Decoding Public Perception of Brownfield-Transformed Urban Parks: An Interpretable Machine Learning Framework Integrating XGBoost–SHAP
Abstract
1. Introduction
2. Research Background
2.1. Research on the Conservation and Regeneration of Industrial Heritage
2.2. Studies on Public Perception and Satisfaction
2.3. Applications and Advances of the XGBoost–SHAP Framework in Built Environment Perception Studies
3. Research Materials and Methods
3.1. Research Design
3.2. Data Sources and Preprocessing
3.3. LDA Topic Modeling and Indicator Construction
3.4. Training Sample Selection for the XGBoost Model
3.5. Sentiment Annotation and Structured Data Construction
3.6. Model Development and Interpretation
4. Results
4.1. Basic Data Characteristics and Topic Distribution
4.2. Model Performance Comparison
4.3. Heterogeneity Analysis of Factor Contributions
4.4. Nonlinear Relationships and Threshold Effects
- (1)
- Stage-like increase pattern (Figure 8a)
- (2)
- Marginal diminishing pattern (Figure 8b)
- (3)
- Inverted-U-like pattern (Figure 8c)
5. Discussions
5.1. Interaction Analysis
5.2. Representative Interaction Analysis
5.3. Proposed Design Optimization Strategies
5.4. Comparison with Previous Studies and Theoretical Implications
6. Conclusions
6.1. Key Findings and Contributions
- (1)
- Methodological Contribution.
- (2)
- Empirical and Conceptual Findings.
- (3)
- Design-oriented and Theoretical Implication.
6.2. Limitations and Future Research
Author Contributions
Funding
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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| Primary Category | Sub-Category | Keywords |
|---|---|---|
| Accessibility [5,17] | Geographic Location | Transportation location, distance to city center, proximity to commercial areas, navigation and positioning |
| Public Transportation | Direct subway access, bus connections, transfer convenience, walking time | |
| Parking Facilities | Parking capacity, charging standards, peak hour congestion, parking convenience | |
| Internal Circulation | Route guidance, walking continuity, slow-traffic conditions, path distribution | |
| Safety [21] | Safety Facilities | Security monitoring, night lighting, security patrols, emergency support |
| Spatial Order Management | Flow monitoring, queuing and waiting, management efficiency, order regulations | |
| Accessibility Facilities | Ramp slope, accessible elevators, low-level facilities, step design | |
| Signage System | Signage guidance, information density, panoramic maps, location identification | |
| Comfort [22,23] | Landscape Environment | Greening richness, water feature quality, visual esthetics, air quality |
| Rest Facilities | Seat density, node configuration, resting space, staying comfort | |
| Sanitary Facilities | Toilet cleanliness, trash bin distribution, environmental hygiene | |
| Shading Facilities | Tree shade, shading structures, solar radiation intensity, rain shelter function | |
| Thermal and Humidity Perception | Natural ventilation, thermal comfort, perceived temperature | |
| Leisure Activities | Suitability for walking, freedom of activity, sense of relaxation, atmosphere of daily life | |
| Enjoyment [33,55] | Industrial Landscape | Retention of industrial relics, historical atmosphere, symbol recognition, spirit of place |
| Fitness Facilities | Sports field configuration, completeness of fitness equipment, vitality space, functional diversity | |
| Play Facilities | Children’s amusement, parent–child interactivity, safety standards, types of entertainment | |
| Dining and Shopping | Richness of dining supply, consumption experience, price rationality, business format structure | |
| Themed Activities | Festival activities, exhibitions and markets, cultural performances, social interaction |
| Variables | β Coefficient | p-Value |
|---|---|---|
| Geographic Location | −0.006 | 0.333 |
| Public Transportation | 0.0573 | 0.004 ** |
| Parking Facilities | 0.0162 | 0.289 |
| Internal Circulation | 0.0283 | 0.097 |
| Safety Facilities | 0.1851 | 0 *** |
| Spatial Order Management | 0.0863 | 0 *** |
| Accessibility Facilities | 0.3043 | 0 *** |
| Signage System | 0.1546 | 0 *** |
| Landscape Environment | 0.0284 | 0.068 |
| Rest Facilities | 0.0482 | 0.054 |
| Sanitary Facilities | 0.1621 | 0 *** |
| Shading Facilities | 0.1349 | 0 *** |
| Thermal and Humidity Perception | −0.0158 | 0.467 |
| Leisure Activities | 0.0368 | 0.04 * |
| Industrial Landscape | 0.011 | 0.499 |
| Fitness Facilities | −0.0232 | 0.398 |
| Play Facilities | 0.0349 | 0.117 |
| Dining and Shopping | 0.0221 | 0.207 |
| Themed Activities | 0.0487 | 0.022 * |
| Category | Sub-Category | Strategy Focus |
|---|---|---|
| Accessibility | Geographic Location | Strengthen regional connectivity and entrance visibility |
| Public Transportation | Improve transit accessibility and interface integration | |
| Parking Facilities | Optimize distribution and pedestrian linkage | |
| Internal Circulation | Enhance continuity and wayfinding clarity | |
| Safety | Safety Facilities | Upgrade lighting and surveillance coverage |
| Spatial Order Management | Improve spatial organization and crowd regulation | |
| Accessibility Facilities | Ensure barrier-free and inclusive design | |
| Signage System | Strengthen legibility and directional guidance | |
| Comfort | Landscape Environment | Enhance greenery and environmental quality |
| Rest Facilities | Increase provision and optimize placement | |
| Sanitary Facilities | Improve accessibility and maintenance | |
| Shading Facilities | Integrate shading with activity spaces | |
| Thermal & Humidity Perception | Improve microclimate through design interventions | |
| Leisure Activities | Provide diverse and accessible activity options | |
| Enjoyment | Industrial Landscape | Preserve and highlight heritage characteristics |
| Fitness Facilities | Integrate fitness functions with open space | |
| Play Facilities | Diversify recreational experiences | |
| Dining and Shopping | Control intensity and spatial distribution | |
| Themed Activities | Develop context-sensitive programming |
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Share and Cite
Wang, X.; Chen, X.; Yang, C.; Zhao, Z.; Chen, X. Decoding Public Perception of Brownfield-Transformed Urban Parks: An Interpretable Machine Learning Framework Integrating XGBoost–SHAP. Buildings 2026, 16, 1632. https://doi.org/10.3390/buildings16081632
Wang X, Chen X, Yang C, Zhao Z, Chen X. Decoding Public Perception of Brownfield-Transformed Urban Parks: An Interpretable Machine Learning Framework Integrating XGBoost–SHAP. Buildings. 2026; 16(8):1632. https://doi.org/10.3390/buildings16081632
Chicago/Turabian StyleWang, Xiaomin, Xiangru Chen, Chao Yang, Zhongyuan Zhao, and Xinling Chen. 2026. "Decoding Public Perception of Brownfield-Transformed Urban Parks: An Interpretable Machine Learning Framework Integrating XGBoost–SHAP" Buildings 16, no. 8: 1632. https://doi.org/10.3390/buildings16081632
APA StyleWang, X., Chen, X., Yang, C., Zhao, Z., & Chen, X. (2026). Decoding Public Perception of Brownfield-Transformed Urban Parks: An Interpretable Machine Learning Framework Integrating XGBoost–SHAP. Buildings, 16(8), 1632. https://doi.org/10.3390/buildings16081632
