Monte Carlo-Based Optical Simulation of Optical Distribution in Deep Brain Tissues Using Sixteen Optical Sources
Abstract
:1. Introduction
2. Research Method
2.1. Optical Simulation Method
2.2. Brain Model
2.3. Various Types of Optical Sources
2.4. Propagating Depth and Field Width Quantitation
2.4.1. Data Preprocessing
2.4.2. Propagation Evaluation in Each Layer
2.4.3. Propagating Depth Evaluation
2.4.4. Optical Field Width Evaluation
3. Results and Discussion
3.1. Optical Energy Percentage of Each Layer
3.2. Optical Propagation in Vertical Direction
3.3. Optical Distribution in a Horizontal Direction
3.4. Discussion
3.5. Limitations and Prospects
- (1)
- Distribution size of the sources. Although the parameters of the optical sources are set as consistently as possible in this research, there is an obvious difference in the distribution size of the point, line, and surface sources. This phenomenon is due to the definition of the initial launch distribution and other settings of those source types. Therefore, the distribution size of line and surface sources can be researched and compared with point sources.
- (2)
- Increasing source number and intensity. In this manuscript, we found that the difference in propagating depth and FWHM of the different optical source types at the deep region is not as strong as in the surface region. Further, increasing source number and intensity can be researched for deep imaging under optical safety standards.
- (3)
- Experiment validation. The experimental validation allows us to validate the simulation model in real scenarios. However, due to the complex human brain tissues, in this paper we focused on the simulation exploration of the optical source types. The experiment validation can be conducted following the systematical analysis of the optical source.
- (4)
- Tissue uncertainty. Not only the properties of the tissues can impact the simulation research, but also the thickness and the distribution of each layer. The uncertainty of tissue is a very interesting topic to explore. This work only focused on one brain model with a referred property set. It is expected to research on the more complex brain model with variability.
4. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
List of Abbreviations
1D | One dimensional |
2D | Two dimensional |
3D | Three dimensional |
A | Optical absorption |
AP | Optical absorption percentage |
CSF | Cerebrospinal fluid |
E | Optical energy |
Ei | Optical energy like optical fluence or absorption |
Emax | Maximum value of the energy |
Emax xc, yc | Maximum value of the energy at the line of the position (x = 7 mm, y = 7 mm) |
Emin | Minimum value of the energy |
Emin xc, yc | Minimum value of the energy at the line at the position (x = 7 mm, y = 7 mm) |
EN | Normalized energy (optical fluence or absorption) |
ENZ | Normalized energy (optical fluence or absorption) |
Ex,y,z | Energy at the position (x, y, z) |
Exc, yc, z | Energy at the position (x = 7 mm, y = 7 mm, z) |
EP | Optical energy percentage |
F | Optical fluence |
fNIRS | Functional near-infrared spectroscopy |
FP | Optical fluence percentage |
FWHM | Full width at half maximum |
g | Anisotropy factor |
n | Refractive index |
NA | Not applicable |
NIRS | Near-infrared spectroscopy |
OCT | Optical coherence tomography |
PAI | Photoacoustic imaging |
Pi | Optical energy percentage in the ith layer |
μa | Absorption coefficient |
μs | Scattering coefficient |
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Tissue Layers | Absorption Coefficient, μa (1/mm) | Scattering Coefficient, μs (1/mm) | Anisotropy Factor, g | Refractive Index, n |
---|---|---|---|---|
Scalp | 0.018 | 19.0 | 0.9 | 1.37 |
Skull | 0.016 | 16.0 | 0.9 | 1.43 |
Cerebrospinal fluid | 0.004 | 2.4 | 0.9 | 1.33 |
Gray matter | 0.036 | 22.0 | 0.9 | 1.37 |
No. | Source Type | Category | Characteristics | Parameter a |
---|---|---|---|---|
1 | Pencil beam [20] | Point | Highly directional and focused with a narrow beam profile. | NA |
2 | Isotropic beam [9] | Point | Radiates equally in all directions with a spherical distribution. | NA |
3 | Cone beam [21] | Point | Uniformly expands in a conical shape. | Half-angle in radian: π/6 |
4 | Arcsine [22] | Point | Illuminates uniformly over a wide viewing angle with a cosine-squared distribution. | NA |
5 | Collimated Gaussian [23] | Surface | Bell-shaped intensity profile and uniform over a long distance; it is a parallel, collimated beam that is created by a collimating lens from a Gaussian beam. | Waist radius: 10 |
6 | Angular Gaussian [24] | Surface | Emits in a Gaussian distribution over a specific zenith angle. | Zenith angle: π/6 |
7 | Hyperboloid Gaussian [25] | Surface | Illuminates in a hyperboloid shape with Gaussian distributions, and it has differences in horizontal and vertical distributions. | Waist radius: 10 Distance between launch plane and focus: 1 Rayleigh range: π/6 |
8 | Line [26] | Line | Emits uniformly from the line region into the perpendicular direction. | Length: 10 |
9 | Slit [27] | Line | Emits with a collimated beam from the line region. | Length in X direction: 10 |
10 | Planar [9] | Surface | Illuminates uniformly from a 3D quadrilateral planar distribution. | Length in X and Y directions: 10 |
11 | Disk [28] | Surface | Illuminates uniformly from a 3D disk distribution pointing along the source direction. | Radius: 5 |
12 | Ring [29] | Surface | Illuminates uniformly from a 3D ring distribution, and it points along the source direction. | Outer radius: 5 Inner radius: 1 |
13 | Pencil array [30] | Surface | Distributes as a rectangular array of pencil beams. | Length in X and Y directions: 10 2 × 2 pencil beams |
14 | Spatial Frequency Fourier [31] | Surface | Illuminates in a spatial frequency domain distribution in a planar shape. | Length in X and Y directions: 10 X/Y frequencies: 2/2 |
15 | 1D Fourier [32] | Surface | Emits light in a general Fourier distribution in the x direction. | [v1x, v1y, v1z, |v2|] = [10, 0, 0, 10] b [kx, ky, phi0, M] = [1, 1, 0, 0] b |
16 | 2D Fourier [32] | Surface | Emits light in a general 2D Fourier distribution. | [v1x, v1y, v1z, |v2|] = [10, 0, 0, 10] b [kx, ky, phi0, M] = [1, 1, 0, 0] b |
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Yang, X.; Chai, C.; Zuo, H.; Chen, Y.-H.; Shi, J.; Ma, C.; Sawan, M. Monte Carlo-Based Optical Simulation of Optical Distribution in Deep Brain Tissues Using Sixteen Optical Sources. Bioengineering 2024, 11, 260. https://doi.org/10.3390/bioengineering11030260
Yang X, Chai C, Zuo H, Chen Y-H, Shi J, Ma C, Sawan M. Monte Carlo-Based Optical Simulation of Optical Distribution in Deep Brain Tissues Using Sixteen Optical Sources. Bioengineering. 2024; 11(3):260. https://doi.org/10.3390/bioengineering11030260
Chicago/Turabian StyleYang, Xi, Chengpeng Chai, Hongzhi Zuo, Yun-Hsuan Chen, Junhui Shi, Cheng Ma, and Mohamad Sawan. 2024. "Monte Carlo-Based Optical Simulation of Optical Distribution in Deep Brain Tissues Using Sixteen Optical Sources" Bioengineering 11, no. 3: 260. https://doi.org/10.3390/bioengineering11030260
APA StyleYang, X., Chai, C., Zuo, H., Chen, Y. -H., Shi, J., Ma, C., & Sawan, M. (2024). Monte Carlo-Based Optical Simulation of Optical Distribution in Deep Brain Tissues Using Sixteen Optical Sources. Bioengineering, 11(3), 260. https://doi.org/10.3390/bioengineering11030260