Perceptual controllability | 1.139 | 0.1 | 11.433 | <0.01 | 0.790 | |
Human–computer interaction experience → Perceived responsiveness | 1 | 0.667 |
Path | Effect | Estimate | S.E. | 95% Confidence Interval | |
---|---|---|---|---|---|
Lower | Upper | ||||
Human–computer interaction experience → destination image → destination loyalty | Indirect effect | 0.153 | 0.076 | 0.003 | 0.293 |
Direct effect | 0.457 | 0.129 | 0.234 | 0.744 | |
Total effect | 0.610 | 0.121 | 0.402 | 0.870 | |
Human–computer interaction experience → destination satisfaction → destination loyalty. | Indirect effect | 0.310 | 0.080 | 0.173 | 0.490 |
Direct effect | 0.457 | 0.129 | 0.234 | 0.744 | |
Total effect | 0.768 | 0.137 | 0.538 | 1.069 | |
Human–computer interaction experience → destination image → destination satisfaction → destination loyalty. | Indirect effect | 0.174 | 0.050 | 0.080 | 0.279 |
Direct effect | 0.457 | 0.129 | 0.234 | 0.744 | |
Total effect | 0.632 | 0.131 | 0.397 | 0.909 |
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Xue, K.; Jin, X.; Li, Y. Exploring the Influence of Human–Computer Interaction Experience on Tourist Loyalty in the Context of Smart Tourism: A Case Study of Suzhou Museum. Behav. Sci. 2025, 15, 949. https://doi.org/10.3390/bs15070949
Xue K, Jin X, Li Y. Exploring the Influence of Human–Computer Interaction Experience on Tourist Loyalty in the Context of Smart Tourism: A Case Study of Suzhou Museum. Behavioral Sciences. 2025; 15(7):949. https://doi.org/10.3390/bs15070949
Chicago/Turabian StyleXue, Ke, Xuanyu Jin, and Yifei Li. 2025. "Exploring the Influence of Human–Computer Interaction Experience on Tourist Loyalty in the Context of Smart Tourism: A Case Study of Suzhou Museum" Behavioral Sciences 15, no. 7: 949. https://doi.org/10.3390/bs15070949
APA StyleXue, K., Jin, X., & Li, Y. (2025). Exploring the Influence of Human–Computer Interaction Experience on Tourist Loyalty in the Context of Smart Tourism: A Case Study of Suzhou Museum. Behavioral Sciences, 15(7), 949. https://doi.org/10.3390/bs15070949