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Multimodal Technologies and Interaction, Volume 8, Issue 6

June 2024 - 12 articles

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Articles (12)

  • Article
  • Open Access
2 Citations
3,795 Views
21 Pages

Autoethnography of Living with a Sleep Robot

  • Bijetri Biswas,
  • Erin Dooley,
  • Elizabeth Coulthard and
  • Anne Roudaut

Soft robotics is used in real-world clinical situations, including surgery, rehabilitation, and diagnosis. However, several challenges remain to make soft robots more viable, especially for clinical interventions such as improving sleep quality, whic...

  • Systematic Review
  • Open Access
14 Citations
8,228 Views
32 Pages

The recent advancements in mobile technologies have enabled the widespread adoption of augmented reality (AR) to enrich cultural heritage (CH) digital experiences. Mobile AR leverages visual recognition capabilities and sensor data to superimpose dig...

  • Article
  • Open Access
2,353 Views
25 Pages

LightSub: Unobtrusive Subtitles with Reduced Information and Decreased Eye Movement

  • Yuki Nishi,
  • Yugo Nakamura,
  • Shogo Fukushima and
  • Yutaka Arakawa

Subtitles play a crucial role in facilitating the understanding of visual content when watching films and television programs. In this study, we propose a method for presenting subtitles in a way that considers cognitive load when viewing video conte...

  • Systematic Review
  • Open Access
8 Citations
9,282 Views
20 Pages

Active Learning Strategies in Computer Science Education: A Systematic Review

  • Diana-Margarita Córdova-Esparza,
  • Julio-Alejandro Romero-González,
  • Karen-Edith Córdova-Esparza,
  • Juan Terven and
  • Rocio-Edith López-Martínez

The main purpose of this study is to examine the implementation of active methodologies in the teaching–learning process in computer science. To achieve this objective, a systematic review using the PRISMA method was performed; the search for a...

  • Article
  • Open Access
1 Citations
2,179 Views
18 Pages

In the present study, a new eye-tracking dataset (OnMapGaze) and a graph-based metric (GraphGazeD) for modeling visual perception differences are introduced. The dataset includes both experimental and analyzed gaze data collected during the observati...

  • Article
  • Open Access
21 Citations
8,571 Views
22 Pages

Metaverse & Human Digital Twin: Digital Identity, Biometrics, and Privacy in the Future Virtual Worlds

  • Pietro Ruiu,
  • Michele Nitti,
  • Virginia Pilloni,
  • Marinella Cadoni,
  • Enrico Grosso and
  • Mauro Fadda

Driven by technological advances in various fields (AI, 5G, VR, IoT, etc.) together with the emergence of digital twins technologies (HDT, HAL, BIM, etc.), the Metaverse has attracted growing attention from scientific and industrial communities. This...

  • Article
  • Open Access
5 Citations
4,055 Views
22 Pages

This paper researches the classification of human emotions in a virtual reality (VR) context by analysing psychophysiological signals and facial expressions. Key objectives include exploring emotion categorisation models, identifying critical human s...

  • Article
  • Open Access
2 Citations
8,289 Views
24 Pages

Sound of the Police—Virtual Reality Training for Police Communication for High-Stress Operations

  • Markus Murtinger,
  • Jakob Carl Uhl,
  • Lisa Maria Atzmüller,
  • Georg Regal and
  • Michael Roither

Police communication is a field with unique challenges and specific requirements. Police officers depend on effective communication, particularly in high-stress operations, but current training methods are not focused on communication and provide onl...

  • Article
  • Open Access
1 Citations
2,456 Views
17 Pages

What the Mind Can Comprehend from a Single Touch

  • Patrick Coe,
  • Grigori Evreinov,
  • Mounia Ziat and
  • Roope Raisamo

This paper investigates the versatility of force feedback (FF) technology in enhancing user interfaces across a spectrum of applications. We delve into the human finger pad’s sensitivity to FF stimuli, which is critical to the development of in...

  • Article
  • Open Access
5 Citations
3,489 Views
17 Pages

Humans interact with the environment through a variety of senses. Touch in particular contributes to a sense of presence, enhancing perceptual experiences, and establishing causal relations between events. Many human–machine interfaces only all...

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Multimodal Technol. Interact. - ISSN 2414-4088