Poverty Traps in Online Knowledge-Based Peer-Production Communities
Abstract
:1. Introduction
- Our analysis presents an important practical approach towards understanding reputation systems for collaborative knowledge-based peer-production communities by treating reputation points as currency and Q&A exchanges as scarce resources.
- The results raise important questions about the structure of reputation systems and move toward developing mechanisms that increase equity and lower the barrier for new users.
- We present a set of design recommendations to inform the creation and maintenance of information-sharing and aggregation communities, such as Q&A sites, based on our findings.
2. Background
2.1. Stack Exchange Overview
2.2. Reputation Systems
2.3. Stack Exchange Reputation System
2.4. Types of Q&A on Stack Exchange
- Questions should be unique to the programming profession (a specific programming problem, a software algorithm, software tools commonly used by programmers, etc.).
- Questions should not be based on opinion (e.g., what do you think is better: “x” or “y”).
- Questions should be reasonably scoped [24].
2.5. Prior Findings and Reputation Systems
2.6. Poverty Traps in Online Knowledge-Based Peer-Production Communities
2.7. Theoretical Analysis
3. Methodology
- Do communities exhibit value bias towards earlier Q&A submissions?
- Does the strength and/or existence of this bias depend on the domain?
- Does the existence of a time bias influence the amount of reputation a participant can earn?
4. Data Set
5. Results
- Do communities exhibit value bias towards earlier Q&A submissions?
- Does the strength and/or existence of this bias depend on the domain?
- Does the existence of a time bias influence the amount of reputation a participant can earn?
5.1. The Value of Early Q&A Submissions
5.2. The Value of Early Questions in Each Community
5.3. User Ability to Earn Reputation Based on Tenure
6. Discussion
7. Conclusions
- -
- Community administrators should understand the scarcity of valuable Q&A interactions as a community ages. A progressive community should seek to include inflationary measures that allow new users to overcome the advantages had by more tenured users. In addition, administrators could relax policies toward duplicated questions, as they are often asked by novice users and may actually be a source of new information [34].
- -
- Community administrators should reward users for improving existing information by allowing them to share in the reputation revenue. Instead of merely offering small reputation rewards for improving existing material, a progressive scheme would allow for reputation sharing to improve information interaction.
- -
- Community administrators should tailor their reputation scheme based on the domain in which the community exists and modify the reputation system based on the severity of the poverty trap.
Limitations
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Abbreviations
Q&A | Question and Answer |
GLM | Generalized Linear Model |
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Privilege | Reputation Points Needed to Earn Privilege |
---|---|
Create Posts | 1 |
Participate in Meta | 5 |
Create Wiki Posts | 10 |
Remove New User Restrictions | 10 |
Vote Up | 15 |
Flag Posts | 15 |
Talk in Chat | 20 |
Comment Everywhere | 50 |
Set Bounties | 75 |
Create Chat Rooms | 100 |
Edit Community Wiki | 100 |
Vote Down | 125 |
Reduce Ads | 200 |
View Close Votes | 250 |
Access Review Queues | 500 |
Create Gallery Chat Rooms | 1000 |
Established User | 1000 |
Create Tags | 1500 |
Edit Posts (Questions and Answers) | 2000 |
Create Tag Synonyms | 2500 |
Cast Close and Reopen Votes | 3000 |
Approve Tag Wiki Edits | 5000 |
Access Moderator Tools | 10,000 |
Protect Questions | 15,000 |
Trusted User | 20,000 |
Access to Site Analytics | 25,000 |
Site | Category | Users (In Thousands) | Site Age in Months |
---|---|---|---|
Android Enthusiasts | Technology | 279 | 151 |
Arqade (Video games) | Culture/Recreation | 202 | 153 |
Ask Difference | Technology | 391 | 152 |
Ask Ubuntu | Technology | 1389 | 153 |
Chemistry | Science | 99 | 132 |
Code Review | Technology | 234 | 147 |
Cross-Validated (Statistics) | Science | 324 | 153 |
Database Administrators | Technology | 233 | 147 |
Electrical Engineering | Technology | 269 | 151 |
English Language and Usage | Culture/Recreation | 378 | 152 |
English Language Learners | Culture/Recreation | 141 | 123 |
Geographic Information Systems (GIS) | Technology | 182 | 153 |
Graphic Design | Life/Arts | 133 | 147 |
Home Improvement | Life/Arts | 119 | 153 |
Information Security | Technology | 239 | 149 |
Mathematics | Science | 1018 | 153 |
Motor Vehicle Maintenance and Repair | Culture/Recreation | 55 | 145 |
Movies and TV | Life/Arts | 72 | 137 |
Physics | Science | 287 | 149 |
Role-Playing Games | Culture/Recreation | 62 | 152 |
Salesforce | Technology | 102 | 129 |
Science Fiction and Fantasy | Life/Arts | 127 | 147 |
Seasoned Advice (Cooking) | Life/Arts | 74 | 153 |
Server Fault | Technology | 874 | 168 |
Software Engineering | Technology | 363 | 151 |
Stack Overflow | Technology | 20,173 | 177 |
Super User | Technology | 1464 | 165 |
TeX–LaTeX | Technology | 250 | 153 |
Travel | Culture/Recreation | 100 | 142 |
Unix and Linux | Technology | 516 | 152 |
Web Applications | Technology | 228 | 154 |
WordPress Development | Technology | 188 | 152 |
Site | Category | Sample Size | Correlation Coefficient |
---|---|---|---|
Motor Vehicle Maintenance and Repair | Culture/Recreation | 19,539 | 0.289 * |
Seasoned Advice (Cooking) | Life/Arts | 21,665 | 0.2274 * |
Chemistry | Science | 26,217 | 0.2226 * |
Geographic Information Systems (GIS) | Technology | 40,147 | 0.2188 * |
TeX–LaTeX | Technology | 43,220 | 0.2125 * |
English Language Learners | Culture/Recreation | 34,563 | 0.2106 * |
Arqade (Video games) | Culture/Recreation | 28,379 | 0.2104 * |
Science Fiction and Fantasy | Life/Arts | 36,634 | 0.2067 * |
Electrical Engineering | Technology | 37,276 | 0.1948 * |
Salesforce | Technology | 36,227 | 0.1934 * |
Home Improvement | Life/Arts | 29,771 | 0.1882 * |
Graphic Design | Life/Arts | 20,605 | 0.1855 * |
Web Applications | Technology | 23,700 | 0.183 * |
Android Enthusiasts | Technology | 43,230 | 0.1786 * |
Cross-Validated (Statistics) | Science | 40,823 | 0.176 * |
Physics | Science | 39,885 | 0.1738 * |
Movies and TV | Life/Arts | 20,249 | 0.1696 * |
Code Review | Technology | 36,243 | 0.1634 * |
WordPress Development | Technology | 32,729 | 0.1627 * |
Unix and Linux | Technology | 42,060 | 0.1551 * |
Travel | Culture/Recreation | 29,461 | 0.1541 * |
Software Engineering | Technology | 32,603 | 0.141 * |
Database Administrators | Technology | 35,419 | 0.1394 * |
English Language and Usage | Culture/Recreation | 38,419 | 0.1388 * |
Mathematics | Science | 46,034 | 0.1257 * |
IT Security | Technology | 32,574 | 0.1171 * |
Role-Playing Games (RPG) | Culture/Recreation | 30,778 | 0.1158 * |
Ask Ubuntu | Technology | 44,707 | 0.1122 * |
Ask Different | Technology | 38,594 | 0.1082 * |
Super User | Technology | 43,343 | 0.1074 * |
Server Fault | Technology | 44,145 | 0.0948 * |
Stack Overflow | Technology | 48,109 | 0.0925 * |
Site | Sample Size | Average Answer Score | Standard Deviation |
---|---|---|---|
Android Enthusiasts | 374 | 1.68 | 1.63 |
Arqade (Video games) | 1109 | 3.39 | 2.52 |
Ask Different | 816 | 2.69 | 3.08 |
Ask Ubuntu | 2966 | 3.25 | 5.71 |
Chemistry | 205 | 3.35 | 2.86 |
Code Review | 542 | 3.07 | 1.51 |
Cross-Validated (Statistics) | 952 | 3.08 | 3.69 |
Database Administrators | 488 | 2.32 | 2.98 |
Electrical Engineering | 836 | 2.11 | 1.60 |
English Language and Usage | 1340 | 3.09 | 2.81 |
English Language Learners | 610 | 2.40 | 2.29 |
Geographic Information Systems (GIS) | 822 | 2.20 | 1.45 |
Graphic Design | 250 | 2.54 | 2.31 |
Home Improvement | 316 | 2.35 | 1.89 |
Information Security | 631 | 4.06 | 3.97 |
Mathematics | 4791 | 1.79 | 1.95 |
Motor Vehicle Maintenance and Repair | 169 | 2.41 | 1.83 |
Movies and TV | 169 | 8.28 | 5.24 |
Physics | 1304 | 2.33 | 2.34 |
Role-Playing Games | 543 | 7.26 | 4.95 |
Salesforce | 696 | 1.39 | 1.36 |
Science Fiction and Fantasy | 596 | 9.05 | 6.73 |
Seasoned Advice (Cooking) | 308 | 3.73 | 2.67 |
Server Fault | 2846 | 2.14 | 2.57 |
Software Engineering | 947 | 5.17 | 5.31 |
Stack Overflow | 48,373 | 2.6 | 6.81 |
Super User | 4056 | 2.98 | 4.39 |
TeX–LaTeX | 607 | 4.72 | 5.93 |
Travel | 273 | 6.27 | 4.29 |
Unix and Linux | 1472 | 4.13 | 6.43 |
Web Applications | 223 | 2.88 | 2.27 |
WordPress Development | 888 | 1.35 | 1.28 |
Site | Estimate | Error | t-Value | |
---|---|---|---|---|
TeX–LaTeX | 0.0160 | 0.0010 | 0.384 | 16.0 *** |
Cross-Validated (Statistics) | 0.0139 | 0.0008 | 0.319 | 17.2 *** |
Motor Vehicle Maintenance and Repair | 0.0156 | 0.0018 | 0.296 | 8.7 *** |
Database Administrators | 0.0135 | 0.0014 | 0.264 | 9.9 *** |
Graphic Design | 0.0130 | 0.0016 | 0.257 | 8.0 *** |
Unix and Linux | 0.0171 | 0.0011 | 0.257 | 16.0 *** |
Android Enthusiasts | 0.0144 | 0.0018 | 0.222 | 8.0 *** |
Mathematics | 0.0091 | 0.0004 | 0.205 | 25.7 *** |
Chemistry | 0.0099 | 0.0016 | 0.204 | 6.2 *** |
Web Applications | 0.0117 | 0.0015 | 0.202 | 7.8 *** |
Electrical Engineering | 0.0087 | 0.0007 | 0.192 | 12.5 *** |
WordPress Development | 0.0115 | 0.0009 | 0.180 | 12.6 *** |
Salesforce | 0.0120 | 0.0011 | 0.166 | 10.5 *** |
Stack Overflow | 0.0132 | 0.0003 | 0.153 | 51.3 *** |
Arqade (Video games) | 0.0085 | 0.0006 | 0.150 | 13.6 *** |
Super User | 0.0128 | 0.0006 | 0.149 | 19.9 *** |
Ask Ubuntu | 0.0136 | 0.0009 | 0.140 | 15.2 *** |
English Language Learners | 0.0106 | 0.0012 | 0.140 | 8.6 *** |
Physics | 0.0086 | 0.0007 | 0.139 | 11.6 *** |
English Language and Usage | 0.0092 | 0.0008 | 0.105 | 11.4 *** |
Geographic Information Systems (GIS) | 0.0061 | 0.0007 | 0.105 | 9.0 *** |
Server Fault | 0.0085 | 0.0006 | 0.100 | 14.2 *** |
Ask Different | 0.0080 | 0.0012 | 0.086 | 6.6 *** |
Software Engineering | 0.0089 | 0.0012 | 0.080 | 7.6 *** |
Science Fiction and Fantasy | 0.0065 | 0.0009 | 0.078 | 7.0 *** |
Code Review | 0.0038 | 0.0006 | 0.077 | 6.2 *** |
Information Security | 0.0077 | 0.0014 | 0.064 | 5.5 *** |
Home Improvement | 0.0047 | 0.0012 | 0.058 | 3.8 *** |
Movies and TV | 0.0059 | 0.0019 | 0.058 | 3.2 *** |
Seasoned Advice (Cooking) | 0.0035 | 0.0011 | 0.036 | 3.1 *** |
Travel | 0.0043 | 0.0017 | 0.026 | 2.5 * |
Role-Playing Games | −0.0005 | 0.0009 | 0.001 | −0.6 |
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Vargo, A.; Tag, B.; Blakely, C.; Kise, K. Poverty Traps in Online Knowledge-Based Peer-Production Communities. Informatics 2023, 10, 61. https://doi.org/10.3390/informatics10030061
Vargo A, Tag B, Blakely C, Kise K. Poverty Traps in Online Knowledge-Based Peer-Production Communities. Informatics. 2023; 10(3):61. https://doi.org/10.3390/informatics10030061
Chicago/Turabian StyleVargo, Andrew, Benjamin Tag, Chris Blakely, and Koichi Kise. 2023. "Poverty Traps in Online Knowledge-Based Peer-Production Communities" Informatics 10, no. 3: 61. https://doi.org/10.3390/informatics10030061
APA StyleVargo, A., Tag, B., Blakely, C., & Kise, K. (2023). Poverty Traps in Online Knowledge-Based Peer-Production Communities. Informatics, 10(3), 61. https://doi.org/10.3390/informatics10030061