Crafting Glacial Narratives: Virtual Exploration of Alpine Glacial and Periglacial Features in Preston Park, Glacier National Park, Montana, USA
Abstract
1. Introduction
1.1. The Geoscience Labor Shortage Problem
1.2. Bridging Educational Gaps in Physical Geography to Develop Field Assessment Skills in Interpreting Glacial Environments
1.3. Objective of This Work
2. Part I: Addressing the Theory to Practice Problem in VLE Development
2.1. Towards a Theoretical Framework for VLEs: TREE-PG
2.2. Towards Applied Design for VLEs: VRUI Planning Tool
2.3. Adapting VRUI Orders to a Stepwise Development Process
3. Part II: Implementing TREE-PG in VLE Development to Build Geoscience Field Assessment Skills Using Preston Park, Glacier National Park, Exemplar
3.1. VRUI Order: Core Learning Objectives (CLOs)
- Identify environmental patterns of physical features;
- Develop the connection of earth processes that create these patterns;
- Evaluate the terrain for a visual site assessment of features associated with hazards.
- The Strabo AI refined prompts yielded the following CLOs:
- Identify the environmental patterns of glacial features in an alpine region;
- Analyze the physical geographic processes that create the unique physical features of glacial environments in the alpine region;
- Evaluate the terrain for visual site assessment of features associated with glacier hazards in the alpine region.
3.2. VRUI First Order: Photo Sphere
3.3. VRUI Second Order: Instructional Intervention
3.4. VRUI Third Order: Contextual Application
4. Discussion
4.1. A Reflection on Ethical AI
4.2. Limitations
5. Conclusions and Future Directions
Supplementary Materials
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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| TREE Conceptual Model for Physical Geography | ||
|---|---|---|
| Theory | Theoretical Claim | Thought Leaders |
| Social Constructivism | Learning occurs and knowledge exists through social interactions and the language shared between learning participants. | Vygotsky [17] |
| Conceptual Change | Learning occurs through conceptual development and change. It is impacted by prior knowledge which will influence how knowledge is integrated (or not) and what barriers may exist for learning. | Carey [18], Chinn and Brewer [19], Strike& Posner [20], Chi [21] |
| Academic Self-Concept | This is the self-perception of belonging in a discipline predicts persistence in a discipline. The perception of belonging is influenced by comparison to others, past experiences, judgements, mastery opportunities, and perceived value of the discipline. | Marsh and Shavelson [22], Bong and Skaalvik [23], Davis et al. [24] |
| Systemic Functional Linguistics | Language is contextual; teaching students to navigate those contexts is essential for learning and communicating knowledge. | Achugar et al. [25], Fang [26], Halliday and Matthiessen [27], Holliday et al. [28], Lemke [29], Markman [30] |
| Situated Cognition | Novice learners engage with a community of practice moving towards expertise through cognitive modeling, discourse, and reflection. Subject matter experts inform visual environments for learners to experience. Learning objectives are impacted by intentionally crafted landscapes and experiences. | Gibson [31], Lave and Wegener [32] |
| Experiential Learning | This is knowledge created through active interaction with an environment, discovery, and applying knowledge to new contexts. Learning integration occurs through a reflection of experiences. | Dewey [33], Healey and Jenkins [34], Kolb [35], Foster et al. [36], Wurdinger [37], Carver [38] |
| Construct | Construct Description | Thought Leaders |
| Sense of Place | Instructional experiences are enhanced by strengthening connections between people and place by leveraging emotions, experiences, senses, personal meanings, and attachments. | Moore and Graefe [39], Semken and Freeman [40], Semken et al. [41] |
| Spatial Thinking | Space is the framework through which we comprehend locations, natural phenomena and processes tied to geographic settings. The knowledge and comprehension of spatial information and associated concepts impact learning. | Kastens and Ishikawa [42], National Research Council [43], Uttal et al. [44] |
| Ludic Pedagogy | Fun, positivity, play, and playfulness can be integrated into learning environments to make them more enjoyable and improve student motivation, engagement, and performance. | Lauricella and Edmunds [45] |
| VRUI Order | Guiding Questions for Development | TREE-PG Constructs to Consider |
|---|---|---|
| Core: Learning Objectives | What should students learn? What is learning? | Social constructivism; conceptual change; systemic functional linguistics; spatial thinking |
| First VRUI: Photo Sphere Visual | What is the student experience? How do students see themselves? What builds belonging and connection? | Social constructivism; academic self-concept; sense of place; spatial thinking; Ludic Pedagogy |
| Second VRUI: Instructional Interventions | How do students learn? What role does prior knowledge play in learning? What are barriers to learning? How is learning assessed? | Social constructivism; conceptual change; academic self-concept; systemic functional linguistics; situated cognition; experiential learning; spatial thinking; Ludic Pedagogy |
| Third VRUI: Contextual Application | What is the application of knowledge? Why do we need to learn? How and why do students value learning and knowledge? | Academic self-concept; systemic functional linguistics; experiential learning; sense of place; spatial thinking; Ludic Pedagogy |
| VRUI Components: Core | Goal of Component | TREE-PG Guiding Construct | Assumptions of the Construct |
|---|---|---|---|
| Learning objectives | To articulate the intended learning | Social constructivism | Learning objectives build on other knowledge and information. Learning objectives will be impacted by social interactions. |
| Prior knowledge assumptions | To reduce the likelihood of misconception development | Conceptual change | Prior knowledge will impact learning. |
| Language used in learning objectives | To ensure language is being used consistently between the learner and discipline intention | Systemic functional linguistics | The meaning of language is dependent on context, tone, and audience. The interpretation of learning objectives may differ if the context, tone, or audience shifts. |
| Specific spatial representations and processes within the learning objectives | To develop cognitive strategies that demonstrate spatial thinking and orientation | Spatial thinking | Objectives must account for and reflect the student understanding of change in space and time, location, direction, orientation, patterns, and mechanistic process. These constructs are thematic to scientific understanding. |
| VRUI Components: First Order | Goal of Component | TREE-PG Guiding Construct | Assumptions of the Construct |
|---|---|---|---|
| Visual perception of interactive opportunities; curiosity zone | To analyze visual cues within a photo sphere for opportunities to engage learners through social interaction. | Social constructivism | Opportunities to translate thought to language will occur through social interaction. |
| Visual setting; mobility within the photo sphere | To evaluate a photo sphere for embedding information points for learning opportunities that promote inclusion and create a sense of belonging. | Academic self-concept | Learners’ success is influenced by their ability to see themselves as participants who belong in the learning space. |
| Visual setting | To assess a photo sphere for promoting emotional connections and feelings of attachment to a visual space. | Sense of place | Connection with and emotion towards the visual space supports development of place attachment. |
| Visual patterns: perceptions of distance, scale, direction, orientation; mechanism for how to look around | To develop skills in visualizing and spatial reasoning. | Spatial thinking | Accurate depiction of size, scale, and direction supports spatial fluency by providing opportunities to detect spatial patterns to support inference of driving natural processes. |
| Visual setting | To identify a compelling environment that invites engagement through interactions. | Ludic Pedagogy | Fun environments allow for exploration, freedom, and potential gamification. |
| VRUI Components: Second Order | Goal of Component | TREE-PG Construct | Relevant Recommendations from the Construct |
|---|---|---|---|
| Instructional strategy; social interactions | To collaborate with social partners in the learning environment to co-construct knowledge through shared language and interactions | Social constructivism | Learners must be provided opportunities to express thoughts through language with social partners in the learning environment. Knowledge is built and exists between social entities. |
| Instructional strategy; preconceptions | To identify and address learner preconceptions to achieve deeper comprehension of topics | Conceptual change | Preconceptions must be elicited, confronted, and resolved (if needed) to avoid barriers to learning. |
| Instructional strategy; learner perceptions | To develop a sense of belonging and help learners feel like valued members of the scientific learning community | Academic self-concept | Student perception of belonging will impact their ability to learn. During instructional interventions, students must feel like valued members of the scientific learning community. |
| Instructional strategy; language used | To differentiate between colloquial and technical language to prevent misunderstandings in the learning process | Systemic functional linguistics | Colloquial language may differ from technical language. A misunderstanding of language may impact the learning process. |
| Instructional strategy; context of the instruction | To apply knowledge across various contexts with guidance from experts | Situated cognition | Knowledge is context dependent. Instructional interventions should support novice learners with learning across multiple contexts with support of expert modeling. |
| Instructional strategy; reflection opportunities | To engage in activities and reflect to deepen their comprehension in knowledge acquisition | Experiential learning | Instructional interventions must provide meaningful experiences for students to engage in knowledge development. Reflection must occur as a mechanism for integrating and solidifying knowledge. |
| Instructional strategy; visual representations of knowledge | To use visualization, orientation, scale, and pattern to understand spatial relationships and natural processes | Spatial thinking | Instructional interventions should afford opportunities to depict size, scale, and direction. Knowledge is built when students detect patterns among spatial quantities to support inference of driving natural processes. |
| Instructional strategy; gamification | To create fun and playful activities to boost learner motivation, engagement, and persistence | Ludic Pedagogy | Fun, positivity, play, and playfulness should drive the development of instructional interventions to make the learning environment more enjoyable and improve student motivation, engagement, and performance. |
| VRUI Components: Third Order | Goal of Component | TREE-PG Construct | Relevant Recommendations from the Construct |
|---|---|---|---|
| Authentic contexts | To create activities that help learners feel they belong and are relevant to their interests | Academic self-concept | To persist in the discipline, students should feel like they belong. Extension, application, and transfer activities should reflect inclusive and authentic contexts that are meaningful and valued by the student. |
| Diversification of audience, context, and tone | To assist learners in practicing their knowledge for different audiences and situations | Systemic functional linguistics | Extension activities should support students with navigating changes in audience, context, and tone to enable the practice of translations of knowledge that will be required in authentic environments. |
| Reflective opportunities for knowledge extension and integration | To practice in various contexts and support learner reflection to apply what they have learned | Experiential learning | Students should be provided with opportunities to practice knowledge in differentiated contexts. Reflection must be guided and scaffolded to transfer knowledge. |
| Opportunities to predict and create explanations using spatial patterns | To apply spatial concepts to build scientific reasoning skills | Spatial thinking | Students should learn to use spatial concepts to develop normative scientific reasoning and knowledge. |
| Fun and gamified contexts | To create fun to boost students’ motivation to use what they learn | Ludic Pedagogy | Student value of and motivation to transfer knowledge is dependent on perception of fun. |
| Site of Viewshed | Glacial and Periglacial Physical Features | Examples to Support Students in Building Natural Hazard Assessment Skills |
|---|---|---|
| Preston Park, Siyeh Trail, GNP | Alpine glaciers, cirque glacier (Piegan Glacier, as a complement to Sexton Glacier), classic horn shape (Mount Reynolds), arete, and evidence of the following: frost-shattering, frost heaving, periglacial ground, insolation, solifluction, unsorted patterned ground, cryoturbation, sporadic permafrost, talus slopes, avalanche boulder tongues, and U-shaped valley, and U-shaped saddle. | Cirque glaciers are perched on the lip with the potential for rockfall and icefall. Rock avalanches. Potential for ice avalanches. Evidence of mountain glacier retreat. Changes in snow cover may impact plant or animal populations. Snow-blasting and plant winter injury. |
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Kelly, J.; Gielstra, D.; Moorman, L.; Schulze, U.; Cerveny, N.V.; Gielstra, J.; Swihart, R.J.; Ramsey, S.; Oberding, T.J.; Butler, D.R.; et al. Crafting Glacial Narratives: Virtual Exploration of Alpine Glacial and Periglacial Features in Preston Park, Glacier National Park, Montana, USA. Glacies 2024, 1, 57-79. https://doi.org/10.3390/glacies1010005
Kelly J, Gielstra D, Moorman L, Schulze U, Cerveny NV, Gielstra J, Swihart RJ, Ramsey S, Oberding TJ, Butler DR, et al. Crafting Glacial Narratives: Virtual Exploration of Alpine Glacial and Periglacial Features in Preston Park, Glacier National Park, Montana, USA. Glacies. 2024; 1(1):57-79. https://doi.org/10.3390/glacies1010005
Chicago/Turabian StyleKelly, Jacquelyn, Dianna Gielstra, Lynn Moorman, Uwe Schulze, Niccole V. Cerveny, Johan Gielstra, Rohana J. Swihart, Scott Ramsey, Tomáš J. Oberding, David R. Butler, and et al. 2024. "Crafting Glacial Narratives: Virtual Exploration of Alpine Glacial and Periglacial Features in Preston Park, Glacier National Park, Montana, USA" Glacies 1, no. 1: 57-79. https://doi.org/10.3390/glacies1010005
APA StyleKelly, J., Gielstra, D., Moorman, L., Schulze, U., Cerveny, N. V., Gielstra, J., Swihart, R. J., Ramsey, S., Oberding, T. J., Butler, D. R., & Guerrero, K. (2024). Crafting Glacial Narratives: Virtual Exploration of Alpine Glacial and Periglacial Features in Preston Park, Glacier National Park, Montana, USA. Glacies, 1(1), 57-79. https://doi.org/10.3390/glacies1010005

