Critical Reflections on Digital Humanities and Cultural Heritage

A special issue of Multimodal Technologies and Interaction (ISSN 2414-4088).

Deadline for manuscript submissions: closed (20 June 2023) | Viewed by 5181

Special Issue Editors


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Guest Editor
Academy of Tourism, Breda University of Applied Sciences, Mgr. Hopmansstraat 2, 4817 Breda, The Netherlands
Interests: (digital) storytelling; (museum) experience design; participatory practices; new media

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Guest Editor
Dipartimento di Ingegneria "Enzo Ferrari", Università degli Studi di Modena e Reggio Emilia, Via Pietro Vivarelli 10, 41125 Modena, Italy
Interests: digital archive; exhibition design; curating; contemporary art and exhibitions history

Special Issue Information

Dear Colleagues,

The topics addressed in this Special Issue lie at the interface between fundamental theoretical and methodological issues and the implications of designing, implementing and adopting technology for cultural heritage (CH).

Much research has already been conducted on the use of digital tools for cultural heritage, from digitising objects to designing experiences using, for example, eXtended Realities (XR) to make heritage accessible and inclusive. At the European level, many initiatives have been undertaken to support digital readiness and transformation, such as the recently launched Collaborative Cloud for Cultural Heritage, or the endorsement by the European Commission to invest in and deploy XRs across the board.

These initiatives, however, raise questions regarding the impact of these measures at the individual, institutional and societal levels, such as there added value, and ethical or data concerns, which should be considered to ensure the equality, ownership and accessibility of this new form of cultural heritage, for society at large but specifically for local communities, institutes, and visitors. A focus on the implications of the use of this technology requires a more humanistic perspective regarding the understanding of technology, including reflection upon issues such as: How far have we come in the use of these technologies? How effective are they? What are the theoretical and methodological implications of this use? How and to what extent have they impacted both the practice and the study of CH? What ethical aspects are implied? How has the role of the humanist changed through this transformation: is the humanist challenged, empowered, strengthened or weakened by these developments? How does this impact the humanities as a research domain? What is the link between, for example, a physical and virtual body in one of these applications, or a digital artwork and the materiality of its physical counterpart? What about the data that are digitally collected and archived, and the history of art? What is the lifespan of digital artifacts? What is it like to be a digital human? Does digitisation facilitate or hamper our capacity to access and understand CH at a global level? What is the future of digital artefacts and how should cultural professionals treat them? What about the public? Does digitisation alter our sense of aesthetics and responsibility towards CH, and how? Is there a link between technological advancements and environmental collapse? If so, how?

In addition to the above questions, further topics of interests include:

  • The implications and socio-ethical values of the use of technology for CH, for people and society at large.
  • Positive and negative aspects of technology for CH.
  • New forms of the arts and humanities.
  • Issues of authenticity, duality, aesthetics.
  • Digital twins.
  • Materiality vs. immateriality.
  • Corporeality vs. virtuality.
  • Realism in VR.
  • The sustainability of digital artefacts.
  • Use-inspired applications for CH.
  • Examples of possible interactions and interfaces in the context of CH.

Dr. Licia Calvi
Dr. Francesca Zanella
Guest Editors

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Multimodal Technologies and Interaction is an international peer-reviewed open access monthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 1600 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Published Papers (3 papers)

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13 pages, 4797 KiB  
Article
Design, Digital Humanities, and Information Visualization for Cultural Heritage
by Raffaella Trocchianesi and Letizia Bollini
Multimodal Technol. Interact. 2023, 7(11), 102; https://doi.org/10.3390/mti7110102 - 01 Nov 2023
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Abstract
In this essay, we are interested in investigating some of the possible relations between design and digital humanities. In particular, we analyze the contribution that communication and interface design can bring to digital humanities. In a scene currently characterized by a heterogeneous set [...] Read more.
In this essay, we are interested in investigating some of the possible relations between design and digital humanities. In particular, we analyze the contribution that communication and interface design can bring to digital humanities. In a scene currently characterized by a heterogeneous set of activities and humanistic, technological, and cultural studies, the involvement of design seems confined to the development of digital instruments in accessing, exploring, and manipulating cultural data. How can design and the humanities work in an interdisciplinary way in order to shape new digital means to explore humanistic content? This essay presents four case studies (three of them developed by the authors), each of which suggests some methods and tools focused on the interdisciplinary relationships of scholars. The findings are both models of collaboration and models of digital architecture (data visualization) and showcase applied digital interactive platforms that present several paths to discovering different levels of content in the fields of art, psychology, literature, and history. In conclusion, this essay presents a manifesto focusing on ten points of virtuous relation between design humanities and the field of information visualization. Full article
(This article belongs to the Special Issue Critical Reflections on Digital Humanities and Cultural Heritage)
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16 pages, 8295 KiB  
Article
Experiencing Authenticity of the House Museums in Hybrid Environments
by Alessandra Miano and Marco Borsotti
Multimodal Technol. Interact. 2023, 7(7), 72; https://doi.org/10.3390/mti7070072 - 18 Jul 2023
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Abstract
The paper presents an existing scenario related to the advanced integration of digital technologies in the field of house museums, based on the critical literature and applied experimentation. House museums are a particular type of heritage site, in which is highlighted the tension [...] Read more.
The paper presents an existing scenario related to the advanced integration of digital technologies in the field of house museums, based on the critical literature and applied experimentation. House museums are a particular type of heritage site, in which is highlighted the tension between the evocative capacity of the spaces and the requirements for preservation. In this dimension, the use of a seamless approach amplifies the atmospheric component of the space, superimposing, through hybrid digital technologies, an interactive, context-driven layer in an open dialogue between digital and physical. The methodology moves on the one hand from the literature review, framing the macro themes of research, and on the other from the overview of case studies, selected on the basis of the experiential value of the space. The analysis of the selected cases followed as criteria: the formal dimension of the technology; the narrative plot, as storytelling of socio-cultural atmosphere or identification within the intimate story; and the involvement of visitors as individual immersion or collective rituality. The paper aimed at outlining a developmental panorama in which the integration of hybrid technologies points to a new seamless awareness within application scenarios as continuous and work-in-progress challenges. Full article
(This article belongs to the Special Issue Critical Reflections on Digital Humanities and Cultural Heritage)
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15 pages, 2929 KiB  
Perspective
Sharing Cultural Heritage—The Case of the Lodovico Media Library
by Matteo Al Kalak and Lorenzo Baraldi
Multimodal Technol. Interact. 2023, 7(12), 115; https://doi.org/10.3390/mti7120115 - 05 Dec 2023
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Abstract
The article aims to reflect on the Lodovico media library, a digital repository preserving the digitised cultural heritage of the Emilia-Romagna region. The first part covers the project’s history and the challenges encountered during its setup phase, and we also explore the co-creation [...] Read more.
The article aims to reflect on the Lodovico media library, a digital repository preserving the digitised cultural heritage of the Emilia-Romagna region. The first part covers the project’s history and the challenges encountered during its setup phase, and we also explore the co-creation approach employed in defining the metadata architecture. The discussion extends by outlining the key features of shared metadata, illustrating their application to diverse digital objects within the Lodovico media library. Following a concise examination of the methodology for collecting/creating data and the initial research findings, the article concludes by highlighting the project’s potential in the realm of automatic handwriting recognition processes. Full article
(This article belongs to the Special Issue Critical Reflections on Digital Humanities and Cultural Heritage)
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