Advances in Behavioral Economics: Empathy and Happiness

A special issue of Games (ISSN 2073-4336).

Deadline for manuscript submissions: closed (30 September 2019) | Viewed by 4902

Special Issue Editors


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Guest Editor
Department of Social Sciences (Economics discipline), University of Michigan-Dearborn, USA
Interests: behavioral economics; empathy; behavioral public policy; behavioral environmental economics; environmental conservation

E-Mail Website
Guest Editor
Department of Social Sciences (Economics discipline), University of Michigan-Dearborn, USA
Interests: environmental economics; industrial organization; experimental economics and environmental conservation

Special Issue Information

Dear Colleagues,

A search for the words “empathy” and “happiness” in the journal Games returns no results (as of writing this call). This Special Issue will try to fill this gap. Human reciprocity, trust, cooperation, reputation, envy, guilt, fairness, and morality have been successfully defined and modeled in games. Empathy and happiness, despite their importance in decision-making, have received relatively little attention in game theory and experimental studies. Typically, we use games and experiments to observe individual behavior and, through clever experimental design, infer the likely channel that caused said behavior. This research often fails to assess directly how individuals actually feel about their choices: are they happy with them? For humans, however, experienced feelings and emotions are often equally or more important than their choices and outcomes. We believe that this Special Issue will provide a great forum to discuss and evaluate the role of empathy and happiness in decision-making and to promote stimulating research in this field.

Dr. Natalia V. Czap
Dr. Hans J. Czap
Guest Editors

Manuscript Submission Information

Manuscripts should be submitted online at www.mdpi.com by registering and logging in to this website. Once you are registered, click here to go to the submission form. Manuscripts can be submitted until the deadline. All submissions that pass pre-check are peer-reviewed. Accepted papers will be published continuously in the journal (as soon as accepted) and will be listed together on the special issue website. Research articles, review articles as well as short communications are invited. For planned papers, a title and short abstract (about 100 words) can be sent to the Editorial Office for announcement on this website.

Submitted manuscripts should not have been published previously, nor be under consideration for publication elsewhere (except conference proceedings papers). All manuscripts are thoroughly refereed through a single-blind peer-review process. A guide for authors and other relevant information for submission of manuscripts is available on the Instructions for Authors page. Games is an international peer-reviewed open access semimonthly journal published by MDPI.

Please visit the Instructions for Authors page before submitting a manuscript. The Article Processing Charge (APC) for publication in this open access journal is 1600 CHF (Swiss Francs). Submitted papers should be well formatted and use good English. Authors may use MDPI's English editing service prior to publication or during author revisions.

Published Papers (1 paper)

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Research

20 pages, 590 KiB  
Article
Team Production and Esteem: A Dual Selves Model with Belief-Dependent Preferences
by Matthias Greiff
Games 2019, 10(3), 33; https://doi.org/10.3390/g10030033 - 14 Aug 2019
Cited by 1 | Viewed by 4555
Abstract
We propose a dual selves model to integrate affective responses and belief-dependent emotions into game theory. We apply our model to team production and model a worker as being composed of a rational self, who chooses effort, and an emotional self, who expresses [...] Read more.
We propose a dual selves model to integrate affective responses and belief-dependent emotions into game theory. We apply our model to team production and model a worker as being composed of a rational self, who chooses effort, and an emotional self, who expresses esteem. Similar to psychological game theory, utilities depend on beliefs, but only indirectly. More concretely, emotions affect utilities, and the expression of emotions depends on updated beliefs. Modeling affective responses as actions chosen by the emotional self allows us to apply standard game-theoretic solution concepts. The model reveals that with incomplete information about abilities, workers only choose high effort if esteem is expressed based on interpersonal comparisons and if the preference for esteem is a status preference. Full article
(This article belongs to the Special Issue Advances in Behavioral Economics: Empathy and Happiness)
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