Agile Powertrain Development: Considerations to Incorporate Agile Principles
Abstract
:1. Introduction
- Which powertrain development considerations are important for the incorporation of agile principles?
- How can the incorporation of agile development into an existing powertrain development process be supported?
2. Related Work
2.1. Conventional Product Development Approaches in the Automotive Industry
2.1.1. VDI 2221
- Step 1—Clarification and definition of the problem: Step one is the complete clarification of the customer’s requirements or internal requirements. This also includes defining the problem from the constructor’s perspective. The result of the first step is the requirements list.
- Step 2—The determination of functions and their structure: First, the main function that the product needs to fulfil is determined; then, subfunctions are defined. By structuring and combining these functions, one obtains the result of the work step as a function structure.
- Step 3—Search for solution principles and their structure: In step three, solutions are sought for all defined functions and implemented through effects. The result of this step is the principal solution, such as a schematic layout.
- Step 4—Division into realizable modules: Fourth, modules are created to make the principal solution feasible. Individual solution systems and subsystems as well as interfaces between the modules are already defined.
- Step 5—Design of the most important modules: Here, a concrete dimensioning of the most important modules takes place as far as the state of knowledge allows. The results of this step are preliminary designs, general layouts, or preliminary drafts such as rough-scale drawings.
- Step 6—Design of the entire product: In this step, final shapes or detailed designs are created by further refining the preliminary designs with details and adding the modules that have not yet been completed. The result is the overall design with scale drawings, parts lists, and so on.
- Step 7—Compilation of design and utility data: This is where decisions are made about the manufacturing and application of the product, as well as the usage specifications of the product. The result is the consolidation of all data, such as CAD drawings for product documentation.
2.1.2. Cooper’s Stage Gate
2.1.3. V Model
- Micro-level: general problem-solving cycle;
- Macro-level: V-Model;
- Predefined process steps for conduction of recurrent development steps.
2.2. Agile Product Development Approach
- Dynamic Systems Development: framework for the application of a prototypical procedural model for the rapid development of applications under consideration of defined principles.
- Scrum: Widely used framework in the software industry for project management and system development.
- Feature-Driven Development: A given process sequence with five phases and best practices iterative software development.
- Crystal: An application specific selection and adaption of a process model based on criteria of project criticality and team size.
- Extreme Programming: A synthesis of ideas and approaches from existing methods for development and planning activities for software.
- Adaptive Software Development: Adaptive life cycle for software development including development philosophy for change management.
- Agile Modeling: Values, principles, and methods for efficient modeling in combination with agile process models.
- Lean Software Development: Describes a transfer of the lean philosophy from the Toyota production system and IT into seven principles for software development.
- Agile Unified Process: Hybrid modeling approach of the Rational Unified Process with agile software development.
- Usability Driven Development: Iterative driven development process with a focus on the usability of the system.
- Kanban: Software development in consideration of throughput times, bottlenecks, etc., comparable to the method of the same name for lean production.
3. Considerations for Agile Powertrain Development
3.1. Research Approach
3.2. Alpha Division: Fundamentals of Agile Product Development
3.2.1. Challenges
3.2.2. Advantages
3.2.3. Principles
3.3. Beta Division: Fundamentals of Agile Powertrain Development
3.3.1. Basics for Agile Powertrain Development
3.3.2. Attributes of Powertrain Development
- The vehicle targets that are given by the OEM.
- The development framework that is used by the customer, as the powertrain development process needs to be closely linked to the vehicle development process.
- The setting of system borders and the considerations of the division of responsibilities between the OEM, the client, suppliers, and all other stakeholders.
- The OEM’s profile: e.g., the geographical origin.
- Interfaces to the vehicle.
3.3.3. Disciplines Involved in Powertrain Development
- Design;
- Service (Testing);
- Systems Engineering;
- Electric and Electronics Engineering;
- Mechanical Engineering;
- Functional Safety;
- Production;
- Software;
- Purchasing;
- Homologation.
3.4. Comparison of Development Principles in Alpha and Beta
4. Procedural Model for Assessment of Project Development Approach Balance
- “2”: Attribute has not yet been implemented; increased effort is to be expected with regards to implementation; feasibility cannot be assessed as clearly positive; very high communication effort to be assumed.
- “1”: Attribute has not yet been implemented; no particular obstacles are to be expected in the implementation of the attribute; feasibility can be assessed as positive; increased communication effort.
- “0”: Attribute (or similar) has already been implemented; simple implementation; low communication effort.
5. Discussion
- Is the procedural model applicable to the development of powertrain systems?
- Does the procedural model support the incorporation of agile development into an existing powertrain development process?
- Do you consider the disciplines/attributes as suitable?
6. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Acknowledgments
Conflicts of Interest
References
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No. | Criteria | Conventional | Agile | Source |
---|---|---|---|---|
1 | Project goal | Predictability; stability; high assurance; clear Management of complicatedness | Rapid value; responding to change; not clear Management of complexity | [14,22,23,24] |
2 | Solution | Clear | Not clear | [22,23,24,25] |
3 | Goal on design | Optimization | Adaption; flexibility and responsiveness | [26,27] |
4 | Project (and product) size and duration | Large products; bigger projects (years) | Small products; smaller projects (months) | [3,14,20,25,28,29,30,31] |
5 | Product requirements | Foreseeable evolution requirements; stable requirements and specifications; clear initial requirements Priority and number of requirements stays the same | Unforeseen change; change often during project; unclear Priority and number of requirements is volatile | [3,11,14,20,24,28,29,30,31] |
6 | Product Definition | Established in detail upfront (>90%) | Partly established upfront (40–70%) | [2,29] |
7 | Product Type | Low product newness; new item in a product line; modification or improvement; renovation | High product newness; innovation; higher risk-initiative | [2,3,31] |
8 | Technology | Well known technology; mature; clear; in house | Some technical risks; newer technology but largely existing; may be new to company | [2,29] |
9 | Testing | Documented test plans and procedures | Executable test cases define requirements | [14] |
10 | Criticality | Extreme; Highly safety critical products; system failure consequences serious | Low; Non safety critical products; less critical systems | [3,11,14,25,26,27,28,29,30,31] |
11 | Environment | Stable; low change; predictable | Turbulent, high change; difficult to predict | [3,14,24,25,26,27,29,30,31] |
12 | Market and Competition + Market Size | Mature and well-known market; few market uncertainties or risks; large and defined; red ocean; many capable competitors | Existing and rapidly growing market; large potential to grow; many market uncertainties and risks; blue ocean; some early competitors | [2,29] |
13 | Collaboration and Communication | Low: business involvement only at start and end of project; formal communication | Continuous face-to-face business involvement; informal communication | [3,21,26,29] |
14 | Customer relation and availability | As-needed customer interactions; customer involvement at the beginning and end | Dedicated on site-customer interactions; customer involvement through whole process | [3,14,20,24,27,29,31,32] |
15 | Customer Needs | Well known and stable over time | Some known, some unarticulated Many unsolved customer problems and unresolved needs | [2,20,24] |
16 | Team size | Small teams | Large teams | [14,20,25,28,29,30] |
17 | Team Experience | Junior level; specialized; minimum communication skills | Senior (experienced); more experienced; good communication skills; interdisciplinary; | [3,11,14,25,29,30,31] |
18 | Team Members Dedication and Continuity | Team members on multiple projects concurrently; not accentuated; fluctuation expected; distributed teams | Team members dedicated to project; collocated and smaller teams | [2,3,28,30,31,32] |
No. | Challenges | Advantages | Principles |
---|---|---|---|
1 | Human factor | Coping with incomplete and missing customer requirements | Internal exchange through interdisciplinary core teams and daily meetings |
2 | Many meetings with a lot of stakeholders | Creates transparency | External exchange through Product Manager |
3 | Customer and supplier Involvement | Enforced communication and feedback | Frequent delivery through short iterative development in numerous cycles |
4 | Integration in company partner’s line organization | “One-Person Development” is prevented | Self-organized teams |
5 | Identification and integration of all involved departments | Individual team responsibility for decisions | Balance and control: agile development methodology with underlying development process |
6 | Integration with existing development process | Urge to deliver something worth showing after a sprint | Open-minded management support and commitment |
7 | Managing intersections of stakeholders and departments | Voluntary participation | |
8 | Team constellation | ||
9 | Rapid prototyping implementation |
No. | Attribute |
---|---|
1 | Vehicle Development (new, upgrade, derivate) |
2 | Powertrain Topology (ICE, battery, fuel cell, gearbox, etc.) |
3 | Degree of Maturity Entry (from scratch, after feasibility phase, into development phase) |
4 | Functional Requirements (weight, lifetime, power, consumption, etc.) |
5 | Legislative Requirements (emission standards, safety, etc.) |
6 | Generation/ Sample Quantity (2–6) |
7 | Hardware Test Quantity |
8 | Excluded Systems/Components |
9 | Testing (Virtual vs. Real) |
10 | Timeframe (24–48 months) |
Key Disciplines Involved in Powertrain Development | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Design | Service | Systems Engineering | Electrical Engineering | Mechanical Engineering | Functional Safety | Production | Software | Purchasing | Homologation | |||
Key Attributes of Powertrain Development | Vehicle Development | New | 2 | 0 | 2 | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Upgrade | ||||||||||||
Derivate | ||||||||||||
Powertrain Topology | ICE | 2 | 2 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | |
Battery | ||||||||||||
Fuel Cell | ||||||||||||
E-Motor | ||||||||||||
… | ||||||||||||
Degree of Maturity Entry | From scratch | 1 | 2 | 0 | 2 | 1 | 2 | 1 | 2 | 0 | 2 | |
Feasibility | ||||||||||||
Development | ||||||||||||
… | … | … | … | … | … | … | … | … | … | … |
Key Disciplines | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Design | Service | Systems Engineering | Electrical Engineering | Mechanical Engineering | Functional Safety | Production | Software | Purchasing | Homologation | ||
Key Disciplines | Design | 28 | |||||||||
Service | 23 | 26 | Novelty Values | ||||||||
Systems Engineering | 22 | 15 | 21 | Interdependency Values | |||||||
Electrical Engineering | 27 | 25 | 22 | 31 | |||||||
Mechanical Engineering | 22 | 20 | 18 | 25 | 23 | ||||||
Functional Safety | 28 | 27 | 20 | 28 | 22 | 33 | |||||
Production | 31 | 26 | 26 | 32 | 25 | 32 | 37 | ||||
Software | 28 | 24 | 24 | 31 | 24 | 30 | 34 | 34 | |||
Purchasing | 25 | 19 | 23 | 25 | 20 | 24 | 30 | 28 | 29 | ||
Homologation | 29 | 26 | 23 | 31 | 25 | 32 | 34 | 33 | 26 | 34 |
Key Disciplines | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Design | Service | Systems Engineering | Electrical Engineering | Mechanical Engineering | Functional Safety | Production | Software | Purchasing | Homologation | ||
Key Disciplines | Design | 70% | |||||||||
Service | 58% | 65% | Degrees of Novelty (DGN) | ||||||||
Systems Engineering | 55% | 38% | 53% | Degrees of Interdependency (DGI) | |||||||
Electrical Engineering | 68% | 63% | 55% | 78% | |||||||
Mechanical Engineering | 55% | 50% | 45% | 63% | 58% | ||||||
Functional Safety | 70% | 68% | 50% | 70% | 55% | 83% | |||||
Production | 78% | 65% | 65% | 80% | 63% | 80% | 93% | ||||
Software | 70% | 60% | 60% | 78% | 60% | 75% | 85% | 85% | |||
Purchasing | 63% | 48% | 58% | 63% | 50% | 60% | 75% | 70% | 73% | ||
Homologation | 73% | 65% | 58% | 78% | 63% | 80% | 85% | 83% | 65% | 85% |
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Lukas, A.; Moerth-Teo, O.; Schwarz, L.; Schnöll, H.P.; Wolf, M.; Ramsauer, C. Agile Powertrain Development: Considerations to Incorporate Agile Principles. Designs 2021, 5, 60. https://doi.org/10.3390/designs5040060
Lukas A, Moerth-Teo O, Schwarz L, Schnöll HP, Wolf M, Ramsauer C. Agile Powertrain Development: Considerations to Incorporate Agile Principles. Designs. 2021; 5(4):60. https://doi.org/10.3390/designs5040060
Chicago/Turabian StyleLukas, Andreas, Oliver Moerth-Teo, Lukas Schwarz, Hans P. Schnöll, Matthias Wolf, and Christian Ramsauer. 2021. "Agile Powertrain Development: Considerations to Incorporate Agile Principles" Designs 5, no. 4: 60. https://doi.org/10.3390/designs5040060
APA StyleLukas, A., Moerth-Teo, O., Schwarz, L., Schnöll, H. P., Wolf, M., & Ramsauer, C. (2021). Agile Powertrain Development: Considerations to Incorporate Agile Principles. Designs, 5(4), 60. https://doi.org/10.3390/designs5040060