Digital Learning Empowering Sustainable Education: Evidence from the Determinants of Chinese College Students’ Knowledge Innovation Capability
Abstract
1. Introduction
2. Literature Review and Research Framework
2.1. Research on the Influencing Factors of Learner Knowledge Innovation in a Digital Learning Community
2.2. Construction of Learner Knowledge Innovation Behavior Model in Digital Learning Community
- (1)
- Technical environment. Specifically, it includes two secondary conditions: creativity and reflexivity of generative artificial intelligence. In the interaction between learners and technology, the characteristics of technology would influence learners’ adoption and application of technology [32]. Based on the transaction cost theory, the cultivation of knowledge productivity requires the output of learners’ innovative knowledge. The generative AI can not only realize the accurate integration and utilization of resources, but also help learners quickly obtain relevant resources at a low cost for knowledge innovation [33]. It can also learn from large-scale data resources and create new knowledge and content, which has a positive impact on promoting learner knowledge innovation [15]. The creativity of AIGC is a feature that supports the creative transformation and innovative development of knowledge production. AIGC’s creativity stems from the technological characteristics driven by generative AI algorithms’ generation mechanisms and multimodal output capabilities. This capability enables AI to generate novel, diverse, learning-oriented content based on existing knowledge repositories, thereby driving the creative transformation and innovative development of knowledge production [34]. This feature has spawned a new knowledge production model, producing additional knowledge and effectively promoting learner knowledge innovation [35]. Meanwhile, generative AI demonstrates technical capabilities that mimic human reflective processes, including analyzing input information, learning from interactions, and generating adaptive responses based on established patterns. First, the system records user revision suggestions and query trajectories through feedback loop algorithms, then adjusts subsequent output logic via reinforcement learning. Second, it further decomposes answer derivation processes using logical chains stored in pre-trained models. Ultimately, by analyzing user behavior data, the system can identify deficiencies in its own outputs and optimize response strategies for similar queries. This technical capability, determined by platform architecture rather than individual cognitive capacity, constitutes another core element driving collaborative knowledge innovation between AI and users [36].
- (2)
- Cultural environment. Specifically, it includes two secondary conditions: a trust relationship and an incentive mechanism. A trust relationship is an important psychological driving factor for learners to exchange information and share knowledge in a digital learning community, which is conducive to promoting learners’ knowledge contribution and innovation [15]. The trust relationship in the digital learning community encompasses two levels: member trust and community trust [37,38]. When learners have a sense of trust in community members, they are willing to take altruistic teaching assistant knowledge contribution behavior to promote knowledge innovation [39]. According to the trust transfer theory, the trust between community members could be derived from their trust in the community itself and the content of the community. When they believe that their knowledge innovation behavior could contribute to the community’s security, they will be more willing to participate in community activities, take the initiative to strengthen interaction with other learners, and promote the overall level of knowledge innovation in the community [15]. Expectancy theory of motivation holds that an individual’s behavior is driven by the reward expected from the organization, which includes material rewards, identity within the organization, or improved interpersonal relationships [40]. The incentive mechanism established by the digital learning community can effectively stimulate learners’ curiosity, self-challenge, and the spirit of exploration, thereby innovating and expanding existing knowledge sources.
- (3)
- Individual cognition. Specifically, it includes three secondary conditions: self-efficacy, expected outcome, and knowledge distance. Self-efficacy refers to an individual’s perception and judgment about their ability to complete a specific activity. In the digital learning community, learners with high self-efficacy typically possess comprehensive abilities. They are more confident that they can overcome the difficulties in the process of knowledge innovation, contribute more valuable new ideas and new methods, and promote knowledge innovation [41]. The expected outcome is the learner’s cognitive judgment of the possible results brought by their knowledge innovation behavior. According to expectancy theory, whether the individual’s expectation of the behavior result is positive or negative is an essential factor in the occurrence and maintenance of behavior [42]. A positive expected outcome can contribute to learners’ knowledge and informed decisions about innovative behavior. For example, learners will have a positive attitude towards knowledge innovation if they gain external or internal benefits, including financial rewards, promotion, or self-satisfaction, as well as social recognition [43]; on the contrary, a negative expected outcome will inhibit learners’ behavioral decision-making. Knowledge distance is the gap or degree of dissimilarity between learners’ knowledge level or knowledge content [29]. It is an essential antecedent variable that affects knowledge innovation. According to the knowledge potential theory, the small knowledge distance between the two sides means that the knowledge potential difference between each other in a teaching assistant’s field is slight, which is conducive to the absorption of the received knowledge by learners, providing favorable conditions for knowledge evolution and realizing knowledge co-creation [30,44].
3. Research Design
3.1. Sample Selection and Data Collection
3.2. Variables and Their Measurement
3.3. Reliability and Validity Analysis and Homologous Variance Test
3.4. Variable Calibration
3.5. Fuzzy-Set Qualitative Comparative Analysis
4. Data Analysis and Empirical Results
4.1. Analysis of Necessary Conditions
4.2. Conditional Configuration Analysis
4.3. Configuration Model Robustness Testing: Overall Solution XY Scatter Plot Analysis
5. Conclusions and Discussion
5.1. Conclusions
5.2. Theoretical Contribution
5.3. Practical Implications
5.4. Shortcomings and Prospects of the Research
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Construal and Measurement | Factor Loading | Reliability and Validity |
---|---|---|
Creativity | ||
In the ‘Super Star Learn’ community, an AI teaching assistant can bring me new ideas and new experiences. | 0.839 | CR = 0.879 AVE = 0.721 Cronbach’s = 0.895 |
In the ‘Super Star Learn’ community, the ‘AI teaching assistant’ generates innovative content. | 0.848 | |
Reflexivity | ||
In the ‘Super Star Learn’ community, an AI teaching assistant can not only give answers to my questions but also help me analyze the reasons behind the answers in detail. | 0.890 | CR = 0.882 AVE = 0.779 Cronbach’s = 0.898 |
In the ‘Super Star Learn’ community, the ‘AI teaching assistant’ can self-learn by assessing their behavior to improve their performance the next time it faces similar problems. | 0.872 | |
Trust relationship (community trust and member trust) | ||
The ‘Super Star Learn’ community management is standardized, and the content is highly reliable. | 0.850 | CR = 0.890 AVE = 0.731 Cronbach’s = 0.899 |
My posts and comments in the ‘Super Star Learn’ community are often liked and positively commented upon by other members. | 0.842 | |
Incentive mechanism | ||
I can get spiritual rewards such as learning achievement display, an honorary title, or a medal in the ‘Super Star Learn’ community. | 0.879 | CR = 0.895 AVE = 0.741 Cronbach’s = 0.919 |
In the ‘Super Star Learn’ community, I can get material rewards such as learning materials, gifts, or coupons. | 0.851 | |
Self-efficacy | ||
I believe I can understand the ideas and opinions of other members of the ‘Super Star Learn’ community. | 0.881 | CR = 0.859 AVE = 0.757 Cronbach’s = 0.891 |
I believe in my ability to provide valuable knowledge and ideas to other members of the ‘Super Star Learn’ community. | 0.857 | |
Expected outcome | ||
I think I can get more respect or make more new friends in the ‘Super Star Learn’ community through my efforts. | 0.863 | CR = 0.895 AVE = 0.749 Cronbach’s = 0.909 |
I think I can get more material rewards in the ‘Super Star Learn’ community through my efforts. | 0.852 | |
Knowledge distance | ||
In the ‘Super Star Learn’ community, I think I can communicate better with other members on professional issues. | 0.871 | CR = 0.923 AVE = 0.741 Cronbach’s = 0.715 |
In the ‘Super Star Learn’ community, I believe that my knowledge complements that of other members very well. | 0.882 | |
Knowledge innovation behavior | ||
I often contribute what I have, but I don’t have it in the ‘Super Star Learn’ community. | 0.863 | CR = 0.896 AVE = 0.751 Cronbach’s = 0.924 |
I often put forward new ideas in the process of communicating with other members of the ‘Super Star Learn’ community. | 0.859 | |
I often follow questions from other members of the ‘Super Star Learn’ community and always come up with newer answers. | 0.871 |
Mean Value | Standard Deviation | Creativity | Reflexivity | Trust Relationship | Incentive Mechanism | Self-Efficacy | Expected Outcome | Knowledge Distance | Knowledge Innovation Behavior | |
---|---|---|---|---|---|---|---|---|---|---|
Creativity | 5.510 | 1.399 | 0.850 | |||||||
Reflexivity | 5.432 | 1.427 | 0.765 ** | 0.886 | ||||||
Trust relationship | 5.432 | 1.487 | 0.331 ** | 0.319 ** | 0.851 | |||||
Incentive mechanism | 5.126 | 1.678 | 0.362 ** | 0.347 ** | 0.460 ** | 0.862 | ||||
Self-efficacy | 5.199 | 1.611 | 0.359 ** | 0.361 ** | 0.339 ** | 0.585 ** | 0.869 | |||
Expected outcome | 5.185 | 1.583 | 0.391 ** | 0.372 ** | 0.432 ** | 0.608 ** | 0.688 ** | 0.863 | ||
Knowledge distance | 5.335 | 1.180 | 0.691 ** | 0.711 ** | 0.735 ** | 0.487 ** | 0.409 ** | 0.463 ** | 0.856 | |
Knowledge innovation behavior | 5.177 | 1.630 | 0.372 ** | 0.365 ** | 0.439 ** | 0.631 ** | 0.689 ** | 0.732 ** | 0.501 ** | 0.862 |
High-Level Knowledge Innovation | Non-High-Level Knowledge Innovation | |||
---|---|---|---|---|
Conditional Variable | Consistency | Coverage | Consistency | Coverage |
Creativity | 0.832 | 0.778 | 0.617 | 0.716 |
Non-creativity | 0.701 | 0.613 | 0.823 | 0.835 |
Reflexivity | 0.834 | 0.762 | 0.664 | 0.727 |
Non reflexivity | 0.604 | 0.599 | 0.694 | 0.752 |
Trust relationship | 0.793 | 0.695 | 0.692 | 0.718 |
Non-trust relationship | 0.635 | 0.573 | 0.696 | 0.841 |
Incentive mechanism | 0.879 | 0.811 | 0.538 | 0.574 |
Non-incentive mechanism | 0.501 | 0.502 | 0.811 | 0.857 |
Self-efficacy | 0.844 | 0.793 | 0.479 | 0.599 |
Non self-efficacy | 0.589 | 0.531 | 0.792 | 0.847 |
Expected outcome | 0.799 | 0.774 | 0.479 | 0.605 |
Non-expected outcome | 0.701 | 0.502 | 0.702 | 0.787 |
Knowledge distance | 0.805 | 0.739 | 0.519 | 0.603 |
Non-knowledge distance | 0.613 | 0.517 | 0.802 | 0.819 |
Individual Cognitive Type | Individual Cognition–Cultural Environment Type | Technological Environment–Cultural Environment Type | ||
---|---|---|---|---|
Conditional Configuration | Configuration 1 | Configuration 2 | Configuration 3 | Configuration 4 |
Creativity | ||||
Reflexivity | ● | |||
Trust relationship | ● | |||
Incentive mechanism | ● | ● | ||
Self-efficacy | ||||
Expected outcome | ● | |||
Knowledge distance | ● | |||
Consistency | 0.983 | 0.971 | 0.986 | 0.987 |
Original coverage | 0.451 | 0.303 | 0.397 | 0.312 |
Unique coverage | 0.201 | 0.070 | 0.151 | 0.134 |
Consistency of solutions | 0.961 | |||
Coverage of solutions | 0.652 |
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Huang, Y.; Zhang, Z.; Xu, B.; Zhou, X.; Zhai, J.; Gao, D. Digital Learning Empowering Sustainable Education: Evidence from the Determinants of Chinese College Students’ Knowledge Innovation Capability. Sustainability 2025, 17, 9060. https://doi.org/10.3390/su17209060
Huang Y, Zhang Z, Xu B, Zhou X, Zhai J, Gao D. Digital Learning Empowering Sustainable Education: Evidence from the Determinants of Chinese College Students’ Knowledge Innovation Capability. Sustainability. 2025; 17(20):9060. https://doi.org/10.3390/su17209060
Chicago/Turabian StyleHuang, Yan, Zhihui Zhang, Bingqian Xu, Xinyu Zhou, Jiayu Zhai, and Da Gao. 2025. "Digital Learning Empowering Sustainable Education: Evidence from the Determinants of Chinese College Students’ Knowledge Innovation Capability" Sustainability 17, no. 20: 9060. https://doi.org/10.3390/su17209060
APA StyleHuang, Y., Zhang, Z., Xu, B., Zhou, X., Zhai, J., & Gao, D. (2025). Digital Learning Empowering Sustainable Education: Evidence from the Determinants of Chinese College Students’ Knowledge Innovation Capability. Sustainability, 17(20), 9060. https://doi.org/10.3390/su17209060