An Educational Trading Card Game for a Medical Immunology Course
Abstract
:1. Introduction
2. Materials and Methods
2.1. Participants
2.2. Intervention
- Killer Family: Natural Killer Cell, Killer T-Cell, and CAR T-Cell;
- Macrophage Family: Monocyte, Dendritic Cell, and Macrophage;
- B-Cell Family: B-Cell, Plasma Cell, and Memory B-Cell;
- Helper T Family: Helper T-Follicular, Helper T2, and Helper T1;
- Granulocyte Family: Mast Cell, Basophil, Eosinophil, and Neutrophil;
- Antibodies: IgM, IgA, IgE, and IgG.
2.3. Design
2.4. Game Mechanics
2.5. Play Session
2.6. Achievement Measurement
- Pretest: At the beginning of the course, both groups were asked to complete a multiple-choice question (MCQ) pretest to establish baseline knowledge.
- Posttest 1: After three weeks of instruction, both groups were given the same MCQ test as a posttest to measure knowledge retention.
- Posttest 2: Eight weeks after the initial posttest, the same MCQ test was administered again to measure long-term knowledge retention.
2.7. Data Collection
2.8. Data Analysis
2.9. Ethical Considerations
3. Results
3.1. Achievement
3.2. Engagement
- Enhanced Memory Retention and Recall: The students found the cards helped improve their long-term memory by associating complex immunological concepts with memorable visuals and mnemonics. This visual approach aided them in both encoding and retrieving information.
- Enjoyment, Engagement, and Fun Factor: The students frequently described the cards as enjoyable, entertaining, or “fun,” aspects they felt increased their motivation and engagement with the learning material.
- Visualization and Conceptual Clarity: The visual aspects of the cards were praised for aiding in the clarification of complex immune pathways, cascades, and interactions. The students found abstract concepts easier to understand when presented visually.
- Social and Collaborative Learning: The group “battle” format of the card game facilitated social interaction and peer learning, allowing the students to review material collaboratively in an engaging way.
- Mismatch with Exam Complexity: Some students felt that the level of detail and complexity of the cards did not fully align with the demands of exam material.
- Insufficient Instruction and Guidance: A need for a clearer explanation of how to effectively use the cards, as well as guidance in this regard, was expressed.
- Potential Time Constraints/Study Habits: Some students felt that the cards, while enjoyable, might not be the most efficient use of their study time or did not align with their preferred study methods.
4. Discussion
4.1. Limitations
4.2. Future Directions
5. Conclusions
Supplementary Materials
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
Abbreviations
GBL | Game-Based Learning |
STEM | Science, Technology, Engineering, and Math |
TCG | Trading-Card Game |
SIS-M | Situational Interest Survey of Multimedia |
genAI | Generative Artificial Intelligence |
Trig | Triggered Interest |
MT | Maintained Interest |
MF | Maintained Feeling |
MV | Maintained Value |
LLM | Large Language Model |
MCQ | Multiple-Choice Question |
LLM | Large Language Model |
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Site | Pretest % (SD) | Posttest 1 % (SD) | Change in Score% | DiD (LC − CG, %) | t | p (Two-Tailed) |
---|---|---|---|---|---|---|
LC | 43.8 (17.9) | 92.5 (8.5) | 48.8 | |||
CG | 36.8 (17.4) | 89.5 (11.4) | 50.8 | −2.1 | −0.31 | 0.76 |
Site | Posttest 1 % (SD) | Posttest 2 % (SD) | Change in Score% | DiD (LC − CG, %) | t | p (Two-Tailed) |
---|---|---|---|---|---|---|
LC | 93.1 (8.7) | 87.0 (10.4) | −6.1 | |||
CG | 89.4 (11.7) | 88.9 (14.0) | −0.5 | −5.6 | −1.4 | 0.17 |
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Singleton, V.; Bordeaux, C.; Ferguson, E.; Bland, T. An Educational Trading Card Game for a Medical Immunology Course. Educ. Sci. 2025, 15, 768. https://doi.org/10.3390/educsci15060768
Singleton V, Bordeaux C, Ferguson E, Bland T. An Educational Trading Card Game for a Medical Immunology Course. Education Sciences. 2025; 15(6):768. https://doi.org/10.3390/educsci15060768
Chicago/Turabian StyleSingleton, Vincent, Ciara Bordeaux, Emma Ferguson, and Tyler Bland. 2025. "An Educational Trading Card Game for a Medical Immunology Course" Education Sciences 15, no. 6: 768. https://doi.org/10.3390/educsci15060768
APA StyleSingleton, V., Bordeaux, C., Ferguson, E., & Bland, T. (2025). An Educational Trading Card Game for a Medical Immunology Course. Education Sciences, 15(6), 768. https://doi.org/10.3390/educsci15060768